Player Matchup

Danzaburou
Danzaburou
GODOFALLSHINOBI
Danzaburou
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
288W - 311L
1,542 Elo+
Party 1
Kukulkan
Kukulkan
NemesisPrime23
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Patties1
Tyr
Level 29
God Stats
10W - 9L
1,556 SR
Queue Stats
173W - 175L
1,573 Elo+
Party 1
Loki
Loki
Piccolo001
Loki
Level 149
God Stats
26W - 24L
1,507 SR
Queue Stats
527W - 516L
1,494 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RandomAllCancer
Ah Muzen Cab
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,653 Elo+
Solo
Team Averages
Level 44
1,513 SR
1,553 Elo+

VS

Team Averages
Level 21
1,686 SR
1,572 Elo+
Neith
Neith
ElFedePaLasNenas
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,818 Elo+
Solo
Ymir
Ymir
Hokhuu
Ymir
Level 25
God Stats
1W - 1L
1,758 SR
Queue Stats
52W - 50L
1,514 Elo+
Solo
Nu Wa
Nu Wa
PoundTownExprs
Nu Wa
Level 26
God Stats
25W - 24L
1,760 SR
Queue Stats
61W - 68L
1,460 Elo+
Solo
Erlang Shen
Erlang Shen
djmkjbkdf
Erlang Shen
Level 26
God Stats
54W - 53L
1,627 SR
Queue Stats
118W - 96L
1,568 Elo+
Solo
Mulan
Mulan
九里庆安
Mulan
Level 26
God Stats
21W - 19L
1,786 SR
Queue Stats
80W - 95L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GODOFALLSHINOBI
Danzaburou
12
4 / 1 / 10
7,630
545
6,854
8,341
2,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
15
6 / 1 / 3
8,394
600
7,076
4,682
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 1
7,845
560
7,725
10,129
8,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
4 / 0 / 6
7,598
543
3,692
8,932
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
RandomAllCancer
Ah Muzen Cab
12
8 / 2 / 9
8,237
588
7,756
8,583
3,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
5,092
364
3,770
8,452
2,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Hokhuu
Ymir
10
0 / 5 / 2
6,174
441
2,964
10,377
4,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 4 / 4
7,248
518
6,294
7,519
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
djmkjbkdf
Erlang Shen
12
1 / 3 / 2
6,655
475
4,674
9,483
5,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 5 / 2
7,469
534
4,831
10,703
4,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
25
Kills
6
7
Deaths
25
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Danzaburou
GODOFALLSHINOBI
Danzaburou
4
1
10
9
L
Ymir
Hokhuu
Ymir
0
5
2
0.2
W
Kukulkan
6
1
3
7.5
W
3
3
1
1.17
W
4
0
6
7
L
1
4
4
0.75
W
Ah Muzen Cab
RandomAllCancer
Ah Muzen Cab
8
2
9
6.25
L
Erlang Shen
djmkjbkdf
Erlang Shen
1
3
2
0.67
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,103
Damage
22,533
40,667
Taken
46,534
19,434
Mitigated
18,433
13,033
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,770
2,267
0
856
8,452
2,097
480
1,385
7,019
0
19,178
W
Danzaburou
GODOFALLSHINOBI
Danzaburou
6,854
4,155
0
3,978
8,341
2,798
871
2,583
5,648
0
42,423
L
Ymir
Hokhuu
Ymir
2,964
1,342
0
1,578
10,377
4,235
0
0
10,377
26,325
0
W
Kukulkan
7,076
744
0
725
4,682
1,717
1,242
1,443
3,111
52,808
0
W
7,725
1,781
0
1,518
10,129
8,091
618
466
9,581
0
37,823
W
3,692
424
0
3,515
8,932
2,849
848
2,063
6,741
0
42,095
L
6,294
993
0
1,119
7,519
2,287
0
4,284
2,994
42,388
0
W
Ah Muzen Cab
RandomAllCancer
Ah Muzen Cab
7,756
2,362
0
3,297
8,583
3,979
352
2,164
6,328
0
28,678
L
Erlang Shen
djmkjbkdf
Erlang Shen
4,674
2,088
0
3,145
9,483
5,231
451
415
9,044
0
31,035
L
4,831
846
0
2,733
10,703
4,583
73
596
10,024
0
28,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,704
Gold Earned
32,638
380
Minions Killed
309
0
Camps Cleared
0
1,246,088
Distance Traveled
1,237,147
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,092
364
39
3
0
258,104
1
W
Danzaburou
7,630
545
72
5
0
244,982
1
L
Ymir
6,174
441
50
4
0
240,008
5
W
Kukulkan
8,394
600
117
8
0
249,497
4
W
Tyr
7,845
560
73
5
0
233,888
4
W
Loki
7,598
543
79
6
0
259,114
1
L
Nu Wa
7,248
518
98
7
0
235,345
1
W
Ah Muzen Cab
8,237
588
39
3
0
258,607
2
L
Erlang Shen
6,655
475
69
5
0
261,964
1
L
Mulan
7,469
534
53
4
0
241,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role