Player Matchup

Achilles
Achilles
Erdemo86
Achilles
Level 29
God Stats
6W - 12L
1,320 SR
Queue Stats
97W - 97L
1,452 Elo+
Solo
Danzaburou
Danzaburou
MasterKK
Danzaburou
Level 29
God Stats
1W - 3L
1,185 SR
Queue Stats
104W - 82L
1,601 Elo+
Party 1
Geb
Geb
redas12
Geb
Level 29
God Stats
11W - 5L
1,702 SR
Queue Stats
32W - 23L
1,500 Elo+
Solo
Guan Yu
Guan Yu
shenzhicaineng
Guan Yu
Level 26
God Stats
0W - 2L
1,280 SR
Queue Stats
66W - 83L
1,412 Elo+
Solo
He Bo
He Bo
腾蛇入白曦
He Bo
Level 29
God Stats
0W - 2L
1,242 SR
Queue Stats
6W - 8L
1,519 Elo+
Party 1
Team Averages
Level 28
1,346 SR
1,497 Elo+

VS

Team Averages
Level 23
1,699 SR
1,534 Elo+
Sobek
Sobek
Alexis25847
Sobek
Level 25
God Stats
8W - 6L
1,601 SR
Queue Stats
75W - 77L
1,379 Elo+
Solo
Chaac
Chaac
Avenain
Chaac
Level 29
God Stats
7W - 4L
1,682 SR
Queue Stats
203W - 222L
1,478 Elo+
Solo
Ne Zha
Ne Zha
FermiParadox0
Ne Zha
Level 26
God Stats
12W - 16L
1,582 SR
Queue Stats
112W - 82L
1,628 Elo+
Party 2
Anubis
Anubis
discostou
Anubis
Level 18
God Stats
4W - 1L
1,795 SR
Queue Stats
37W - 25L
1,560 Elo+
Party 2
Apollo
Apollo
eurofighteeeer
Apollo
Level 16
God Stats
3W - 1L
1,835 SR
Queue Stats
50W - 28L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Erdemo86
Achilles
10
1 / 2 / 0
5,741
522
3,342
8,669
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
MasterKK
Danzaburou
8
0 / 1 / 0
5,066
461
3,923
5,582
1,412
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
7
0 / 3 / 0
4,941
449
2,842
6,936
3,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 1 / 1
5,147
468
1,947
6,788
6,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 5 / 0
4,644
422
670
5,606
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,218
565
2,624
6,121
3,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Avenain
Chaac
12
0 / 1 / 1
6,835
621
5,168
7,459
3,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
9 / 0 / 1
7,961
724
5,961
6,139
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
discostou
Anubis
11
1 / 0 / 3
6,667
606
2,736
1,510
675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

10
1 / 0 / 3
5,928
539
5,701
5,775
1,775
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
12
12
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Chaac
Avenain
Chaac
0
1
1
0.5
L
Achilles
Erdemo86
Achilles
1
2
0
0.5
W
9
0
1
9.5
L
Danzaburou
MasterKK
Danzaburou
0
1
0
0
W
Anubis
discostou
Anubis
1
0
3
2.5
W
1
0
3
2.5
L
Geb
0
3
0
0
L
0
1
1
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,724
Damage
22,190
33,581
Taken
27,004
14,413
Mitigated
11,775
10,486
Healing
14,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,624
121
0
2,764
6,121
3,451
337
1,342
4,779
13,901
0
W
Chaac
Avenain
Chaac
5,168
364
0
3,072
7,459
3,799
596
98
7,046
0
42,194
L
Achilles
Erdemo86
Achilles
3,342
1,376
0
3,926
8,669
2,837
0
554
8,115
0
31,484
W
5,961
1,486
0
4,274
6,139
2,075
0
208
5,876
0
52,781
L
Danzaburou
MasterKK
Danzaburou
3,923
2,329
0
2,811
5,582
1,412
165
1,161
4,421
0
29,661
W
Anubis
discostou
Anubis
2,736
184
0
1,100
1,510
675
1,028
296
1,154
29,772
0
W
5,701
4,332
0
3,374
5,775
1,775
515
1,438
4,337
0
39,876
L
Geb
2,842
57
0
798
6,936
3,036
72
1,224
5,712
11,631
0
L
1,947
65
60
2,377
6,788
6,198
0
0
6,788
0
20,869
L
670
49
0
514
5,606
930
0
2,421
3,185
9,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,539
Gold Earned
33,609
224
Minions Killed
371
0
Camps Cleared
0
1,017,940
Distance Traveled
1,022,775
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,218
565
19
2
0
223,606
1
W
Chaac
6,835
621
90
8
0
186,499
1
L
Achilles
5,741
522
62
6
0
210,331
2
W
Ne Zha
7,961
724
97
9
0
239,847
4
L
Danzaburou
5,066
461
70
6
0
199,417
2
W
Anubis
6,667
606
75
7
0
178,115
0
W
Apollo
5,928
539
90
8
0
194,708
2
L
Geb
4,941
449
10
1
0
212,633
4
L
Guan Yu
5,147
468
52
5
0
216,183
2
L
He Bo
4,644
422
30
3
0
179,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role