Player Matchup

Bakasura
Bakasura
GodlyCatharsis
Bakasura
Level 108
God Stats
1W - 1L
1,770 SR
Queue Stats
148W - 141L
1,561 Elo+
Solo
King Arthur
King Arthur
Japanapino
King Arthur
Level 126
God Stats
0W - 1L
1,250 SR
Queue Stats
9W - 8L
1,448 Elo+
Solo
Merlin
Merlin
MasterSigma01
Merlin
Level 27
God Stats
0W - 3L
1,507 SR
Queue Stats
22W - 55L
1,347 Elo+
Solo
Ra
Ra
Snibir
Ra
Level 85
God Stats
2W - 2L
1,536 SR
Queue Stats
17W - 15L
1,951 Elo+
Solo
Rama
Rama
yepitwasme
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 99
1,513 SR
1,561 Elo+

VS

Team Averages
Level 83
1,536 SR
1,491 Elo+
Cu Chulainn
Cu Chulainn
Davemg97
Cu Chulainn
Level 108
God Stats
24W - 16L
1,655 SR
Queue Stats
466W - 394L
1,503 Elo+
Party 1
Tyr
Tyr
Lord
Tyr
Level 158
God Stats
2W - 1L
1,596 SR
Queue Stats
37W - 29L
1,644 Elo+
Solo
Heimdallr
Heimdallr
SBDxSmillex00
Heimdallr
Level 26
God Stats
1W - 2L
1,297 SR
Queue Stats
4W - 8L
1,332 Elo+
Solo
Merlin
Merlin
Zeklan
Merlin
Level 69
God Stats
27W - 32L
1,494 SR
Queue Stats
182W - 185L
1,405 Elo+
Solo
Nemesis
Nemesis
lBinx
Nemesis
Level 56
God Stats
7W - 13L
1,635 SR
Queue Stats
375W - 315L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
3 / 6 / 5
9,248
771
5,446
13,418
5,769
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Japanapino
King Arthur
13
0 / 4 / 3
7,543
629
4,549
15,170
10,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 2 / 2
7,506
626
4,801
5,944
2,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ra
16
3 / 5 / 4
9,064
755
10,441
12,801
5,457
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
5 / 6 / 3
9,581
798
8,419
13,681
4,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Davemg97
Cu Chulainn
17
8 / 2 / 7
11,628
969
12,757
13,534
9,792
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tyr
Lord
Tyr
17
10 / 3 / 7
12,113
1,009
14,120
17,206
14,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
SBDxSmillex00
Heimdallr
17
3 / 2 / 12
10,511
876
10,691
6,795
3,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
Zeklan
Merlin
16
1 / 0 / 2
8,932
744
3,841
4,756
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
lBinx
Nemesis
15
1 / 4 / 14
9,846
821
9,342
9,226
6,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
11
Kills
23
23
Deaths
11
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Davemg97
Cu Chulainn
8
2
7
5.75
L
Bakasura
3
6
5
0.92
L
King Arthur
Japanapino
King Arthur
0
4
3
0.38
W
Tyr
Lord
Tyr
10
3
7
4.5
L
0
2
2
0.5
W
Heimdallr
SBDxSmillex00
Heimdallr
3
2
12
4.5
L
Ra
3
5
4
1
W
Merlin
Zeklan
Merlin
1
0
2
2
W
Nemesis
lBinx
Nemesis
1
4
14
2
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,656
Damage
50,751
61,014
Taken
51,517
29,078
Mitigated
35,411
10,192
Healing
12,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Davemg97
Cu Chulainn
12,757
1,630
0
3,078
13,534
9,792
779
3,702
9,510
849
38,554
L
Bakasura
5,446
3,526
0
2,666
13,418
5,769
0
1,098
12,320
0
13,665
L
King Arthur
Japanapino
King Arthur
4,549
258
0
526
15,170
10,449
0
1,434
13,736
0
13,564
W
Tyr
Lord
Tyr
14,120
2,202
0
5,548
17,206
14,238
875
5,259
10,273
0
28,963
L
4,801
94
0
1,002
5,944
2,455
1
704
5,240
29,351
0
W
Heimdallr
SBDxSmillex00
Heimdallr
10,691
6,559
0
1,070
6,795
3,104
1,361
2,658
3,787
0
45,370
L
Ra
10,441
569
966
2,535
12,801
5,457
66
670
12,131
35,881
0
W
Merlin
Zeklan
Merlin
3,841
315
804
647
4,756
1,860
2,272
1,747
2,887
35,613
0
W
Nemesis
lBinx
Nemesis
9,342
4,019
0
1,361
9,226
6,417
1,362
1,077
7,713
0
21,583
L
8,419
5,287
0
2,497
13,681
4,948
0
1,224
12,457
0
33,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,942
Gold Earned
53,030
260
Minions Killed
288
6
Camps Cleared
11
1,088,072
Distance Traveled
1,205,918
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,628
969
60
5
1
245,234
1
L
Bakasura
9,248
771
33
3
1
202,790
2
L
King Arthur
7,543
629
29
2
0
233,948
1
W
Tyr
12,113
1,009
31
3
3
263,454
0
L
Merlin
7,506
626
52
4
0
177,108
0
W
Heimdallr
10,511
876
90
8
3
226,324
2
L
Ra
9,064
755
81
7
0
287,570
1
W
Merlin
8,932
744
81
7
3
228,569
3
W
Nemesis
9,846
821
26
2
1
242,337
3
L
Rama
9,581
798
65
5
5
186,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role