Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Rubbo_
Danzaburou
Level 67
God Stats
3W - 1L
1,601 SR
Queue Stats
42W - 21L
1,662 Elo+
Party 1
The Morrigan
The Morrigan
zacelije
The Morrigan
Level 157
God Stats
1W - 0L
1,978 SR
Queue Stats
115W - 92L
1,542 Elo+
Party 1
Team Averages
Level 128
1,693 SR
1,568 Elo+

VS

Team Averages
Level 46
1,335 SR
1,362 Elo+
Skadi
Skadi
Elite-buri8
Skadi
Level 28
God Stats
27W - 24L
1,420 SR
Queue Stats
30W - 32L
1,292 Elo+
Solo
Ymir
Ymir
MOSAN420
Ymir
Level 84
God Stats
0W - 5L
1,115 SR
Queue Stats
108W - 122L
1,486 Elo+
Solo
Medusa
Medusa
ScorpionKing2710
Medusa
Level 25
God Stats
6W - 12L
1,470 SR
Queue Stats
7W - 15L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
4 / 0 / 6
9,082
757
5,304
10,633
14,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Rubbo_
Danzaburou
12
4 / 0 / 5
8,498
708
6,051
5,327
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
zacelije
The Morrigan
12
3 / 0 / 8
8,275
690
8,316
2,773
1,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,923
577
4,031
7,999
2,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
10
0 / 4 / 0
6,570
548
2,809
10,688
5,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 4 / 0
6,429
536
1,764
6,548
2,181
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
0
6
7
L
0
3
0
0
L
Ymir
0
4
0
0
W
Danzaburou
Rubbo_
Danzaburou
4
0
5
6.5
L
0
4
0
0
W
The Morrigan
zacelije
The Morrigan
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,671
Damage
8,604
18,733
Taken
25,235
17,488
Mitigated
10,566
2,232
Healing
4,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,304
2,223
0
1,088
10,633
14,121
135
1,673
8,960
17,055
0
L
4,031
2,381
0
1,877
7,999
2,716
0
2,687
5,312
0
32,929
L
Ymir
2,809
983
0
1,729
10,688
5,669
0
4,132
6,556
16,467
0
W
Danzaburou
Rubbo_
Danzaburou
6,051
1,855
0
1,144
5,327
2,225
1,687
326
5,001
0
39,195
L
1,764
458
0
430
6,548
2,181
0
1,695
4,853
0
17,890
W
The Morrigan
zacelije
The Morrigan
8,316
2,275
0
0
2,773
1,142
1,102
881
1,892
23,846
6,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,855
Gold Earned
19,922
137
Minions Killed
112
0
Camps Cleared
0
645,663
Distance Traveled
467,708
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,082
757
24
2
0
226,641
2
L
Skadi
6,923
577
48
4
0
199,529
3
L
Ymir
6,570
548
29
2
0
163,054
1
W
Danzaburou
8,498
708
50
4
0
216,728
0
L
Medusa
6,429
536
35
3
0
105,125
1
W
The Morrigan
8,275
690
63
5
0
202,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role