Player Matchup

Zeus
Zeus
TurtlusOptimus
Zeus
Level 29
God Stats
2W - 0L
1,487 SR
Queue Stats
49W - 25L
1,661 Elo+
Party 1
Athena
Athena
YeWeCanFightThis
Athena
Level 6
God Stats
3W - 0L
1,745 SR
Queue Stats
17W - 3L
1,775 Elo+
Party 1
Neith
Neith
mrbananafap
Neith
Level 57
God Stats
23W - 31L
1,470 SR
Queue Stats
240W - 338L
1,330 Elo+
Solo
Team Averages
Level 31
1,567 SR
1,589 Elo+

VS

Team Averages
Level 51
1,472 SR
1,315 Elo+
Nike
Nike
SmokeyDaKlown
Nike
Level 79
God Stats
0W - 1L
1,488 SR
Queue Stats
35W - 42L
1,389 Elo+
Solo
Yemoja
Yemoja
Starlight2k03
Yemoja
Level 14
God Stats
3W - 6L
1,445 SR
Queue Stats
22W - 60L
1,121 Elo+
Solo
Nu Wa
Nu Wa
daphpunk69
Nu Wa
Level 61
God Stats
69W - 76L
1,482 SR
Queue Stats
135W - 202L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 4
10,110
778
14,327
5,819
1,646
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 0 / 12
9,225
710
7,097
8,521
5,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 0 / 9
8,756
674
5,765
6,163
2,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
7,365
567
4,059
11,986
7,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 3 / 0
6,946
534
3,054
10,184
4,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
11
1 / 5 / 0
7,893
607
6,053
9,816
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
14
Kills
1
1
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
0
3
0
0
W
10
1
4
12
W
1
0
12
7
L
Nu Wa
1
5
0
0.2
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,189
Damage
13,166
20,503
Taken
31,986
9,424
Mitigated
15,670
6,073
Healing
3,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,059
1,319
0
732
11,986
7,297
0
6,457
5,529
0
30,561
L
3,054
516
512
457
10,184
4,651
0
7,807
2,377
10,067
0
W
14,327
840
0
1,242
5,819
1,646
877
2,757
2,694
36,930
0
W
7,097
2,836
0
1,638
8,521
5,686
320
2,924
5,287
21,832
0
L
Nu Wa
6,053
1,731
607
1,013
9,816
3,722
0
7,221
2,595
31,704
0
W
5,765
1,969
0
3,193
6,163
2,092
1,339
3,134
2,801
0
40,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,091
Gold Earned
22,204
150
Minions Killed
129
0
Camps Cleared
0
623,894
Distance Traveled
566,724
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,365
567
36
3
0
200,177
3
L
Yemoja
6,946
534
15
1
0
198,700
0
W
Zeus
10,110
778
64
5
0
202,123
2
W
Athena
9,225
710
28
2
0
203,557
0
L
Nu Wa
7,893
607
78
6
0
167,847
0
W
Neith
8,756
674
58
4
0
218,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role