Player Matchup

Anhur
Anhur
Drifting-Dray
Anhur
Level 4
God Stats
11W - 4L
1,483 SR
Queue Stats
75W - 37L
1,319 Elo+
Solo
Tsukuyomi
Tsukuyomi
Heizenberg890
Tsukuyomi
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,562 Elo+
Party 1
Zeus
Zeus
Nzlil_
Zeus
Level 7
God Stats
5W - 3L
1,353 SR
Queue Stats
6W - 3L
1,324 Elo+
Party 1
Hun Batz
Hun Batz
Sirkekelon
Hun Batz
Level 29
God Stats
2W - 1L
1,495 SR
Queue Stats
204W - 206L
1,562 Elo+
Solo
Ares
Ares
jose_asies2
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,235 Elo+
Solo
Team Averages
Level 28
1,466 SR
1,400 Elo+

VS

Team Averages
Level 22
1,538 SR
1,440 Elo+
Nu Wa
Nu Wa
Black__hippie01
Nu Wa
Level 18
God Stats
13W - 12L
1,618 SR
Queue Stats
63W - 61L
1,466 Elo+
Solo
King Arthur
King Arthur
Ero-Shadowninja
King Arthur
Level 28
God Stats
11W - 6L
1,681 SR
Queue Stats
20W - 16L
1,592 Elo+
Solo
Serqet
Serqet
daleilabda
Serqet
Level 16
God Stats
1W - 3L
1,509 SR
Queue Stats
32W - 39L
1,441 Elo+
Party 2
Anubis
Anubis
joschalatelekiv
Anubis
Level 39
God Stats
9W - 10L
1,598 SR
Queue Stats
159W - 175L
1,473 Elo+
Party 2
Nemesis
Nemesis
joschijacob
Nemesis
Level 9
God Stats
0W - 2L
1,284 SR
Queue Stats
7W - 16L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 3 / 15
18,499
1,423
47,819
18,175
6,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
Heizenberg890
Tsukuyomi
20
10 / 6 / 18
14,351
1,104
20,008
15,488
4,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
Nzlil_
Zeus
20
3 / 5 / 19
12,729
979
10,245
14,299
4,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Sirkekelon
Hun Batz
20
5 / 3 / 18
13,565
1,043
10,021
16,574
4,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
2 / 9 / 19
12,457
958
8,208
20,141
18,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 11
15,025
1,156
28,945
14,607
5,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Ero-Shadowninja
King Arthur
20
2 / 7 / 12
12,553
966
14,116
26,906
29,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
daleilabda
Serqet
18
4 / 10 / 11
12,489
961
8,270
19,366
9,495
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 9 / 10
15,210
1,170
20,939
19,777
10,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
joschijacob
Nemesis
18
1 / 14 / 9
11,376
875
6,769
22,970
9,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
79
44
Kills
26
26
Deaths
44
89
Assists
53
Player
Kills
Deaths
Assists
KDA
L
9
4
11
3.63
W
24
3
15
10.5
L
King Arthur
Ero-Shadowninja
King Arthur
2
7
12
1.14
W
Tsukuyomi
Heizenberg890
Tsukuyomi
10
6
18
3.17
W
Zeus
Nzlil_
Zeus
3
5
19
2.5
W
Hun Batz
Sirkekelon
Hun Batz
5
3
18
4.67
L
Serqet
daleilabda
Serqet
4
10
11
0.95
L
10
9
10
1.67
L
Nemesis
joschijacob
Nemesis
1
14
9
0.39
W
2
9
19
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,301
Damage
79,039
84,677
Taken
103,626
38,729
Mitigated
64,044
742
Healing
12,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,945
3,737
306
3,036
14,607
5,137
0
2,927
11,680
68,057
0
W
47,819
25,231
0
0
18,175
6,777
0
9,238
8,667
3,648
86,869
L
King Arthur
Ero-Shadowninja
King Arthur
14,116
888
0
5,021
26,906
29,980
0
5,396
21,510
1,309
30,607
W
Tsukuyomi
Heizenberg890
Tsukuyomi
20,008
6,875
0
184
15,488
4,026
0
11,277
4,055
0
37,643
W
Zeus
Nzlil_
Zeus
10,245
2,377
0
433
14,299
4,274
0
7,699
6,514
37,116
0
W
Hun Batz
Sirkekelon
Hun Batz
10,021
2,823
0
125
16,574
4,921
0
11,146
5,428
0
44,874
L
Serqet
daleilabda
Serqet
8,270
3,471
0
467
19,366
9,495
0
3,716
15,650
0
15,592
L
20,939
37
0
3,183
19,777
10,188
0
2,025
17,752
52,744
0
L
Nemesis
joschijacob
Nemesis
6,769
4,063
0
613
22,970
9,244
0
6,604
16,366
0
14,285
W
8,208
1,613
0
0
20,141
18,731
0
11,139
8,835
20,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,601
Gold Earned
66,653
253
Minions Killed
224
13
Camps Cleared
5
1,127,092
Distance Traveled
1,088,767
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
15,025
1,156
70
5
1
224,300
0
W
Anhur
18,499
1,423
92
7
7
235,246
0
L
King Arthur
12,553
966
51
4
1
222,437
0
W
Tsukuyomi
14,351
1,104
28
2
1
235,325
1
W
Zeus
12,729
979
57
4
2
221,176
2
W
Hun Batz
13,565
1,043
62
5
1
241,091
0
L
Serqet
12,489
961
7
1
1
202,932
0
L
Anubis
15,210
1,170
86
7
2
191,551
0
L
Nemesis
11,376
875
10
1
0
247,547
0
W
Ares
12,457
958
14
1
2
194,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role