Player Matchup

Loki
Loki
Bronze III
CаllMeDаddy
Loki
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Gold II
Dreamflight
Vulcan
Gold II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
Shadert
King Arthur
Gold V
Level 69
God Stats
2W - 2L
1,407 SR
Queue Stats
121W - 90L
1,454 MMR
Party 2
Geb
Geb
Gold II
Snoekie
Geb
Gold II
Level 154
God Stats
2W - 0L
1,927 SR
Queue Stats
47W - 47L
1,366 MMR
Solo
Danzaburou
Danzaburou
Silver I
pyrogenesix
Danzaburou
Silver I
Level 53
God Stats
8W - 6L
1,417 SR
Queue Stats
22W - 22L
1,439 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,550 SR
1,452 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,634 SR
1,439 MMR
Sobek
Sobek
Bronze III
Angel19
Sobek
Bronze III
Level 65
God Stats
0W - 1L
1,573 SR
Queue Stats
1W - 3L
1,413 MMR
Solo
He Bo
He Bo
Gold III
Edvhal
He Bo
Gold III
Level 157
God Stats
1W - 5L
1,356 SR
Queue Stats
642W - 643L
1,463 MMR
Party 1
Neith
Neith
Gold V
HelpingFR
Neith
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
pixulii
Apollo
Gold IV
Level 141
God Stats
4W - 9L
1,964 SR
Queue Stats
105W - 102L
1,421 MMR
Solo
Mercury
Mercury
Gold IV
sbubby
Mercury
Gold IV
Level 144
God Stats
1W - 1L
1,776 SR
Queue Stats
117W - 117L
1,397 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
7,463
574
4,407
6,611
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
14
1 / 0 / 3
7,523
579
5,367
3,549
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Shadert
King Arthur
14
8 / 0 / 1
8,399
646
10,590
10,740
7,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Geb
12
1 / 0 / 5
7,202
554
3,209
7,569
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
pyrogenesix
Danzaburou
13
6 / 2 / 0
8,037
618
6,288
7,426
2,442
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
SetTsukuyomiAphroditeAthenaPersephone

VS

Bans
NemesisTiamatTyrJanusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Angel19
Sobek
9
0 / 5 / 0
5,480
422
1,546
9,456
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
Edvhal
He Bo
10
0 / 2 / 0
5,967
459
2,026
7,308
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
HelpingFR
Neith
10
0 / 6 / 1
6,108
470
6,212
11,661
3,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
pixulii
Apollo
12
2 / 2 / 0
6,937
534
6,368
8,195
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
sbubby
Mercury
11
0 / 5 / 0
6,086
468
1,624
10,391
3,599
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
20
Kills
2
3
Deaths
20
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
Angel19
Sobek
0
5
0
0
W
4
1
4
6
W
Vulcan
1
0
3
2.5
L
He Bo
Edvhal
He Bo
0
2
0
0
L
Neith
HelpingFR
Neith
0
6
1
0.08
W
King Arthur
Shadert
King Arthur
8
0
1
8.5
W
Geb
1
0
5
3.5
L
Apollo
pixulii
Apollo
2
2
0
1
W
Danzaburou
pyrogenesix
Danzaburou
6
2
0
3
L
Mercury
sbubby
Mercury
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,861
Damage
17,776
35,895
Taken
47,011
18,025
Mitigated
16,570
13,272
Healing
13,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Angel19
Sobek
1,546
107
0
2,144
9,456
4,768
0
3,454
5,928
5,742
0
W
4,407
1,019
0
2,972
6,611
2,291
484
479
6,132
0
40,284
W
Vulcan
5,367
1,363
0
750
3,549
1,424
0
928
2,621
67,934
0
L
He Bo
Edvhal
He Bo
2,026
106
0
1,176
7,308
2,102
0
2,607
4,543
38,906
0
L
Neith
HelpingFR
Neith
6,212
2,874
0
2,851
11,661
3,689
0
0
11,661
0
31,257
W
King Arthur
Shadert
King Arthur
10,590
2,395
0
4,260
10,740
7,395
6
0
10,740
0
55,794
W
Geb
3,209
382
0
1,098
7,569
4,473
0
1,860
5,709
21,792
0
L
Apollo
pixulii
Apollo
6,368
3,792
0
3,714
8,195
2,412
0
716
7,479
0
51,789
W
Danzaburou
pyrogenesix
Danzaburou
6,288
3,113
0
4,192
7,426
2,442
784
305
7,121
0
44,817
L
Mercury
sbubby
Mercury
1,624
974
0
3,746
10,391
3,599
0
1,481
8,824
0
34,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,624
Gold Earned
30,578
446
Minions Killed
349
0
Camps Cleared
0
1,441,538
Distance Traveled
1,268,510
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,480
422
10
1
0
293,927
3
W
Loki
7,463
574
79
6
0
308,038
3
W
Vulcan
7,523
579
138
11
0
282,179
1
L
He Bo
5,967
459
95
7
0
249,732
4
L
Neith
6,108
470
61
5
0
207,743
1
W
King Arthur
8,399
646
105
8
0
293,985
2
W
Geb
7,202
554
29
2
0
306,902
5
L
Apollo
6,937
534
104
8
0
234,603
3
W
Danzaburou
8,037
618
95
7
0
250,434
5
L
Mercury
6,086
468
79
6
0
282,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role