Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
JJ_IsKing
Arachne
Level 85
God Stats
15W - 5L
1,881 SR
Queue Stats
202W - 195L
1,417 Elo+
Party 2
Chaac
Chaac
N8iveWarr10r
Chaac
Level 128
God Stats
5W - 3L
1,666 SR
Queue Stats
281W - 255L
1,520 Elo+
Party 1
Ymir
Ymir
That one N8ive
Ymir
Level 127
God Stats
16W - 16L
1,534 SR
Queue Stats
198W - 177L
1,546 Elo+
Party 1
Apollo
Apollo
thedpizer27
Apollo
Level 142
God Stats
20W - 12L
1,901 SR
Queue Stats
546W - 486L
1,496 Elo+
Party 1
Team Averages
Level 107
1,696 SR
1,496 Elo+

VS

Team Averages
Level 104
1,650 SR
1,529 Elo+
Hercules
Hercules
Blanks_SHADOW
Hercules
Level 126
God Stats
1W - 1L
1,725 SR
Queue Stats
32W - 36L
1,475 Elo+
Solo
Khepri
Khepri
DAMION629
Khepri
Level 46
God Stats
0W - 3L
1,312 SR
Queue Stats
6W - 8L
1,576 Elo+
Solo
Kukulkan
Kukulkan
GingerTreeBoy33
Kukulkan
Level 116
God Stats
7W - 12L
1,667 SR
Queue Stats
377W - 363L
1,529 Elo+
Solo
Cupid
Cupid
Sir Lumbago
Cupid
Level 146
God Stats
20W - 18L
1,768 SR
Queue Stats
686W - 651L
1,488 Elo+
Solo
Fenrir
Fenrir
nxgativities
Fenrir
Level 87
God Stats
2W - 5L
1,777 SR
Queue Stats
513W - 476L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 3
5,882
588
2,355
2,009
531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
JJ_IsKing
Arachne
10
2 / 1 / 3
5,820
582
3,618
7,456
2,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 1
6,034
603
1,427
2,452
2,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

9
2 / 0 / 2
5,704
570
2,505
4,537
1,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
11
5 / 0 / 1
6,278
628
3,959
2,541
755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blanks_SHADOW
Hercules
8
0 / 1 / 0
4,506
451
396
4,316
3,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
DAMION629
Khepri
7
0 / 3 / 0
4,384
438
798
4,536
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
10
1 / 0 / 0
5,542
554
2,304
2,458
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 3 / 0
4,930
493
1,425
6,229
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
8
0 / 4 / 0
4,836
484
2,427
7,743
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
11
Kills
1
1
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
3
2.5
L
Hercules
Blanks_SHADOW
Hercules
0
1
0
0
L
Khepri
DAMION629
Khepri
0
3
0
0
L
Kukulkan
1
0
0
1
W
Arachne
JJ_IsKing
Arachne
2
1
3
3.5
W
1
0
1
1.5
L
0
3
0
0
W
2
0
2
3
L
Fenrir
0
4
0
0
W
Apollo
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,864
Damage
7,350
18,995
Taken
25,282
7,604
Mitigated
10,956
6,532
Healing
5,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,355
638
0
0
2,009
531
0
676
1,253
24,736
0
L
Hercules
Blanks_SHADOW
Hercules
396
189
0
1,582
4,316
3,487
0
161
4,115
0
12,454
L
Khepri
DAMION629
Khepri
798
49
0
304
4,536
2,761
0
1,760
2,717
9,095
0
L
Kukulkan
2,304
39
0
655
2,458
689
0
919
1,485
31,467
0
W
Arachne
JJ_IsKing
Arachne
3,618
2,498
0
2,541
7,456
2,181
0
1,487
5,859
0
28,259
W
1,427
290
0
1,212
2,452
2,209
551
0
2,377
0
28,239
L
1,425
602
117
1,741
6,229
1,615
0
1,155
5,050
0
26,407
W
2,505
1,115
0
1,453
4,537
1,928
97
509
4,028
16,573
0
L
Fenrir
2,427
814
0
1,039
7,743
2,404
0
568
7,055
0
28,933
W
Apollo
3,959
1,731
0
1,326
2,541
755
684
240
2,301
0
36,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,718
Gold Earned
24,198
248
Minions Killed
255
0
Camps Cleared
0
929,726
Distance Traveled
761,563
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,882
588
48
5
0
184,097
3
L
Hercules
4,506
451
30
3
0
104,434
1
L
Khepri
4,384
438
24
2
0
151,444
0
L
Kukulkan
5,542
554
83
8
0
179,473
2
W
Arachne
5,820
582
49
5
0
197,137
0
W
Chaac
6,034
603
54
5
0
177,804
2
L
Cupid
4,930
493
48
5
0
151,517
2
W
Ymir
5,704
570
24
2
0
180,273
1
L
Fenrir
4,836
484
70
7
0
174,695
3
W
Apollo
6,278
628
73
7
0
190,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role