Player Matchup

Fenrir
Fenrir
ChevyGME
Fenrir
Level 69
God Stats
7W - 8L
1,610 SR
Queue Stats
604W - 635L
1,495 Elo+
Solo
Ymir
Ymir
GayNath
Ymir
Level 123
God Stats
4W - 3L
1,686 SR
Queue Stats
141W - 156L
1,435 Elo+
Party 2
Nike
Nike
Georgepellinton
Nike
Level 88
God Stats
3W - 4L
1,826 SR
Queue Stats
142W - 185L
1,464 Elo+
Party 2
Olorun
Olorun
Vicarr
Olorun
Level 107
God Stats
3W - 6L
1,514 SR
Queue Stats
124W - 120L
1,423 Elo+
Party 2
Artemis
Artemis
krippleklaus69
Artemis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 165L
1,420 Elo+
Party 2
Team Averages
Level 95
1,627 SR
1,447 Elo+

VS

Team Averages
Level 88
1,608 SR
1,452 Elo+
Skadi
Skadi
Dosty22
Skadi
Level 67
God Stats
4W - 0L
1,885 SR
Queue Stats
77W - 79L
1,450 Elo+
Party 1
Rama
Rama
Mungrohiik
Rama
Level 124
God Stats
2W - 0L
1,721 SR
Queue Stats
4W - 4L
1,436 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SativersOnly
Cu Chulainn
Level 89
God Stats
10W - 7L
1,528 SR
Queue Stats
151W - 155L
1,428 Elo+
Party 3
Chronos
Chronos
Statuisa
Chronos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
nipleticklz
Ne Zha
Level 133
God Stats
6W - 6L
1,406 SR
Queue Stats
148W - 172L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChevyGME
Fenrir
13
4 / 6 / 9
8,026
730
7,837
14,787
8,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
GayNath
Ymir
14
1 / 5 / 9
8,770
797
7,335
16,861
14,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 5 / 8
7,950
723
5,599
11,811
10,444
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Vicarr
Olorun
18
10 / 4 / 5
10,583
962
13,556
14,680
6,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 7
7,692
699
6,738
10,097
3,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dosty22
Skadi
16
4 / 3 / 17
9,631
876
8,004
8,126
3,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
11 / 2 / 15
11,518
1,047
12,147
9,297
4,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
SativersOnly
Cu Chulainn
11
0 / 6 / 10
7,637
694
8,630
11,743
7,879
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Statuisa
Chronos
18
8 / 2 / 16
10,627
966
22,089
13,178
5,526
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
15
4 / 6 / 12
9,581
871
9,734
9,251
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
97
18
Kills
27
27
Deaths
19
38
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ChevyGME
Fenrir
4
6
9
1.42
W
Skadi
Dosty22
Skadi
4
3
17
4.17
L
Ymir
GayNath
Ymir
1
5
9
1.1
L
2
5
8
1.2
W
11
2
15
9.25
W
Cu Chulainn
SativersOnly
Cu Chulainn
0
6
10
0.83
W
Chronos
Statuisa
Chronos
8
2
16
8
L
Olorun
Vicarr
Olorun
10
4
5
3.13
L
1
7
7
0.64
W
Ne Zha
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,065
Damage
60,604
68,236
Taken
51,595
42,624
Mitigated
24,687
21,868
Healing
16,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ChevyGME
Fenrir
7,837
1,607
941
2,577
14,787
8,277
651
5,291
9,496
0
9,625
W
Skadi
Dosty22
Skadi
8,004
2,857
810
1,898
8,126
3,283
162
3,870
4,106
0
19,125
L
Ymir
GayNath
Ymir
7,335
485
1,215
3,161
16,861
14,125
245
8,278
8,583
14,458
0
L
5,599
332
1,753
1,634
11,811
10,444
0
4,890
6,921
0
10,059
W
12,147
9,042
1,578
3,131
9,297
4,237
890
3,008
6,164
0
24,244
W
Cu Chulainn
SativersOnly
Cu Chulainn
8,630
1,105
1,654
1,795
11,743
7,879
0
4,593
6,946
4,894
10,855
W
Chronos
Statuisa
Chronos
22,089
6,874
1,480
3,547
13,178
5,526
3,431
6,253
6,675
34,903
0
L
Olorun
Vicarr
Olorun
13,556
7,091
2,700
6,395
14,680
6,434
96
3,447
11,233
40,982
0
L
6,738
3,098
756
736
10,097
3,344
1,008
2,885
7,212
0
9,638
W
Ne Zha
9,734
2,197
0
882
9,251
3,762
358
3,167
6,034
0
23,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,021
Gold Earned
48,994
98
Minions Killed
114
0
Camps Cleared
0
832,312
Distance Traveled
945,714
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,026
730
5
0
0
170,908
0
W
Skadi
9,631
876
30
3
0
191,535
1
L
Ymir
8,770
797
17
2
0
177,791
0
L
Nike
7,950
723
14
1
0
166,213
0
W
Rama
11,518
1,047
34
3
0
186,913
0
W
Cu Chulainn
7,637
694
12
1
0
182,770
0
W
Chronos
10,627
966
19
2
0
215,072
0
L
Olorun
10,583
962
48
4
0
173,469
0
L
Artemis
7,692
699
14
1
0
143,931
0
W
Ne Zha
9,581
871
19
2
0
169,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role