Player Matchup

Neith
Neith
DOOMgrimmX
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,200 Elo+
Solo
Hades
Hades
FA_AcTiVision
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 76L
1,456 Elo+
Solo
Cernunnos
Cernunnos
Hikariult
Cernunnos
Level 23
God Stats
2W - 6L
1,510 SR
Queue Stats
180W - 198L
1,499 Elo+
Solo
Horus
Horus
Shiftings
Horus
Level 26
God Stats
2W - 3L
1,597 SR
Queue Stats
172W - 175L
1,504 Elo+
Solo
Pele
Pele
umh830
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,104 Elo+
Solo
Team Averages
Level 21
1,521 SR
1,352 Elo+

VS

Team Averages
Level 20
1,538 SR
1,648 Elo+
Hercules
Hercules
AddictedToGucci
Hercules
Level 12
God Stats
5W - 1L
1,500 SR
Queue Stats
28W - 8L
1,864 Elo+
Party 2
Erlang Shen
Erlang Shen
Ayayxta
Erlang Shen
Level 16
God Stats
2W - 0L
1,763 SR
Queue Stats
29W - 6L
1,958 Elo+
Party 2
Poseidon
Poseidon
BetterDayz_831
Poseidon
Level 29
God Stats
7W - 5L
1,492 SR
Queue Stats
34W - 38L
1,315 Elo+
Party 1
Olorun
Olorun
Matsuuraa-
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,849 Elo+
Party 2
Izanami
Izanami
watsonville3285
Izanami
Level 24
God Stats
14W - 16L
1,436 SR
Queue Stats
18W - 24L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
4
0 / 5 / 0
3,833
383
1,268
4,961
1,029
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
1 / 4 / 2
4,777
478
3,594
5,654
2,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Hikariult
Cernunnos
10
4 / 2 / 1
5,427
543
2,120
5,071
1,324
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Shiftings
Horus
8
2 / 4 / 3
5,099
510
2,281
6,458
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
umh830
Pele
5
0 / 4 / 2
4,172
417
656
5,114
983
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
6 / 0 / 2
6,695
670
4,341
4,677
1,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Erlang Shen
Ayayxta
Erlang Shen
12
8 / 0 / 3
7,240
724
7,668
6,114
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
8
0 / 3 / 2
5,200
520
1,814
4,062
853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
Matsuuraa-
Olorun
11
3 / 1 / 2
6,512
651
3,148
4,337
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 3 / 1
5,211
521
1,993
4,904
1,105
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
19
19
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
6
0
2
7
W
Erlang Shen
Ayayxta
Erlang Shen
8
0
3
9.5
W
Poseidon
0
3
2
0.33
L
Neith
0
5
0
0
L
1
4
2
0.5
L
Cernunnos
Hikariult
Cernunnos
4
2
1
2.25
W
Olorun
Matsuuraa-
Olorun
3
1
2
4
L
Horus
Shiftings
Horus
2
4
3
0.88
L
Pele
umh830
Pele
0
4
2
0.25
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,919
Damage
18,964
27,258
Taken
24,094
8,373
Mitigated
7,848
4,091
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
4,341
1,883
0
2,326
4,677
1,979
0
967
3,620
0
30,388
W
Erlang Shen
Ayayxta
Erlang Shen
7,668
5,050
0
1,662
6,114
2,535
0
161
5,913
0
51,634
W
Poseidon
1,814
220
371
232
4,062
853
120
823
3,225
25,141
0
L
Neith
1,268
874
0
202
4,961
1,029
0
784
4,105
0
6,138
L
3,594
376
0
519
5,654
2,467
563
1,392
4,142
16,147
0
L
Cernunnos
Hikariult
Cernunnos
2,120
1,148
0
2,172
5,071
1,324
217
833
4,096
0
20,786
W
Olorun
Matsuuraa-
Olorun
3,148
1,004
122
2,057
4,337
1,376
472
725
3,518
36,279
0
L
Horus
Shiftings
Horus
2,281
1,174
35
652
6,458
2,570
0
1,324
5,010
0
14,479
L
Pele
umh830
Pele
656
190
0
511
5,114
983
109
161
4,943
0
10,359
W
1,993
1,444
123
864
4,904
1,105
245
632
4,224
0
17,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,308
Gold Earned
30,858
127
Minions Killed
314
0
Camps Cleared
0
822,589
Distance Traveled
994,648
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,695
670
67
7
0
218,400
0
W
Erlang Shen
7,240
724
92
9
0
240,541
1
W
Poseidon
5,200
520
51
5
0
185,689
1
L
Neith
3,833
383
7
1
0
123,032
0
L
Hades
4,777
478
28
3
0
188,152
0
L
Cernunnos
5,427
543
38
4
0
153,316
5
W
Olorun
6,512
651
77
8
0
179,326
2
L
Horus
5,099
510
34
3
0
206,245
0
L
Pele
4,172
417
20
2
0
151,844
0
W
Izanami
5,211
521
27
3
0
170,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role