Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Beanie_Gaming94
Cerberus
Level 95
God Stats
1W - 2L
1,439 SR
Queue Stats
330W - 357L
1,415 Elo+
Party 2
Arachne
Arachne
EXILE-_-CJ
Arachne
Level 21
God Stats
0W - 1L
1,320 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Neith
Neith
OG4_The_Rogue
Neith
Level 68
God Stats
17W - 12L
1,350 SR
Queue Stats
209W - 218L
1,365 Elo+
Solo
Zeus
Zeus
zGOATEDONSTICKSz
Zeus
Level 87
God Stats
4W - 5L
1,498 SR
Queue Stats
408W - 418L
1,428 Elo+
Party 2
Team Averages
Level 72
1,421 SR
1,442 Elo+

VS

Team Averages
Level 100
1,654 SR
1,432 Elo+
Zhong Kui
Zhong Kui
Eleenius
Zhong Kui
Level 121
God Stats
11W - 7L
1,648 SR
Queue Stats
96W - 90L
1,439 Elo+
Solo
Hades
Hades
Jinggo90
Hades
Level 125
God Stats
7W - 2L
1,663 SR
Queue Stats
268W - 267L
1,384 Elo+
Solo
Cerberus
Cerberus
Lone_m1ner
Cerberus
Level 67
God Stats
21W - 13L
1,812 SR
Queue Stats
211W - 209L
1,459 Elo+
Solo
Arachne
Arachne
jafarlapa1
Arachne
Level 92
God Stats
3W - 2L
1,517 SR
Queue Stats
113W - 114L
1,437 Elo+
Party 1
Medusa
Medusa
yarl_kast
Medusa
Level 97
God Stats
28W - 19L
1,633 SR
Queue Stats
198W - 187L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 4 / 0
5,124
512
4,232
10,366
6,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cerberus
7
0 / 2 / 0
4,815
482
1,376
7,446
2,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
EXILE-_-CJ
Arachne
7
0 / 2 / 0
4,361
436
89
4,401
1,267
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 3 / 0
5,007
501
4,935
7,503
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 3 / 0
5,847
585
3,402
5,047
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Eleenius
Zhong Kui
11
2 / 1 / 0
6,298
630
3,056
5,424
4,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
Jinggo90
Hades
13
6 / 0 / 0
7,449
745
7,910
6,553
2,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Lone_m1ner
Cerberus
9
2 / 0 / 3
5,899
590
4,307
7,443
2,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
jafarlapa1
Arachne
10
2 / 1 / 2
6,194
619
1,914
6,337
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
yarl_kast
Medusa
10
2 / 1 / 3
5,792
579
5,577
5,425
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
3
Kills
14
14
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
4
0
0
L
Cerberus
0
2
0
0
L
Arachne
EXILE-_-CJ
Arachne
0
2
0
0
W
Zhong Kui
Eleenius
Zhong Kui
2
1
0
2
W
Hades
Jinggo90
Hades
6
0
0
6
W
Cerberus
Lone_m1ner
Cerberus
2
0
3
3.5
L
1
3
0
0.33
W
Arachne
jafarlapa1
Arachne
2
1
2
3
W
Medusa
yarl_kast
Medusa
2
1
3
3.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,034
Damage
22,764
34,763
Taken
31,182
13,363
Mitigated
13,097
10,054
Healing
14,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,232
1,268
58
3,224
10,366
6,446
0
6,184
4,182
0
30,362
L
Cerberus
1,376
0
234
2,347
7,446
2,566
0
1,974
5,472
11,244
0
L
Arachne
EXILE-_-CJ
Arachne
89
89
0
623
4,401
1,267
0
1,726
2,675
0
14,131
W
Zhong Kui
Eleenius
Zhong Kui
3,056
265
0
2,513
5,424
4,123
6
2,372
2,762
32,392
0
W
Hades
Jinggo90
Hades
7,910
2,018
53
4,439
6,553
2,850
156
0
6,553
47,301
0
W
Cerberus
Lone_m1ner
Cerberus
4,307
76
0
3,055
7,443
2,737
61
821
6,622
18,626
0
L
4,935
2,136
0
2,758
7,503
1,633
0
2,333
5,170
0
29,167
W
Arachne
jafarlapa1
Arachne
1,914
1,298
0
1,955
6,337
1,855
204
879
5,438
0
31,167
W
Medusa
yarl_kast
Medusa
5,577
1,589
0
2,072
5,425
1,532
229
396
5,029
0
35,913
L
3,402
711
0
810
5,047
1,451
0
2,806
1,991
31,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,154
Gold Earned
31,632
263
Minions Killed
344
0
Camps Cleared
0
905,291
Distance Traveled
1,008,423
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,124
512
66
7
0
164,150
0
L
Cerberus
4,815
482
26
3
0
187,274
3
L
Arachne
4,361
436
33
3
0
187,996
3
W
Zhong Kui
6,298
630
59
6
0
185,917
7
W
Hades
7,449
745
110
11
0
168,683
3
W
Cerberus
5,899
590
39
4
0
223,738
2
L
Neith
5,007
501
63
6
0
172,987
3
W
Arachne
6,194
619
66
7
0
228,784
3
W
Medusa
5,792
579
70
7
0
201,301
5
L
Zeus
5,847
585
75
8
0
192,884
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role