Player Matchup

Zeus
Zeus
DeadWake_22
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,420 Elo+
Party 2
Vulcan
Vulcan
STUDD_gunner
Vulcan
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 49L
1,443 Elo+
Party 3
Erlang Shen
Erlang Shen
STUDD_killer
Erlang Shen
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 18L
1,546 Elo+
Party 3
Camazotz
Camazotz
STUDD_ramsity
Camazotz
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 58L
1,556 Elo+
Party 3
Ra
Ra
SnOwY_MiGhT
Ra
Level 97
God Stats
11W - 14L
1,311 SR
Queue Stats
197W - 180L
1,458 Elo+
Party 2
Team Averages
Level 62
1,462 SR
1,485 Elo+

VS

Team Averages
Level 78
1,590 SR
1,621 Elo+
Nemesis
Nemesis
GuyIncognito93
Nemesis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 45L
1,535 Elo+
Party 1
Thoth
Thoth
LookOutForMyUlt
Thoth
Level 109
God Stats
45W - 28L
1,618 SR
Queue Stats
377W - 306L
1,575 Elo+
Party 1
Guan Yu
Guan Yu
Streets97
Guan Yu
Level 103
God Stats
3W - 3L
1,722 SR
Queue Stats
141W - 109L
1,735 Elo+
Solo
Merlin
Merlin
Zurqyy
Merlin
Level 49
God Stats
15W - 18L
1,647 SR
Queue Stats
428W - 338L
1,602 Elo+
Party 1
Jormungandr
Jormungandr
blazeislit
Jormungandr
Level 111
God Stats
7W - 1L
1,460 SR
Queue Stats
99W - 73L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 3
8,711
871
3,623
10,830
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
16
2 / 8 / 4
10,168
1,017
11,505
16,066
4,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
STUDD_killer
Erlang Shen
15
1 / 10 / 5
9,544
954
6,943
19,247
8,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
STUDD_ramsity
Camazotz
16
5 / 10 / 5
10,747
1,075
16,749
24,880
6,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
3 / 6 / 4
11,193
1,119
10,266
17,623
5,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

89

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 5 / 15
12,428
1,243
17,798
14,263
6,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
11 / 1 / 17
13,177
1,318
28,373
9,163
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Streets97
Guan Yu
18
7 / 1 / 20
11,467
1,147
13,700
13,299
5,717
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Zurqyy
Merlin
18
5 / 3 / 17
11,164
1,116
15,589
6,607
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
blazeislit
Jormungandr
18
5 / 1 / 22
11,314
1,131
10,291
12,532
11,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
133
11
Kills
42
42
Deaths
11
21
Assists
91
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
14
5
15
4.3
W
11
1
17
19.5
L
Vulcan
2
8
4
0.5
L
Erlang Shen
STUDD_killer
Erlang Shen
1
10
5
0.35
L
Camazotz
STUDD_ramsity
Camazotz
5
10
5
0.75
L
3
6
4
0.83
W
Guan Yu
Streets97
Guan Yu
7
1
20
17
W
Merlin
Zurqyy
Merlin
5
3
17
4.5
W
Jormungandr
blazeislit
Jormungandr
5
1
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,086
Damage
85,751
88,646
Taken
55,864
26,785
Mitigated
28,818
10,647
Healing
9,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,623
1,110
0
73
10,830
2,276
0
4,669
5,815
14,114
0
W
17,798
9,223
0
1,048
14,263
6,280
0
7,080
7,183
0
24,436
W
28,373
903
0
1,626
9,163
2,842
0
4,460
4,703
46,485
0
L
Vulcan
11,505
4,842
0
631
16,066
4,137
0
10,863
4,658
33,015
0
L
Erlang Shen
STUDD_killer
Erlang Shen
6,943
2,494
0
425
19,247
8,267
0
9,755
9,089
220
16,700
L
Camazotz
STUDD_ramsity
Camazotz
16,749
5,992
0
5,482
24,880
6,788
0
15,604
8,388
0
22,057
L
10,266
859
1,470
2,566
17,623
5,317
0
10,656
6,443
43,627
0
W
Guan Yu
Streets97
Guan Yu
13,700
3,342
2,462
3,440
13,299
5,717
0
6,267
7,032
0
26,679
W
Merlin
Zurqyy
Merlin
15,589
1,767
0
0
6,607
2,196
0
1,870
4,737
33,576
0
W
Jormungandr
blazeislit
Jormungandr
10,291
1,799
0
939
12,532
11,783
0
5,937
6,595
24,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,363
Gold Earned
59,550
165
Minions Killed
166
8
Camps Cleared
6
951,991
Distance Traveled
1,079,935
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,711
871
11
1
0
135,457
0
W
Nemesis
12,428
1,243
15
2
1
221,820
0
W
Thoth
13,177
1,318
45
5
1
221,260
0
L
Vulcan
10,168
1,017
50
5
1
199,397
0
L
Erlang Shen
9,544
954
18
2
3
200,441
1
L
Camazotz
10,747
1,075
9
1
1
218,796
1
L
Ra
11,193
1,119
77
8
3
197,900
0
W
Guan Yu
11,467
1,147
27
3
1
245,024
2
W
Merlin
11,164
1,116
49
5
2
188,906
0
W
Jormungandr
11,314
1,131
30
3
1
202,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role