Player Matchup

Erlang Shen
Erlang Shen
Dhallemaaan
Erlang Shen
Level 29
God Stats
12W - 10L
1,506 SR
Queue Stats
95W - 85L
1,402 Elo+
Solo
Ymir
Ymir
Malakor5
Ymir
Level 16
God Stats
13W - 15L
1,586 SR
Queue Stats
20W - 21L
1,384 Elo+
Solo
Anubis
Anubis
MintyGrandly_Yt
Anubis
Level 15
God Stats
5W - 3L
1,565 SR
Queue Stats
8W - 8L
1,588 Elo+
Party 1
Danzaburou
Danzaburou
Sharky_01_
Danzaburou
Level 25
God Stats
28W - 23L
1,514 SR
Queue Stats
89W - 91L
1,355 Elo+
Solo
Mercury
Mercury
tageorge97
Mercury
Level 20
God Stats
2W - 3L
1,386 SR
Queue Stats
23W - 37L
1,368 Elo+
Party 1
Team Averages
Level 21
1,512 SR
1,420 Elo+

VS

Team Averages
Level 17
1,509 SR
1,433 Elo+
Apollo
Apollo
Akva_Discoteka
Apollo
Level 29
God Stats
11W - 15L
1,568 SR
Queue Stats
300W - 312L
1,458 Elo+
Solo
Thor
Thor
Andreesmr_02
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Sssoren
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,441 Elo+
Solo
Tiamat
Tiamat
XsadM10
Tiamat
Level 29
God Stats
4W - 4L
1,516 SR
Queue Stats
78W - 88L
1,379 Elo+
Solo
Baron Samedi
Baron Samedi
maximus_0002
Baron Samedi
Level 17
God Stats
4W - 4L
1,462 SR
Queue Stats
13W - 13L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dhallemaaan
Erlang Shen
18
7 / 6 / 9
11,992
521
13,470
25,797
12,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
19
6 / 0 / 5
11,620
505
6,229
14,170
13,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
3 / 2 / 3
11,474
499
9,586
7,067
3,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Sharky_01_
Danzaburou
20
9 / 2 / 8
14,447
628
13,628
22,393
12,759
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
tageorge97
Mercury
17
3 / 2 / 5
10,873
473
8,581
10,321
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 2
12,812
557
14,315
16,348
7,054
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 9 / 4
8,816
383
6,249
16,112
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Nemesis
Sssoren
Nemesis
10
2 / 6 / 1
7,818
340
2,650
10,216
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
XsadM10
Tiamat
16
1 / 6 / 0
9,238
402
7,932
15,302
7,926
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
maximus_0002
Baron Samedi
16
3 / 7 / 5
10,134
441
14,151
16,708
8,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
28
Kills
10
12
Deaths
29
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
L
1
9
4
0.33
W
Erlang Shen
Dhallemaaan
Erlang Shen
7
6
9
1.92
W
Ymir
6
0
5
8.5
W
3
2
3
2.25
W
Danzaburou
Sharky_01_
Danzaburou
9
2
8
6.5
L
Nemesis
Sssoren
Nemesis
2
6
1
0.42
L
Tiamat
XsadM10
Tiamat
1
6
0
0.17
L
Baron Samedi
maximus_0002
Baron Samedi
3
7
5
0.79
W
Mercury
tageorge97
Mercury
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,494
Damage
45,297
79,748
Taken
74,686
46,915
Mitigated
31,777
26,322
Healing
23,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,315
7,068
0
9,327
16,348
7,054
406
4,777
11,571
0
116,134
L
6,249
1,063
0
742
16,112
5,865
0
2,423
13,689
0
37,303
W
Erlang Shen
Dhallemaaan
Erlang Shen
13,470
8,032
0
12,479
25,797
12,638
2,548
7,485
17,836
0
76,549
W
Ymir
6,229
853
0
0
14,170
13,075
678
1,827
12,231
48,811
0
W
9,586
579
0
1,454
7,067
3,594
2,499
2,330
4,705
61,672
0
W
Danzaburou
Sharky_01_
Danzaburou
13,628
8,544
995
10,777
22,393
12,759
4,117
5,354
16,490
0
115,790
L
Nemesis
Sssoren
Nemesis
2,650
1,016
0
2,040
10,216
2,735
0
1,895
8,321
0
22,033
L
Tiamat
XsadM10
Tiamat
7,932
2,271
0
5,090
15,302
7,926
0
4,070
11,232
53,346
0
L
Baron Samedi
maximus_0002
Baron Samedi
14,151
432
488
5,669
16,708
8,197
0
2,650
14,058
50,588
0
W
Mercury
tageorge97
Mercury
8,581
4,235
0
617
10,321
4,849
2,854
3,816
6,403
0
41,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,406
Gold Earned
48,818
569
Minions Killed
490
0
Camps Cleared
0
2,107,476
Distance Traveled
1,805,524
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,812
557
196
9
0
419,086
4
L
Thor
8,816
383
62
3
0
382,020
0
W
Erlang Shen
11,992
521
97
4
0
422,451
2
W
Ymir
11,620
505
94
4
0
431,086
0
W
Anubis
11,474
499
119
5
0
343,629
1
W
Danzaburou
14,447
628
170
7
0
445,269
0
L
Nemesis
7,818
340
49
2
0
319,385
1
L
Tiamat
9,238
402
90
4
0
350,913
1
L
Baron Samedi
10,134
441
93
4
0
334,120
2
W
Mercury
10,873
473
89
4
0
465,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role