Player Matchup

Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum II
BadooPL
Ra
Platinum II
Level 143
God Stats
9W - 5L
1,605 SR
Queue Stats
380W - 391L
1,792 MMR
Solo
Awilix
Awilix
Gold II
Blessifyzz
Awilix
Gold II
Level 129
God Stats
1W - 0L
1,730 SR
Queue Stats
128W - 133L
1,742 MMR
Solo
King Arthur
King Arthur
Platinum II
SadCache
King Arthur
Platinum II
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 198L
1,914 MMR
Solo
Neith
Neith
Platinum IV
l tk7 l
Neith
Platinum IV
Level 109
God Stats
11W - 9L
1,805 SR
Queue Stats
316W - 310L
1,763 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,628 SR
1,742 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,691 SR
1,777 MMR
Ah Puch
Ah Puch
Gold I
EJsCashSports
Ah Puch
Gold I
Level 160
God Stats
6W - 4L
1,859 SR
Queue Stats
546W - 555L
1,600 MMR
Solo
Cerberus
Cerberus
Gold I
IM SAGED UP
Cerberus
Gold I
Level 123
God Stats
0W - 1L
1,683 SR
Queue Stats
112W - 111L
1,716 MMR
Solo
Kali
Kali
Platinum II
LoneWolfKing078
Kali
Platinum II
Level 160
God Stats
16W - 14L
1,744 SR
Queue Stats
270W - 262L
1,906 MMR
Solo
Apollo
Apollo
Platinum II
MathStrokeTrojan
Apollo
Platinum II
Level 123
God Stats
1W - 2L
1,454 SR
Queue Stats
35W - 26L
1,943 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
WhatsUpPeople98
Sun Wukong
Gold I
Level 129
God Stats
0W - 3L
1,716 SR
Queue Stats
59W - 58L
1,721 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
7 / 2 / 14
13,247
510
12,159
26,616
32,533
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
6 / 3 / 10
15,146
583
18,795
16,727
7,441
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Blessifyzz
Awilix
20
4 / 3 / 15
15,140
582
16,788
22,300
9,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
SadCache
King Arthur
20
6 / 2 / 14
15,193
584
21,981
28,775
33,100
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
l tk7 l
Neith
20
9 / 2 / 7
16,002
615
17,203
15,385
7,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
HeraTiamatAthenaScyllaSet

VS

Bans
DanzaburouYmirKumbhakarnaTsukuyomiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
18
2 / 4 / 5
11,940
459
14,710
14,151
7,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
IM SAGED UP
Cerberus
16
1 / 5 / 6
10,952
421
8,137
25,908
26,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 9 / 3
13,326
513
14,389
28,955
16,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 5 / 2
12,883
496
8,226
19,109
8,229
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
WhatsUpPeople98
Sun Wukong
19
4 / 9 / 3
12,944
498
15,452
28,637
21,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
31
32
Kills
12
12
Deaths
32
60
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
2
14
7
W
6
3
10
3.67
W
Awilix
Blessifyzz
Awilix
4
3
15
3.83
L
Ah Puch
2
4
5
1.13
L
Cerberus
IM SAGED UP
Cerberus
1
5
6
0.8
L
3
9
3
0.5
L
2
5
2
0.6
W
King Arthur
SadCache
King Arthur
6
2
14
6.5
L
Sun Wukong
WhatsUpPeople98
Sun Wukong
4
9
3
0.61
W
Neith
l tk7 l
Neith
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,926
Damage
60,914
109,803
Taken
116,760
89,975
Mitigated
80,736
54,870
Healing
31,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,159
621
472
9,349
26,616
32,533
760
6,965
19,651
33,165
0
W
18,795
1,504
8,415
6,941
16,727
7,441
1,907
4,794
11,933
117,938
0
W
Awilix
Blessifyzz
Awilix
16,788
6,421
0
10,225
22,300
9,561
3,668
4,989
17,311
0
101,271
L
Ah Puch
14,710
608
0
3,363
14,151
7,103
0
4,887
8,685
76,262
0
L
Cerberus
IM SAGED UP
Cerberus
8,137
229
0
6,099
25,908
26,902
0
10,262
14,782
50,460
0
L
14,389
5,547
0
7,072
28,955
16,695
0
7,982
20,472
0
105,345
L
8,226
4,104
0
6,433
19,109
8,229
783
2,390
16,578
0
109,842
W
King Arthur
SadCache
King Arthur
21,981
1,488
0
12,722
28,775
33,100
895
7,683
21,092
626
94,932
L
Sun Wukong
WhatsUpPeople98
Sun Wukong
15,452
4,288
0
8,542
28,637
21,807
468
6,283
21,553
0
96,441
W
Neith
l tk7 l
Neith
17,203
9,711
0
6,746
15,385
7,340
9,182
1,312
14,073
0
150,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,728
Gold Earned
62,045
715
Minions Killed
741
0
Camps Cleared
0
2,665,887
Distance Traveled
2,396,754
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,247
510
32
1
0
554,275
9
W
Ra
15,146
583
193
7
0
532,930
11
W
Awilix
15,140
582
142
5
0
610,368
5
L
Ah Puch
11,940
459
140
5
0
486,705
8
L
Cerberus
10,952
421
99
4
0
483,798
3
L
Kali
13,326
513
154
6
0
466,570
1
L
Apollo
12,883
496
193
7
0
491,813
8
W
King Arthur
15,193
584
140
5
0
517,151
0
L
Sun Wukong
12,944
498
155
6
0
467,868
0
W
Neith
16,002
615
208
8
0
451,163
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role