Player Matchup

Ymir
Ymir
JohnBorn
Ymir
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 58L
1,619 Elo+
Solo
Vulcan
Vulcan
SeDiSu
Vulcan
Level 126
God Stats
1W - 1L
1,729 SR
Queue Stats
107W - 91L
1,688 Elo+
Solo
Nox
Nox
YoNWaN
Nox
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
enderwither
Ullr
Level 97
God Stats
0W - 2L
1,488 SR
Queue Stats
190W - 189L
1,626 Elo+
Solo
Camazotz
Camazotz
roarxd
Camazotz
Level 127
God Stats
0W - 2L
1,490 SR
Queue Stats
81W - 56L
1,677 Elo+
Solo
Team Averages
Level 112
1,541 SR
1,622 Elo+

VS

Team Averages
Level 133
1,604 SR
1,549 Elo+
Discordia
Discordia
EckoSan
Discordia
Level 160
God Stats
31W - 16L
1,669 SR
Queue Stats
668W - 678L
1,554 Elo+
Solo
Hercules
Hercules
Mar5oos
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
RivenLuv
Aphrodite
Level 147
God Stats
62W - 42L
1,737 SR
Queue Stats
223W - 176L
1,610 Elo+
Solo
Danzaburou
Danzaburou
WookiesEPC
Danzaburou
Level 108
God Stats
9W - 4L
1,615 SR
Queue Stats
258W - 217L
1,550 Elo+
Party 1
Tyr
Tyr
chxtah
Tyr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 43L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 2 / 2
8,384
493
10,878
16,865
7,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
SeDiSu
Vulcan
12
0 / 7 / 0
7,679
452
5,573
9,988
3,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nox
YoNWaN
Nox
11
1 / 5 / 1
7,130
419
2,620
9,799
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 1
7,374
434
1,388
8,594
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
roarxd
Camazotz
17
4 / 1 / 0
9,920
584
12,589
18,330
8,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EckoSan
Discordia
17
8 / 0 / 2
10,536
620
13,114
8,320
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Mar5oos
Hercules
15
4 / 1 / 5
9,076
534
10,146
12,754
8,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
RivenLuv
Aphrodite
14
1 / 4 / 9
8,509
501
5,567
11,833
8,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
WookiesEPC
Danzaburou
18
6 / 0 / 3
10,867
639
9,095
7,907
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
chxtah
Tyr
15
0 / 3 / 2
8,482
499
8,348
13,545
8,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
8
Kills
19
19
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
EckoSan
Discordia
8
0
2
9
L
Ymir
3
2
2
2
W
Hercules
Mar5oos
Hercules
4
1
5
6.5
W
Aphrodite
RivenLuv
Aphrodite
1
4
9
1.38
L
Vulcan
SeDiSu
Vulcan
0
7
0
0
W
Danzaburou
WookiesEPC
Danzaburou
6
0
3
7.5
L
Nox
YoNWaN
Nox
1
5
1
0.3
W
Tyr
chxtah
Tyr
0
3
2
0.33
L
0
4
1
0.13
L
Camazotz
roarxd
Camazotz
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,048
Damage
46,270
63,576
Taken
54,359
28,912
Mitigated
31,927
24,354
Healing
29,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
EckoSan
Discordia
13,114
803
10
3,967
8,320
3,121
624
5,023
3,297
81,160
0
L
Ymir
10,878
2,750
0
6,948
16,865
7,853
0
4,569
12,146
61,866
0
W
Hercules
Mar5oos
Hercules
10,146
3,941
0
6,118
12,754
8,173
0
5,386
7,368
0
66,649
W
Aphrodite
RivenLuv
Aphrodite
5,567
356
2,800
5,887
11,833
8,828
65
6,198
5,635
23,683
0
L
Vulcan
SeDiSu
Vulcan
5,573
1,687
0
839
9,988
3,822
0
5,817
3,759
50,534
0
W
Danzaburou
WookiesEPC
Danzaburou
9,095
4,602
0
6,403
7,907
3,234
96
1,503
6,404
0
99,175
L
Nox
YoNWaN
Nox
2,620
405
0
1,343
9,799
6,714
0
3,465
6,086
24,730
0
W
Tyr
chxtah
Tyr
8,348
1,731
0
4,790
13,545
8,571
0
961
12,584
0
51,183
L
1,388
355
0
1,560
8,594
2,264
0
979
7,553
0
41,936
L
Camazotz
roarxd
Camazotz
12,589
4,512
0
13,664
18,330
8,259
0
2,873
15,351
0
73,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,487
Gold Earned
47,470
492
Minions Killed
615
0
Camps Cleared
0
1,642,727
Distance Traveled
1,700,040
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,536
620
170
10
0
351,682
7
L
Ymir
8,384
493
99
6
0
313,296
1
W
Hercules
9,076
534
119
7
0
377,068
3
W
Aphrodite
8,509
501
41
2
0
326,327
7
L
Vulcan
7,679
452
110
6
0
332,902
3
W
Danzaburou
10,867
639
171
10
0
299,694
8
L
Nox
7,130
419
44
3
0
340,014
6
W
Tyr
8,482
499
114
7
0
345,269
6
L
Ullr
7,374
434
101
6
0
300,266
6
L
Camazotz
9,920
584
138
8
0
356,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role