Player Matchup

Ymir
Ymir
Macrachel
Ymir
Level 88
God Stats
1W - 2L
1,611 SR
Queue Stats
53W - 64L
1,399 Elo+
Solo
Neith
Neith
Wisparth
Neith
Level 45
God Stats
0W - 1L
1,612 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
akinaattori96
Bastet
Level 123
God Stats
0W - 1L
1,633 SR
Queue Stats
4W - 10L
1,278 Elo+
Solo
Merlin
Merlin
jakeryu0001
Merlin
Level 96
God Stats
0W - 5L
1,463 SR
Queue Stats
84W - 81L
1,430 Elo+
Solo
Ne Zha
Ne Zha
xaros36
Ne Zha
Level 105
God Stats
1W - 4L
1,423 SR
Queue Stats
26W - 31L
1,418 Elo+
Solo
Team Averages
Level 91
1,548 SR
1,405 Elo+

VS

Team Averages
Level 127
1,543 SR
1,479 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Marsoc79
Janus
Level 157
God Stats
5W - 7L
1,434 SR
Queue Stats
91W - 96L
1,495 Elo+
Solo
Bacchus
Bacchus
Vorrek
Bacchus
Level 65
God Stats
1W - 0L
1,463 SR
Queue Stats
24W - 17L
1,289 Elo+
Solo
Amaterasu
Amaterasu
selkysmoth
Amaterasu
Level 151
God Stats
4W - 2L
1,747 SR
Queue Stats
85W - 74L
1,532 Elo+
Solo
Tsukuyomi
Tsukuyomi
zzzREBORNzzz
Tsukuyomi
Level 102
God Stats
23W - 14L
1,573 SR
Queue Stats
71W - 50L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 3 / 0
9,368
669
9,479
17,813
18,234
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Wisparth
Neith
16
0 / 3 / 3
9,007
643
9,972
12,291
5,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 1
7,877
563
9,441
8,770
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
0 / 7 / 3
9,279
663
10,991
10,620
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
xaros36
Ne Zha
16
2 / 5 / 1
9,852
704
6,469
10,004
4,032
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
1 / 0 / 11
9,377
670
10,560
10,046
4,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Marsoc79
Janus
19
4 / 1 / 3
10,527
752
7,022
6,139
2,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Vorrek
Bacchus
15
0 / 0 / 10
8,466
605
4,655
11,243
13,130
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
selkysmoth
Amaterasu
17
4 / 2 / 11
10,665
762
10,930
17,828
21,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
zzzREBORNzzz
Tsukuyomi
18
11 / 1 / 5
11,823
845
18,228
11,774
6,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
4
Kills
20
20
Deaths
4
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
11
6.5
L
Ymir
2
3
0
0.67
W
Janus
Marsoc79
Janus
4
1
3
5.5
W
Bacchus
Vorrek
Bacchus
0
0
10
5
L
Neith
Wisparth
Neith
0
3
3
0.5
L
0
2
1
0.25
L
Merlin
0
7
3
0.21
W
Amaterasu
selkysmoth
Amaterasu
4
2
11
4.75
L
Ne Zha
xaros36
Ne Zha
2
5
1
0.5
W
Tsukuyomi
zzzREBORNzzz
Tsukuyomi
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,352
Damage
51,395
59,498
Taken
57,030
36,272
Mitigated
47,672
10,265
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,560
717
0
1,176
10,046
4,413
49
3,644
6,402
30,927
0
L
Ymir
9,479
894
0
1,055
17,813
18,234
0
5,383
12,263
26,377
0
W
Janus
Marsoc79
Janus
7,022
367
0
1,501
6,139
2,861
0
3,119
3,020
53,557
0
W
Bacchus
Vorrek
Bacchus
4,655
176
462
2,110
11,243
13,130
0
3,838
7,405
11,660
0
L
Neith
Wisparth
Neith
9,972
4,507
0
4,287
12,291
5,572
0
6,303
5,913
0
44,349
L
9,441
1,822
1,786
2,474
8,770
3,680
0
3,552
5,122
0
22,873
L
Merlin
10,991
204
0
326
10,620
4,754
378
4,744
5,755
45,197
0
W
Amaterasu
selkysmoth
Amaterasu
10,930
3,873
0
5,490
17,828
21,239
0
6,745
11,083
239
34,140
L
Ne Zha
xaros36
Ne Zha
6,469
1,649
0
337
10,004
4,032
782
2,947
6,908
0
25,185
W
Tsukuyomi
zzzREBORNzzz
Tsukuyomi
18,228
4,127
1,883
1,063
11,774
6,029
0
3,410
8,364
0
37,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,383
Gold Earned
50,858
303
Minions Killed
328
8
Camps Cleared
7
1,190,094
Distance Traveled
1,439,149
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,377
670
57
4
0
292,078
1
L
Ymir
9,368
669
53
4
1
235,261
3
W
Janus
10,527
752
147
11
3
265,281
2
W
Bacchus
8,466
605
21
2
1
278,954
0
L
Neith
9,007
643
97
7
2
246,406
0
L
Bastet
7,877
563
31
2
2
278,559
1
L
Merlin
9,279
663
92
7
2
202,997
1
W
Amaterasu
10,665
762
56
4
2
294,641
4
L
Ne Zha
9,852
704
30
2
1
226,871
1
W
Tsukuyomi
11,823
845
47
3
1
308,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role