Player Matchup

Cupid
Cupid
Clone_X_Mike
Cupid
Level 20
God Stats
4W - 3L
1,426 SR
Queue Stats
13W - 12L
1,386 Elo+
Solo
Arachne
Arachne
OriginWither
Arachne
Level 3
God Stats
1W - 2L
1,214 SR
Queue Stats
1W - 2L
1,126 Elo+
Solo
Bellona
Bellona
Searluisa1809
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,387 Elo+
Solo
Zeus
Zeus
Sirlemmiwink
Zeus
Level 25
God Stats
32W - 34L
1,451 SR
Queue Stats
105W - 123L
1,437 Elo+
Solo
Ymir
Ymir
everetthashunger
Ymir
Level 8
God Stats
24W - 22L
1,730 SR
Queue Stats
608W - 654L
1,396 Elo+
Solo
Team Averages
Level 13
1,464 SR
1,346 Elo+

VS

Team Averages
Level 25
1,464 SR
1,448 Elo+
Heimdallr
Heimdallr
Abokori
Heimdallr
Level 29
God Stats
30W - 36L
1,605 SR
Queue Stats
207W - 258L
1,370 Elo+
Solo
Ymir
Ymir
KillerAPhilly
Ymir
Level 28
God Stats
15W - 12L
1,387 SR
Queue Stats
76W - 72L
1,373 Elo+
Solo
Guan Yu
Guan Yu
Killer_Budz_G84
Guan Yu
Level 29
God Stats
19W - 22L
1,427 SR
Queue Stats
102W - 139L
1,324 Elo+
Solo
King Arthur
King Arthur
NoSeaSencillo
King Arthur
Level 12
God Stats
19W - 11L
1,652 SR
Queue Stats
116W - 82L
1,604 Elo+
Party 1
Mercury
Mercury
YAP Lion
Mercury
Level 29
God Stats
3W - 2L
1,251 SR
Queue Stats
92W - 79L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 3 / 0
5,362
536
5,548
6,495
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
OriginWither
Arachne
6
0 / 5 / 1
4,433
443
1,573
5,248
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Bellona
6
0 / 5 / 0
4,132
413
2,830
8,531
6,380
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Boots

Boots

+6%
Movement Speed

8
1 / 2 / 0
4,743
474
4,178
2,289
539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 4 / 3
4,288
429
1,342
5,225
3,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Abokori
Heimdallr
8
3 / 3 / 6
5,362
536
4,335
4,909
1,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 1 / 3
5,316
532
2,894
5,621
3,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 1
5,715
572
838
5,583
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
NoSeaSencillo
King Arthur
10
6 / 0 / 4
6,377
638
7,292
7,887
3,933
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
YAP Lion
Mercury
12
6 / 1 / 2
6,746
675
3,285
7,137
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
18
19
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Abokori
Heimdallr
3
3
6
2
L
4
3
0
1.33
W
2
1
3
3.5
W
1
0
1
1.5
W
King Arthur
NoSeaSencillo
King Arthur
6
0
4
8
L
Arachne
OriginWither
Arachne
0
5
1
0.1
L
Bellona
0
5
0
0
L
1
2
0
0.5
W
Mercury
YAP Lion
Mercury
6
1
2
7
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,471
Damage
18,644
27,788
Taken
31,137
13,854
Mitigated
12,960
3,387
Healing
9,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Abokori
Heimdallr
4,335
2,319
0
879
4,909
1,312
0
203
4,706
0
16,053
L
5,548
2,821
55
1,733
6,495
1,895
496
950
5,545
0
21,931
W
2,894
732
0
561
5,621
3,087
0
1,044
4,545
11,360
0
W
838
226
124
2,204
5,583
2,361
602
1,551
3,788
0
24,011
W
King Arthur
NoSeaSencillo
King Arthur
7,292
921
0
3,015
7,887
3,933
0
1,544
6,192
0
30,262
L
Arachne
OriginWither
Arachne
1,573
1,047
0
652
5,248
1,848
266
158
5,090
0
15,457
L
Bellona
2,830
1,065
0
947
8,531
6,380
0
668
7,863
0
13,191
L
4,178
502
0
0
2,289
539
0
0
2,289
18,067
0
W
Mercury
YAP Lion
Mercury
3,285
1,432
0
2,690
7,137
2,267
74
675
6,386
0
46,020
L
1,342
193
0
0
5,225
3,192
0
1,118
4,104
5,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,958
Gold Earned
29,516
135
Minions Killed
256
0
Camps Cleared
0
866,888
Distance Traveled
962,432
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,362
536
37
4
0
171,385
1
L
Cupid
5,362
536
36
4
0
156,319
0
W
Ymir
5,316
532
18
2
0
188,060
0
W
Guan Yu
5,715
572
54
5
0
179,616
1
W
King Arthur
6,377
638
55
6
0
185,049
4
L
Arachne
4,433
443
29
3
0
175,337
0
L
Bellona
4,132
413
25
3
0
165,552
2
L
Zeus
4,743
474
31
3
0
161,856
0
W
Mercury
6,746
675
92
9
0
238,322
2
L
Ymir
4,288
429
14
1
0
207,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role