Player Matchup

Zeus
Zeus
Gold I
 
Zeus
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
BradAndBoujee_
Sun Wukong
Gold III
Level 153
God Stats
7W - 6L
1,651 SR
Queue Stats
182W - 173L
1,586 MMR
Solo
Fenrir
Fenrir
Gold I
JvierGwi
Fenrir
Gold I
Level 129
God Stats
8W - 4L
1,640 SR
Queue Stats
101W - 98L
1,668 MMR
Solo
Olorun
Olorun
Platinum I
PoisonSerqet
Olorun
Platinum I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 102L
1,844 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Yeahtro
Tsukuyomi
Silver I
Level 101
God Stats
6W - 2L
1,500 SR
Queue Stats
133W - 108L
1,587 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,558 SR
1,637 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 111
1,700 SR
1,656 MMR
Amaterasu
Amaterasu
Bronze III
 
Amaterasu
Bronze III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum III
ShadowHunter9998
Achilles
Platinum III
Level 138
God Stats
9W - 9L
1,644 SR
Queue Stats
158W - 149L
1,916 MMR
Party 1
Bacchus
Bacchus
Masters
SpiritOfTrinity
Bacchus
Masters
Level 105
God Stats
8W - 4L
2,027 SR
Queue Stats
996W - 970L
1,835 MMR
Solo
Nu Wa
Nu Wa
Gold IV
lLaStl lHeRo
Nu Wa
Gold IV
Level 102
God Stats
20W - 18L
1,725 SR
Queue Stats
194W - 188L
1,458 MMR
Party 1
Medusa
Medusa
Gold II
xX_anddres_Xx
Medusa
Gold II
Level 129
God Stats
17W - 15L
1,603 SR
Queue Stats
441W - 436L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
4 / 4 / 5
8,262
590
5,654
8,690
3,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
BradAndBoujee_
Sun Wukong
13
3 / 1 / 3
8,329
595
4,499
7,583
4,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
JvierGwi
Fenrir
12
1 / 5 / 12
7,832
559
5,390
15,013
9,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
15
3 / 0 / 5
9,320
666
6,389
8,383
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
Yeahtro
Tsukuyomi
16
10 / 2 / 4
9,789
699
12,234
11,425
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
NemesisSetScyllaAo KuangAthena

VS

Bans
ApolloJanusKing ArthurGebDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 2 / 2
6,125
438
1,716
5,723
1,680
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
4 / 3 / 3
7,721
552
6,683
12,387
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 5 / 5
7,060
504
8,033
9,845
7,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 7 / 7
6,820
487
7,935
8,173
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 4 / 3
7,899
564
4,779
9,096
2,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
21
Kills
12
12
Deaths
21
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
4
5
1.63
L
Amaterasu
 
Amaterasu
0
2
2
0.5
W
Sun Wukong
BradAndBoujee_
Sun Wukong
3
1
3
4.5
W
Fenrir
JvierGwi
Fenrir
1
5
12
1.4
W
Olorun
3
0
5
5.5
L
4
3
3
1.83
L
3
5
5
1.1
W
Tsukuyomi
Yeahtro
Tsukuyomi
10
2
4
6
L
1
7
7
0.64
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,166
Damage
29,146
51,094
Taken
45,224
24,508
Mitigated
19,819
18,547
Healing
9,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,654
454
0
2,822
8,690
3,136
296
2,523
6,053
52,021
0
L
Amaterasu
 
Amaterasu
1,716
275
405
842
5,723
1,680
306
2,111
3,447
0
23,132
W
Sun Wukong
BradAndBoujee_
Sun Wukong
4,499
523
0
1,186
7,583
4,601
0
1,951
5,526
0
41,637
W
Fenrir
JvierGwi
Fenrir
5,390
1,627
0
4,290
15,013
9,107
0
5,069
9,670
0
18,972
W
Olorun
6,389
3,661
254
5,907
8,383
3,441
4,883
1,987
6,268
68,061
0
L
6,683
2,995
0
3,471
12,387
4,984
0
4,400
7,987
0
46,715
L
8,033
307
0
1,080
9,845
7,687
0
2,587
7,258
26,423
0
W
Tsukuyomi
Yeahtro
Tsukuyomi
12,234
3,543
0
4,088
11,425
4,223
1,031
3,558
7,609
0
67,515
L
7,935
1,101
0
500
8,173
2,507
0
1,463
6,609
32,129
0
L
4,779
2,267
0
2,860
9,096
2,961
392
1,482
7,545
0
38,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,532
Gold Earned
35,625
482
Minions Killed
297
0
Camps Cleared
0
1,345,396
Distance Traveled
1,313,166
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,262
590
106
8
0
239,497
2
L
Amaterasu
6,125
438
49
4
0
227,614
2
W
Sun Wukong
8,329
595
94
7
0
263,472
2
W
Fenrir
7,832
559
26
2
0
254,435
6
W
Olorun
9,320
666
138
10
0
256,339
0
L
Achilles
7,721
552
92
7
0
307,116
2
L
Bacchus
7,060
504
25
2
0
286,049
6
W
Tsukuyomi
9,789
699
118
8
0
331,653
2
L
Nu Wa
6,820
487
64
5
0
224,345
2
L
Medusa
7,899
564
67
5
0
268,042
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role