Player Matchup

Merlin
Merlin
Archda
Merlin
Level 17
God Stats
2W - 1L
1,338 SR
Queue Stats
10W - 24L
1,162 Elo+
Party 1
Nemesis
Nemesis
OneTrickyDuuuuud
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 53L
1,788 Elo+
Solo
Artio
Artio
StepOnMePlz
Artio
Level 28
God Stats
37W - 44L
1,478 SR
Queue Stats
370W - 402L
1,514 Elo+
Solo
Neith
Neith
wtfmypants
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,466 Elo+
Solo
Erlang Shen
Erlang Shen
xadiXionx
Erlang Shen
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 18
1,463 SR
1,486 Elo+

VS

Team Averages
Level 15
1,467 SR
1,440 Elo+
Jing Wei
Jing Wei
CeejaySeven
Jing Wei
Level 19
God Stats
3W - 3L
1,637 SR
Queue Stats
5W - 8L
1,453 Elo+
Solo
Tsukuyomi
Tsukuyomi
ErgorMe
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 175L
1,393 Elo+
Solo
Athena
Athena
JohnsonTickler
Athena
Level 14
God Stats
6W - 5L
1,350 SR
Queue Stats
30W - 36L
1,407 Elo+
Solo
Thanatos
Thanatos
Miiikoto
Thanatos
Level 8
God Stats
1W - 4L
1,350 SR
Queue Stats
24W - 28L
1,656 Elo+
Solo
Bellona
Bellona
kimakiazaki
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Archda
Merlin
15
4 / 7 / 4
9,842
492
6,995
11,680
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
17 / 1 / 1
13,225
661
21,307
15,984
8,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
7 / 6 / 8
10,911
546
15,001
22,347
23,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
16
4 / 2 / 5
10,233
512
7,307
9,874
4,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
xadiXionx
Erlang Shen
15
1 / 6 / 6
9,269
463
3,407
13,975
7,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CeejaySeven
Jing Wei
15
2 / 6 / 0
9,383
469
7,630
10,212
3,564
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
ErgorMe
Tsukuyomi
13
1 / 8 / 7
8,553
428
8,096
17,918
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 3 / 4
9,923
496
4,282
18,621
11,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
Miiikoto
Thanatos
14
11 / 7 / 2
9,931
497
14,498
17,995
6,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
kimakiazaki
Bellona
15
3 / 9 / 4
9,282
464
6,589
15,974
12,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
33
Kills
18
22
Deaths
33
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
Archda
Merlin
4
7
4
0.86
L
Jing Wei
CeejaySeven
Jing Wei
2
6
0
0.33
L
Tsukuyomi
ErgorMe
Tsukuyomi
1
8
7
0.56
L
1
3
4
1
L
Thanatos
Miiikoto
Thanatos
11
7
2
1.71
W
17
1
1
17.5
W
7
6
8
1.83
L
Bellona
kimakiazaki
Bellona
3
9
4
0.56
W
Neith
4
2
5
3.25
W
Erlang Shen
xadiXionx
Erlang Shen
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,017
Damage
41,095
73,860
Taken
80,720
47,475
Mitigated
40,444
18,771
Healing
20,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Archda
Merlin
6,995
1,109
0
0
11,680
3,636
450
1,791
9,889
46,864
0
L
Jing Wei
CeejaySeven
Jing Wei
7,630
4,995
0
0
10,212
3,564
1,724
3,353
6,699
0
53,388
L
Tsukuyomi
ErgorMe
Tsukuyomi
8,096
2,711
0
4,487
17,918
5,861
192
4,748
13,004
0
44,685
L
4,282
908
0
4,192
18,621
11,372
0
2,433
16,090
62,981
0
L
Thanatos
Miiikoto
Thanatos
14,498
7,101
0
11,368
17,995
6,944
0
3,266
14,501
0
44,123
W
21,307
13,563
0
2,964
15,984
8,813
172
2,161
13,823
0
128,670
W
15,001
852
1,828
10,432
22,347
23,107
345
1,230
21,117
56,666
0
L
Bellona
kimakiazaki
Bellona
6,589
2,847
0
812
15,974
12,703
122
7,492
8,430
0
36,385
W
Neith
7,307
3,675
0
1,823
9,874
4,119
936
496
9,378
0
52,505
W
Erlang Shen
xadiXionx
Erlang Shen
3,407
2,041
0
1,724
13,975
7,800
1,748
2,552
11,423
0
39,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,480
Gold Earned
47,072
509
Minions Killed
412
0
Camps Cleared
0
1,903,727
Distance Traveled
1,777,150
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,842
492
82
4
0
355,598
5
L
Jing Wei
9,383
469
106
5
0
343,508
0
L
Tsukuyomi
8,553
428
61
3
0
359,809
0
L
Athena
9,923
496
119
6
0
380,470
1
L
Thanatos
9,931
497
57
3
0
361,620
0
W
Nemesis
13,225
661
183
9
0
458,511
0
W
Artio
10,911
546
88
4
0
382,892
1
L
Bellona
9,282
464
69
3
0
331,743
0
W
Neith
10,233
512
89
4
0
333,228
3
W
Erlang Shen
9,269
463
67
3
0
373,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role