Player Matchup

Anubis
Anubis
Frewerr
Anubis
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 190L
1,598 Elo+
Solo
Apollo
Apollo
Obomb
Apollo
Level 108
God Stats
3W - 2L
1,536 SR
Queue Stats
180W - 235L
1,506 Elo+
Party 2
Thanatos
Thanatos
Shogunsan
Thanatos
Level 113
God Stats
13W - 12L
1,630 SR
Queue Stats
107W - 127L
1,499 Elo+
Party 2
King Arthur
King Arthur
Wilbur07
King Arthur
Level 129
God Stats
7W - 5L
1,352 SR
Queue Stats
217W - 276L
1,464 Elo+
Solo
Bacchus
Bacchus
jazzafritsch
Bacchus
Level 32
God Stats
5W - 0L
1,878 SR
Queue Stats
8W - 4L
1,604 Elo+
Party 2
Team Averages
Level 105
1,579 SR
1,534 Elo+

VS

Team Averages
Level 70
1,332 SR
1,409 Elo+
Kali
Kali
Gecoco
Kali
Level 109
God Stats
2W - 5L
1,340 SR
Queue Stats
154W - 264L
1,393 Elo+
Party 1
Hou Yi
Hou Yi
INDOBADBOY
Hou Yi
Level 17
God Stats
3W - 13L
1,397 SR
Queue Stats
32W - 87L
1,372 Elo+
Party 1
Ymir
Ymir
KewlKid88
Ymir
Level 25
God Stats
46W - 86L
1,340 SR
Queue Stats
79W - 192L
1,370 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheKongaMaster
Tsukuyomi
Level 86
God Stats
45W - 62L
1,503 SR
Queue Stats
105W - 192L
1,449 Elo+
Party 1
Raijin
Raijin
i3ryanz
Raijin
Level 112
God Stats
2W - 6L
1,080 SR
Queue Stats
234W - 395L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Frewerr
Anubis
20
3 / 3 / 12
14,077
541
19,271
16,733
9,542
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
Obomb
Apollo
20
6 / 4 / 3
15,653
602
17,889
21,995
9,133
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
Shogunsan
Thanatos
20
13 / 0 / 4
16,104
619
26,226
21,919
10,050
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
Wilbur07
King Arthur
20
3 / 3 / 8
14,723
566
14,083
23,123
20,326
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
jazzafritsch
Bacchus
18
1 / 4 / 12
13,138
505
6,202
16,044
19,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Gecoco
Kali
18
5 / 4 / 2
11,191
430
12,418
23,268
11,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
INDOBADBOY
Hou Yi
20
2 / 2 / 4
11,873
457
13,104
18,048
7,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
16
0 / 8 / 6
9,806
377
2,471
26,143
21,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
TheKongaMaster
Tsukuyomi
17
3 / 6 / 2
10,897
419
15,094
20,431
6,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
i3ryanz
Raijin
18
3 / 6 / 2
11,550
444
14,346
19,959
19,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
26
Kills
13
14
Deaths
26
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
Frewerr
Anubis
3
3
12
3
L
Kali
Gecoco
Kali
5
4
2
1.5
L
Hou Yi
INDOBADBOY
Hou Yi
2
2
4
2
L
Ymir
0
8
6
0.38
W
Apollo
Obomb
Apollo
6
4
3
1.88
W
Thanatos
Shogunsan
Thanatos
13
0
4
15
L
Tsukuyomi
TheKongaMaster
Tsukuyomi
3
6
2
0.67
W
King Arthur
Wilbur07
King Arthur
3
3
8
2.33
L
Raijin
i3ryanz
Raijin
3
6
2
0.67
W
Bacchus
jazzafritsch
Bacchus
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,671
Damage
57,433
99,814
Taken
107,849
68,862
Mitigated
65,133
60,144
Healing
26,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Frewerr
Anubis
19,271
585
0
9,207
16,733
9,542
2,511
2,746
13,912
107,596
0
L
Kali
Gecoco
Kali
12,418
5,834
0
10,092
23,268
11,059
0
6,643
16,465
0
79,659
L
Hou Yi
INDOBADBOY
Hou Yi
13,104
6,607
0
3,371
18,048
7,187
427
1,661
16,227
0
95,476
L
Ymir
2,471
393
457
4,612
26,143
21,204
0
9,905
15,998
32,581
0
W
Apollo
Obomb
Apollo
17,889
13,166
0
10,033
21,995
9,133
4,242
2,265
19,630
0
132,095
W
Thanatos
Shogunsan
Thanatos
26,226
10,830
0
29,127
21,919
10,050
2,186
3,649
18,170
0
161,982
L
Tsukuyomi
TheKongaMaster
Tsukuyomi
15,094
2,913
0
4,436
20,431
6,400
0
5,751
14,680
0
84,468
W
King Arthur
Wilbur07
King Arthur
14,083
1,226
0
6,538
23,123
20,326
186
6,527
16,006
412
102,626
L
Raijin
i3ryanz
Raijin
14,346
969
0
3,381
19,959
19,283
0
1,925
17,578
72,395
0
W
Bacchus
jazzafritsch
Bacchus
6,202
842
0
5,239
16,044
19,811
447
1,843
14,201
28,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,695
Gold Earned
55,317
783
Minions Killed
564
0
Camps Cleared
0
2,474,548
Distance Traveled
2,304,111
43
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,077
541
174
7
0
438,490
7
L
Kali
11,191
430
110
4
0
476,955
7
L
Hou Yi
11,873
457
146
6
0
454,889
5
L
Ymir
9,806
377
48
2
0
453,765
7
W
Apollo
15,653
602
204
8
0
477,452
4
W
Thanatos
16,104
619
180
7
0
551,343
7
L
Tsukuyomi
10,897
419
128
5
0
504,162
14
W
King Arthur
14,723
566
179
7
0
481,157
7
L
Raijin
11,550
444
132
5
0
414,340
10
W
Bacchus
13,138
505
46
2
0
526,106
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role