Player Matchup

Da Ji
Da Ji
DarkSasa123
Da Ji
Level 29
God Stats
15W - 15L
1,566 SR
Queue Stats
127W - 132L
1,490 Elo+
Solo
Guan Yu
Guan Yu
I_lNVINCIBLE_l
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,332 Elo+
Solo
Amaterasu
Amaterasu
InSaNiTy-_ALFA_-
Amaterasu
Level 22
God Stats
8W - 2L
1,592 SR
Queue Stats
81W - 61L
1,506 Elo+
Solo
Kukulkan
Kukulkan
Limejensen270
Kukulkan
Level 26
God Stats
30W - 17L
1,536 SR
Queue Stats
128W - 105L
1,441 Elo+
Solo
Izanami
Izanami
levi__wl
Izanami
Level 26
God Stats
28W - 33L
1,516 SR
Queue Stats
148W - 187L
1,335 Elo+
Solo
Team Averages
Level 26
1,542 SR
1,421 Elo+

VS

Team Averages
Level 18
1,550 SR
1,343 Elo+
Odin
Odin
AVM-KKO
Odin
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
44W - 40L
1,269 Elo+
Solo
Izanami
Izanami
Kotslayer
Izanami
Level 21
God Stats
9W - 8L
1,500 SR
Queue Stats
16W - 15L
1,263 Elo+
Solo
Amaterasu
Amaterasu
Mydda_0G
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 258L
1,500 Elo+
Solo
Fenrir
Fenrir
Pe319dro
Fenrir
Level 14
God Stats
10W - 11L
1,483 SR
Queue Stats
14W - 20L
1,223 Elo+
Solo
Agni
Agni
TseK PanDoRa
Agni
Level 17
God Stats
0W - 1L
1,769 SR
Queue Stats
2W - 3L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 6
12,081
575
9,240
13,993
6,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
4 / 0 / 4
11,185
533
4,567
11,273
11,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
16
3 / 1 / 10
10,591
504
4,773
13,637
14,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Limejensen270
Kukulkan
19
14 / 3 / 6
13,042
621
22,204
12,321
6,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
levi__wl
Izanami
16
3 / 3 / 7
10,713
510
11,306
12,699
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AVM-KKO
Odin
15
3 / 3 / 2
9,465
451
8,788
15,465
12,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Kotslayer
Izanami
9
1 / 2 / 0
7,198
343
2,960
6,467
1,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Mydda_0G
Amaterasu
13
2 / 5 / 1
8,801
419
4,085
13,121
5,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Pe319dro
Fenrir
14
2 / 8 / 2
9,061
431
8,321
18,758
7,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 11 / 3
8,360
398
5,463
15,139
4,115
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
29
Kills
9
9
Deaths
29
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Odin
AVM-KKO
Odin
3
3
2
1.33
W
5
2
6
4
W
4
0
4
6
W
Amaterasu
3
1
10
8
L
Izanami
Kotslayer
Izanami
1
2
0
0.5
W
Kukulkan
Limejensen270
Kukulkan
14
3
6
5.67
L
Amaterasu
Mydda_0G
Amaterasu
2
5
1
0.5
L
Fenrir
Pe319dro
Fenrir
2
8
2
0.38
L
1
11
3
0.23
W
Izanami
levi__wl
Izanami
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,090
Damage
29,617
63,923
Taken
68,950
43,230
Mitigated
31,581
20,082
Healing
10,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
AVM-KKO
Odin
8,788
1,660
0
1,487
15,465
12,132
231
5,894
9,444
0
40,648
W
9,240
3,600
0
6,118
13,993
6,393
639
193
13,725
0
87,701
W
4,567
942
21
1,708
11,273
11,465
1,855
523
10,675
79
56,966
W
Amaterasu
4,773
1,821
0
3,305
13,637
14,287
561
1,406
12,156
0
35,169
L
Izanami
Kotslayer
Izanami
2,960
1,690
99
2,218
6,467
1,398
0
395
5,997
0
27,967
W
Kukulkan
Limejensen270
Kukulkan
22,204
2,769
0
3,167
12,321
6,156
2,169
2,054
10,217
91,774
0
L
Amaterasu
Mydda_0G
Amaterasu
4,085
1,277
0
2,879
13,121
5,994
0
3,116
9,709
0
31,399
L
Fenrir
Pe319dro
Fenrir
8,321
2,099
0
2,610
18,758
7,942
0
6,583
11,973
0
32,943
L
5,463
432
0
1,351
15,139
4,115
0
6,295
8,792
35,847
0
W
Izanami
levi__wl
Izanami
11,306
6,920
0
5,763
12,699
4,929
4,808
1,287
11,297
0
70,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,612
Gold Earned
42,885
573
Minions Killed
285
0
Camps Cleared
0
1,993,048
Distance Traveled
1,597,095
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,465
451
72
3
0
360,621
0
W
Da Ji
12,081
575
130
6
0
413,291
3
W
Guan Yu
11,185
533
109
5
0
395,951
0
W
Amaterasu
10,591
504
52
2
0
431,118
3
L
Izanami
7,198
343
50
2
0
160,501
2
W
Kukulkan
13,042
621
153
7
0
382,199
1
L
Amaterasu
8,801
419
63
3
0
395,334
3
L
Fenrir
9,061
431
51
2
0
364,904
5
L
Agni
8,360
398
49
2
0
315,735
1
W
Izanami
10,713
510
129
6
0
370,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role