Player Matchup

Da Ji
Da Ji
BrunteL
Da Ji
Level 26
God Stats
1W - 1L
1,549 SR
Queue Stats
73W - 70L
1,519 Elo+
Solo
Terra
Terra
Deniskylaiv
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,508 Elo+
Solo
Scylla
Scylla
IvanPetrovicH
Scylla
Level 16
God Stats
1W - 1L
1,215 SR
Queue Stats
9W - 8L
1,413 Elo+
Party 1
Izanami
Izanami
Terrissa
Izanami
Level 16
God Stats
0W - 4L
1,052 SR
Queue Stats
5W - 7L
1,339 Elo+
Party 1
Ao Kuang
Ao Kuang
cxAdi
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,619 Elo+
Solo
Team Averages
Level 18
1,363 SR
1,480 Elo+

VS

Team Averages
Level 25
1,528 SR
1,454 Elo+
Nike
Nike
CPastrana23
Nike
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 56L
1,385 Elo+
Solo
Bellona
Bellona
Gufik181
Bellona
Level 29
God Stats
12W - 14L
1,324 SR
Queue Stats
91W - 90L
1,599 Elo+
Solo
Chronos
Chronos
HuPing
Chronos
Level 25
God Stats
3W - 0L
1,766 SR
Queue Stats
24W - 25L
1,276 Elo+
Solo
Tsukuyomi
Tsukuyomi
minariam
Tsukuyomi
Level 29
God Stats
12W - 17L
1,550 SR
Queue Stats
268W - 264L
1,510 Elo+
Solo
Danzaburou
Danzaburou
年少丶冰
Danzaburou
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BrunteL
Da Ji
16
5 / 7 / 3
10,355
493
11,009
19,153
8,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 9 / 4
8,760
417
4,601
20,806
20,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 8 / 3
9,149
436
9,990
11,784
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Terrissa
Izanami
16
0 / 7 / 3
9,722
463
4,873
14,224
6,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
cxAdi
Ao Kuang
17
5 / 7 / 3
11,397
543
7,325
17,710
15,262
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 7
12,552
598
14,084
20,045
15,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Gufik181
Bellona
19
4 / 1 / 5
13,066
622
6,117
13,065
15,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
HuPing
Chronos
20
7 / 2 / 7
13,273
632
16,077
18,303
7,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
minariam
Tsukuyomi
17
7 / 3 / 4
11,262
536
9,739
11,485
4,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
年少丶冰
Danzaburou
19
10 / 1 / 8
12,913
615
14,686
11,407
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
11
Kills
36
38
Deaths
11
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BrunteL
Da Ji
5
7
3
0.93
W
8
4
7
2.88
L
0
9
4
0.22
W
Bellona
Gufik181
Bellona
4
1
5
6.5
W
Chronos
HuPing
Chronos
7
2
7
5.25
L
1
8
3
0.31
L
Izanami
Terrissa
Izanami
0
7
3
0.21
L
Ao Kuang
cxAdi
Ao Kuang
5
7
3
0.93
W
Tsukuyomi
minariam
Tsukuyomi
7
3
4
3
W
Danzaburou
年少丶冰
Danzaburou
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,798
Damage
60,703
83,677
Taken
74,305
54,291
Mitigated
48,187
14,022
Healing
23,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BrunteL
Da Ji
11,009
2,888
0
2,655
19,153
8,405
0
3,766
15,063
0
57,205
W
14,084
2,132
0
5,141
20,045
15,810
1,620
5,933
14,016
1,362
64,165
L
4,601
1,494
2,465
3,235
20,806
20,456
165
2,213
18,282
33,782
0
W
Bellona
Gufik181
Bellona
6,117
1,540
211
2,338
13,065
15,539
1,641
1,078
11,977
8,764
82,892
W
Chronos
HuPing
Chronos
16,077
5,504
0
6,853
18,303
7,968
2,353
6,544
11,407
97,296
0
L
9,990
1,584
0
60
11,784
3,569
105
2,705
8,884
40,797
0
L
Izanami
Terrissa
Izanami
4,873
2,214
486
2,019
14,224
6,599
767
4,241
9,851
0
63,416
L
Ao Kuang
cxAdi
Ao Kuang
7,325
1,551
0
3,102
17,710
15,262
0
3,151
14,090
34,330
0
W
Tsukuyomi
minariam
Tsukuyomi
9,739
2,834
0
2,439
11,485
4,246
626
3,566
7,859
0
62,114
W
Danzaburou
年少丶冰
Danzaburou
14,686
10,068
0
6,084
11,407
4,624
6,067
4,189
7,130
0
76,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,383
Gold Earned
63,066
424
Minions Killed
617
0
Camps Cleared
0
1,681,732
Distance Traveled
1,996,060
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,355
493
90
4
0
355,880
0
W
Nike
12,552
598
100
5
0
366,540
0
L
Terra
8,760
417
52
2
0
316,130
4
W
Bellona
13,066
622
124
6
0
406,390
1
W
Chronos
13,273
632
172
8
0
422,112
2
L
Scylla
9,149
436
75
4
0
335,538
3
L
Izanami
9,722
463
134
6
0
296,328
1
L
Ao Kuang
11,397
543
73
3
0
377,856
0
W
Tsukuyomi
11,262
536
96
5
0
452,512
5
W
Danzaburou
12,913
615
125
6
0
348,506
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role