Player Matchup

Hun Batz
Hun Batz
Casre99x
Hun Batz
Level 29
God Stats
4W - 1L
1,850 SR
Queue Stats
14W - 10L
1,466 Elo+
Solo
Scylla
Scylla
FearDN
Scylla
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
NeoGalax12
Janus
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
234W - 278L
1,419 Elo+
Solo
Neith
Neith
PurityOfTime
Neith
Level 16
God Stats
3W - 2L
1,712 SR
Queue Stats
37W - 26L
1,340 Elo+
Party 3
Guan Yu
Guan Yu
Tiswa
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 19
1,612 SR
1,445 Elo+

VS

Team Averages
Level 23
1,466 SR
1,498 Elo+
Fenrir
Fenrir
BlackAnimeMaster
Fenrir
Level 25
God Stats
11W - 4L
1,276 SR
Queue Stats
84W - 71L
1,536 Elo+
Party 2
Baba Yaga
Baba Yaga
ErgoPronumo
Baba Yaga
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
NotL1keThis
Ares
Level 19
God Stats
3W - 6L
1,216 SR
Queue Stats
74W - 64L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
OshiHeteo
Danzaburou
Level 25
God Stats
4W - 3L
1,840 SR
Queue Stats
64W - 53L
1,536 Elo+
Party 2
Vamana
Vamana
Unitrol
Vamana
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Casre99x
Hun Batz
8
0 / 2 / 2
5,040
458
2,531
7,015
1,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
FearDN
Scylla
7
2 / 6 / 0
4,890
445
1,959
5,105
1,213
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
9
1 / 6 / 0
5,467
497
3,553
6,636
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 7 / 2
4,791
436
3,568
6,853
1,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Tiswa
Guan Yu
9
4 / 5 / 0
5,661
515
4,533
7,055
4,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
13 / 0 / 3
7,412
674
6,811
7,087
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
ErgoPronumo
Baba Yaga
11
4 / 1 / 2
6,464
588
3,534
5,114
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 4 / 9
6,113
556
4,814
6,963
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
OshiHeteo
Danzaburou
8
4 / 1 / 10
5,825
530
6,394
5,357
1,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Unitrol
Vamana
12
2 / 2 / 0
6,466
588
2,509
6,322
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
8
Kills
26
26
Deaths
8
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
13
0
3
14.5
L
Hun Batz
Casre99x
Hun Batz
0
2
2
0.5
W
Baba Yaga
ErgoPronumo
Baba Yaga
4
1
2
5
L
Scylla
FearDN
Scylla
2
6
0
0.33
L
Janus
1
6
0
0.17
W
3
4
9
1.88
W
Danzaburou
OshiHeteo
Danzaburou
4
1
10
9
L
1
7
2
0.29
L
Guan Yu
Tiswa
Guan Yu
4
5
0
0.8
W
Vamana
Unitrol
Vamana
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,144
Damage
24,062
32,664
Taken
30,843
11,369
Mitigated
13,230
6,006
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,811
1,998
0
1,981
7,087
2,299
0
477
6,521
0
27,645
L
Hun Batz
Casre99x
Hun Batz
2,531
379
0
2,504
7,015
1,919
0
1,095
5,912
0
19,611
W
Baba Yaga
ErgoPronumo
Baba Yaga
3,534
366
0
1,521
5,114
1,637
288
2,183
2,608
26,740
0
L
Scylla
FearDN
Scylla
1,959
355
0
312
5,105
1,213
611
847
4,258
10,994
0
L
Janus
3,553
140
0
1,438
6,636
1,623
367
3,340
2,988
29,891
0
W
4,814
595
0
540
6,963
4,364
243
1,170
5,720
12,989
0
W
Danzaburou
OshiHeteo
Danzaburou
6,394
3,021
0
331
5,357
1,672
546
1,275
4,035
0
18,186
L
3,568
2,088
0
864
6,853
1,816
533
2,296
4,529
0
20,487
L
Guan Yu
Tiswa
Guan Yu
4,533
1,043
94
794
7,055
4,798
189
426
6,629
0
15,398
W
Vamana
Unitrol
Vamana
2,509
1,360
0
1,633
6,322
3,258
496
0
6,197
0
36,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,849
Gold Earned
32,280
189
Minions Killed
221
0
Camps Cleared
0
997,850
Distance Traveled
1,072,492
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,412
674
49
4
0
250,345
0
L
Hun Batz
5,040
458
46
4
0
222,142
1
W
Baba Yaga
6,464
588
57
5
0
206,196
0
L
Scylla
4,890
445
27
2
0
193,736
0
L
Janus
5,467
497
49
4
0
191,167
2
W
Ares
6,113
556
11
1
0
226,298
2
W
Danzaburou
5,825
530
29
3
0
216,695
0
L
Neith
4,791
436
31
3
0
178,831
0
L
Guan Yu
5,661
515
36
3
0
211,974
1
W
Vamana
6,466
588
75
7
0
172,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role