Player Matchup

Bellona
Bellona
Halytosys
Bellona
Level 8
God Stats
1W - 3L
1,474 SR
Queue Stats
3W - 8L
1,242 Elo+
Solo
Thanatos
Thanatos
MrSwole2000
Thanatos
Level 33
God Stats
11W - 8L
1,531 SR
Queue Stats
52W - 48L
1,416 Elo+
Party 1
Sol
Sol
Nightmare 0ps
Sol
Level 15
God Stats
2W - 2L
1,668 SR
Queue Stats
15W - 13L
1,439 Elo+
Party 1
Mercury
Mercury
Oh Hamburgerrs
Mercury
Level 16
God Stats
3W - 3L
1,450 SR
Queue Stats
131W - 128L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
fast pistols2
Danzaburou
Level 29
God Stats
33W - 18L
1,509 SR
Queue Stats
128W - 99L
1,405 Elo+
Party 1
Team Averages
Level 20
1,527 SR
1,389 Elo+

VS

Team Averages
Level 24
1,524 SR
1,382 Elo+
Izanami
Izanami
No_Russiian
Izanami
Level 27
God Stats
24W - 27L
1,449 SR
Queue Stats
69W - 98L
1,287 Elo+
Party 2
Apollo
Apollo
SpottySky821663
Apollo
Level 18
God Stats
1W - 1L
1,273 SR
Queue Stats
189W - 185L
1,524 Elo+
Solo
Awilix
Awilix
X-AE-A12_
Awilix
Level 28
God Stats
3W - 4L
1,504 SR
Queue Stats
84W - 120L
1,292 Elo+
Party 2
Ares
Ares
lastofus_gfan
Ares
Level 23
God Stats
2W - 2L
1,866 SR
Queue Stats
42W - 44L
1,459 Elo+
Solo
Artemis
Artemis
tornado72
Artemis
Level 26
God Stats
40W - 48L
1,530 SR
Queue Stats
54W - 72L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Halytosys
Bellona
6
2 / 2 / 0
6,195
344
1,197
4,079
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
MrSwole2000
Thanatos
14
6 / 9 / 7
8,898
494
9,339
14,462
5,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
5 / 9 / 0
9,490
527
13,229
14,911
6,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 4 / 1
8,149
453
4,617
11,262
5,765
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
fast pistols2
Danzaburou
16
9 / 6 / 5
10,616
590
17,346
15,611
7,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
No_Russiian
Izanami
15
3 / 2 / 2
9,610
534
7,769
8,710
3,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
8 / 1 / 7
10,928
607
14,208
12,968
6,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
X-AE-A12_
Awilix
16
7 / 4 / 4
10,407
578
5,671
13,223
5,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 7 / 11
9,327
518
3,504
15,506
9,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
tornado72
Artemis
16
9 / 9 / 4
10,430
579
8,480
15,990
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
56
23
Kills
28
30
Deaths
23
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
Halytosys
Bellona
2
2
0
1
L
Thanatos
MrSwole2000
Thanatos
6
9
7
1.06
L
5
9
0
0.56
W
Izanami
No_Russiian
Izanami
3
2
2
2
L
1
4
1
0.38
W
8
1
7
11.5
W
Awilix
X-AE-A12_
Awilix
7
4
4
2.25
L
Danzaburou
fast pistols2
Danzaburou
9
6
5
1.92
W
1
7
11
0.93
W
Artemis
tornado72
Artemis
9
9
4
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,728
Damage
39,632
60,325
Taken
66,397
26,462
Mitigated
30,258
14,392
Healing
14,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Halytosys
Bellona
1,197
401
0
2,003
4,079
1,941
0
0
4,079
0
10,745
L
Thanatos
MrSwole2000
Thanatos
9,339
4,991
0
5,291
14,462
5,309
1,386
1,200
13,262
0
42,983
L
13,229
5,999
0
3,274
14,911
6,125
1,002
975
13,936
42,289
2,534
W
Izanami
No_Russiian
Izanami
7,769
6,512
0
1,093
8,710
3,113
3,022
1,473
7,237
0
52,648
L
4,617
1,666
0
0
11,262
5,765
0
110
11,152
0
39,244
W
14,208
8,043
0
3,141
12,968
6,220
1,971
5,118
7,850
0
67,803
W
Awilix
X-AE-A12_
Awilix
5,671
2,744
0
3,523
13,223
5,228
114
1,717
11,506
0
49,150
L
Danzaburou
fast pistols2
Danzaburou
17,346
9,833
0
3,824
15,611
7,322
1,769
1,219
14,392
0
73,766
W
3,504
433
660
1,125
15,506
9,883
239
1,458
14,048
22,390
0
W
Artemis
tornado72
Artemis
8,480
3,819
792
4,395
15,990
5,814
2,502
2,785
13,205
0
63,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,348
Gold Earned
50,702
349
Minions Killed
439
0
Camps Cleared
0
1,330,333
Distance Traveled
1,570,562
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,195
344
27
2
0
76,147
0
L
Thanatos
8,898
494
57
3
0
299,592
0
L
Sol
9,490
527
73
4
0
284,307
0
W
Izanami
9,610
534
104
6
0
300,073
3
L
Mercury
8,149
453
80
4
0
356,180
0
W
Apollo
10,928
607
127
7
0
348,605
1
W
Awilix
10,407
578
94
5
0
359,973
0
L
Danzaburou
10,616
590
112
6
0
314,107
0
W
Ares
9,327
518
31
2
0
305,801
3
W
Artemis
10,430
579
83
5
0
256,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role