Player Matchup

Set
Set
Christianrocket
Set
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
215W - 232L
1,444 Elo+
Solo
Merlin
Merlin
HiiLyte
Merlin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Square
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Tristrem
Ymir
Level 84
God Stats
31W - 17L
1,676 SR
Queue Stats
59W - 43L
1,567 Elo+
Solo
Freya
Freya
sonnicruwan
Freya
Level 123
God Stats
4W - 5L
1,236 SR
Queue Stats
138W - 169L
1,500 Elo+
Solo
Team Averages
Level 125
1,482 SR
1,502 Elo+

VS

Team Averages
Level 95
1,372 SR
1,522 Elo+
Artemis
Artemis
Dovvny
Artemis
Level 146
God Stats
1W - 3L
1,354 SR
Queue Stats
233W - 223L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
LordFungi
Sylvanus
Level 105
God Stats
13W - 29L
1,262 SR
Queue Stats
231W - 217L
1,487 Elo+
Solo
Hera
Hera
Sulfatide3
Hera
Level 135
God Stats
6W - 5L
1,396 SR
Queue Stats
280W - 271L
1,613 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vstummvoll
Tsukuyomi
Level 40
God Stats
3W - 9L
1,337 SR
Queue Stats
40W - 51L
1,407 Elo+
Solo
Tyr
Tyr
lmFeed
Tyr
Level 47
God Stats
10W - 19L
1,513 SR
Queue Stats
268W - 236L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
3,980
663
2,273
3,764
888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
HiiLyte
Merlin
7
1 / 0 / 1
4,035
673
1,808
1,909
495
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Square
Medusa
7
4 / 2 / 2
4,589
765
4,794
3,710
918
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
7
2 / 1 / 4
4,499
750
1,431
4,246
1,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 0 / 0
4,061
677
820
1,952
705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dovvny
Artemis
6
2 / 2 / 1
4,155
693
3,078
3,174
651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
LordFungi
Sylvanus
6
1 / 3 / 2
3,848
641
2,452
4,573
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 1 / 1
4,489
748
1,566
2,961
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Vstummvoll
Tsukuyomi
4
0 / 2 / 1
3,375
563
823
3,214
771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tyr
lmFeed
Tyr
8
0 / 0 / 0
4,333
722
959
2,873
908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
8
Kills
3
3
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Artemis
Dovvny
Artemis
2
2
1
1.25
W
Merlin
HiiLyte
Merlin
1
0
1
1.5
L
Sylvanus
LordFungi
Sylvanus
1
3
2
0.67
W
Medusa
Square
Medusa
4
2
2
2.5
L
0
1
1
0.5
W
Ymir
2
1
4
4
L
Tsukuyomi
Vstummvoll
Tsukuyomi
0
2
1
0.25
L
Tyr
lmFeed
Tyr
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,126
Damage
8,878
15,581
Taken
16,795
4,772
Mitigated
5,491
5,045
Healing
5,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,273
1,339
0
809
3,764
888
0
498
3,198
0
15,767
L
Artemis
Dovvny
Artemis
3,078
1,803
0
790
3,174
651
0
503
2,671
0
12,971
W
Merlin
HiiLyte
Merlin
1,808
131
0
410
1,909
495
0
818
1,045
18,665
0
L
Sylvanus
LordFungi
Sylvanus
2,452
786
550
1,071
4,573
2,331
0
809
3,764
9,846
2,924
W
Medusa
Square
Medusa
4,794
2,305
0
533
3,710
918
0
1,059
2,651
0
21,919
L
1,566
422
0
942
2,961
830
0
1,274
1,687
23,614
0
W
Ymir
1,431
474
0
1,710
4,246
1,766
0
1,289
2,957
8,158
0
L
Tsukuyomi
Vstummvoll
Tsukuyomi
823
367
0
1,238
3,214
771
0
716
2,498
0
6,631
L
Tyr
lmFeed
Tyr
959
63
0
1,126
2,873
908
0
689
2,184
0
19,605
W
820
339
0
1,583
1,952
705
0
0
1,952
14,385
1,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,164
Gold Earned
20,200
161
Minions Killed
176
0
Camps Cleared
0
590,895
Distance Traveled
575,194
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
3,980
663
30
5
0
125,236
0
L
Artemis
4,155
693
19
3
0
112,048
1
W
Merlin
4,035
673
36
6
0
117,229
0
L
Sylvanus
3,848
641
22
4
0
113,133
2
W
Medusa
4,589
765
36
6
0
104,860
2
L
Hera
4,489
748
56
9
0
121,412
2
W
Ymir
4,499
750
20
3
0
123,353
2
L
Tsukuyomi
3,375
563
26
4
0
104,221
0
L
Tyr
4,333
722
53
9
0
124,380
0
W
Freya
4,061
677
39
7
0
120,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role