Player Matchup

Cthulhu
Cthulhu
Gregedark093
Cthulhu
Level 33
God Stats
117W - 102L
1,603 SR
Queue Stats
392W - 398L
1,447 Elo+
Party 1
Sol
Sol
Masheni
Sol
Level 16
God Stats
5W - 7L
1,634 SR
Queue Stats
32W - 54L
1,300 Elo+
Solo
Erlang Shen
Erlang Shen
OG黄老邪
Erlang Shen
Level 28
God Stats
8W - 7L
1,504 SR
Queue Stats
118W - 129L
1,463 Elo+
Solo
Heimdallr
Heimdallr
Poseidon2635
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,469 Elo+
Party 1
Bakasura
Bakasura
SneakyNoob
Bakasura
Level 20
God Stats
15W - 6L
1,432 SR
Queue Stats
102W - 83L
1,531 Elo+
Solo
Team Averages
Level 20
1,535 SR
1,442 Elo+

VS

Team Averages
Level 14
1,450 SR
1,454 Elo+
Hel
Hel
FearDN
Hel
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
PurityOfTime
Izanami
Level 17
God Stats
4W - 0L
1,719 SR
Queue Stats
37W - 26L
1,348 Elo+
Party 2
Olorun
Olorun
SteamDiM
Olorun
Level 21
God Stats
4W - 4L
1,232 SR
Queue Stats
101W - 94L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
dsasdsad
Sun Wukong
Level 5
God Stats
3W - 2L
1,298 SR
Queue Stats
4W - 4L
1,520 Elo+
Solo
Cerberus
Cerberus
tuserasjuge
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gregedark093
Cthulhu
17
9 / 3 / 4
11,238
511
13,971
16,926
6,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
16
7 / 7 / 0
10,675
485
14,750
17,104
6,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
OG黄老邪
Erlang Shen
17
3 / 6 / 1
11,049
502
14,971
21,334
16,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Poseidon2635
Heimdallr
14
2 / 10 / 6
8,959
407
6,318
15,522
4,718
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
SneakyNoob
Bakasura
13
6 / 1 / 2
9,507
432
4,550
7,127
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
FearDN
Hel
16
4 / 7 / 3
10,744
488
9,282
15,452
5,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
PurityOfTime
Izanami
20
14 / 7 / 2
12,958
589
20,662
15,602
6,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
SteamDiM
Olorun
17
2 / 5 / 2
10,827
492
8,290
15,913
6,438
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
dsasdsad
Sun Wukong
19
6 / 2 / 2
12,070
549
11,926
14,774
10,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
tuserasjuge
Cerberus
17
1 / 6 / 12
10,461
476
8,169
16,776
12,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
27
Kills
27
27
Deaths
27
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hel
FearDN
Hel
4
7
3
0.79
L
Cthulhu
Gregedark093
Cthulhu
9
3
4
3.67
L
Sol
7
7
0
1
L
Erlang Shen
OG黄老邪
Erlang Shen
3
6
1
0.58
L
Heimdallr
Poseidon2635
Heimdallr
2
10
6
0.5
W
Izanami
PurityOfTime
Izanami
14
7
2
2.14
L
Bakasura
SneakyNoob
Bakasura
6
1
2
7
W
Olorun
SteamDiM
Olorun
2
5
2
0.6
W
Sun Wukong
dsasdsad
Sun Wukong
6
2
2
3.5
W
Cerberus
tuserasjuge
Cerberus
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,560
Damage
58,329
78,013
Taken
78,517
37,554
Mitigated
41,992
20,698
Healing
20,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
FearDN
Hel
9,282
1,161
1,843
3,931
15,452
5,512
1,438
7,816
7,265
49,333
0
L
Cthulhu
Gregedark093
Cthulhu
13,971
1,224
508
5,302
16,926
6,740
302
3,697
13,176
57,732
0
L
Sol
14,750
4,970
0
3,814
17,104
6,551
1,766
10,103
6,723
60,809
1,959
L
Erlang Shen
OG黄老邪
Erlang Shen
14,971
8,453
0
6,543
21,334
16,256
0
4,972
16,204
1,256
70,342
L
Heimdallr
Poseidon2635
Heimdallr
6,318
3,316
210
1,014
15,522
4,718
651
5,603
9,839
0
27,985
W
Izanami
PurityOfTime
Izanami
20,662
16,236
0
3,516
15,602
6,625
3,895
6,250
9,172
0
97,426
L
Bakasura
SneakyNoob
Bakasura
4,550
3,028
0
3,307
7,127
3,289
12
775
6,330
0
38,035
W
Olorun
SteamDiM
Olorun
8,290
4,637
0
5,396
15,913
6,438
1,255
6,171
9,742
68,392
0
W
Sun Wukong
dsasdsad
Sun Wukong
11,926
4,561
0
3,646
14,774
10,467
732
1,743
12,803
0
68,799
W
Cerberus
tuserasjuge
Cerberus
8,169
606
0
2,220
16,776
12,950
1,510
7,422
9,099
41,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,428
Gold Earned
57,060
476
Minions Killed
555
0
Camps Cleared
0
1,766,226
Distance Traveled
1,941,699
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,744
488
94
4
0
407,262
0
L
Cthulhu
11,238
511
79
4
0
480,248
3
L
Sol
10,675
485
115
5
0
364,114
0
L
Erlang Shen
11,049
502
138
6
0
343,328
3
L
Heimdallr
8,959
407
52
2
0
321,602
0
W
Izanami
12,958
589
163
7
0
361,853
1
L
Bakasura
9,507
432
92
4
0
256,934
2
W
Olorun
10,827
492
111
5
0
338,014
3
W
Sun Wukong
12,070
549
120
5
0
406,320
1
W
Cerberus
10,461
476
67
3
0
428,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role