Player Matchup

Awilix
Awilix
Baby HayZeus
Awilix
Level 42
God Stats
2W - 1L
1,663 SR
Queue Stats
32W - 36L
1,468 Elo+
Solo
Cernunnos
Cernunnos
G0ngz
Cernunnos
Level 125
God Stats
6W - 4L
1,500 SR
Queue Stats
254W - 230L
1,663 Elo+
Party 2
King Arthur
King Arthur
Indigoinsect432
King Arthur
Level 59
God Stats
18W - 14L
1,435 SR
Queue Stats
200W - 217L
1,425 Elo+
Solo
Chang'e
Chang'e
KitsuneNogtisun
Chang'e
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,500 Elo+
Solo
Vulcan
Vulcan
Princess Gig516
Vulcan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,682 Elo+
Party 2
Team Averages
Level 63
1,520 SR
1,548 Elo+

VS

Team Averages
Level 109
1,485 SR
1,450 Elo+
Chaac
Chaac
Decoda1911
Chaac
Level 59
God Stats
58W - 55L
1,586 SR
Queue Stats
102W - 98L
1,465 Elo+
Party 3
Ra
Ra
Kaizoku213
Ra
Level 86
God Stats
5W - 14L
1,288 SR
Queue Stats
75W - 85L
1,460 Elo+
Party 1
Tyr
Tyr
MrPON3
Tyr
Level 145
God Stats
7W - 2L
1,500 SR
Queue Stats
225W - 221L
1,542 Elo+
Party 3
Hachiman
Hachiman
Regal Behemoth
Hachiman
Level 125
God Stats
0W - 1L
1,272 SR
Queue Stats
20W - 13L
1,176 Elo+
Solo
Athena
Athena
Yasuke95
Athena
Level 129
God Stats
42W - 37L
1,778 SR
Queue Stats
354W - 323L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
6 / 3 / 4
10,038
590
8,100
11,477
4,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
G0ngz
Cernunnos
15
4 / 2 / 1
9,464
557
9,671
13,569
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Indigoinsect432
King Arthur
16
3 / 3 / 3
9,809
577
10,711
12,776
8,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 1 / 4
7,819
460
8,074
8,724
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
5 / 0 / 2
10,804
636
12,018
3,559
1,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
3 / 5 / 1
8,437
496
5,819
15,881
11,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 5 / 2
7,262
427
2,168
8,842
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
MrPON3
Tyr
15
2 / 3 / 0
8,952
527
5,507
15,457
10,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
12
0 / 4 / 1
7,179
422
4,341
8,787
2,421
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Yasuke95
Athena
14
4 / 3 / 3
8,753
515
7,159
14,435
6,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
20
Kills
9
9
Deaths
20
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
6
3
4
2.67
L
Chaac
3
5
1
0.7
W
Cernunnos
G0ngz
Cernunnos
4
2
1
2.25
W
King Arthur
Indigoinsect432
King Arthur
3
3
3
1.5
L
0
5
2
0.2
W
2
1
4
4
L
Tyr
MrPON3
Tyr
2
3
0
0.67
W
5
0
2
6
L
Hachiman
0
4
1
0.13
L
Athena
Yasuke95
Athena
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,574
Damage
24,994
50,105
Taken
63,402
23,119
Mitigated
33,711
17,614
Healing
17,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
8,100
3,129
0
210
11,477
4,161
0
2,230
9,157
0
79,821
L
Chaac
5,819
928
0
4,285
15,881
11,064
793
3,388
12,239
0
28,979
W
Cernunnos
G0ngz
Cernunnos
9,671
5,243
0
7,649
13,569
4,930
2,536
1,832
11,729
0
64,867
W
King Arthur
Indigoinsect432
King Arthur
10,711
3,505
0
2,321
12,776
8,156
598
2,844
9,869
0
59,930
L
2,168
161
233
1,401
8,842
3,269
634
4,532
4,214
28,837
0
W
8,074
840
2,154
3,895
8,724
4,270
739
1,725
6,939
27,022
0
L
Tyr
MrPON3
Tyr
5,507
706
0
6,145
15,457
10,354
0
4,895
10,520
0
52,711
W
12,018
3,027
0
1,385
3,559
1,602
769
427
3,084
74,370
0
L
Hachiman
4,341
1,282
0
1,876
8,787
2,421
138
2,758
5,773
0
42,268
L
Athena
Yasuke95
Athena
7,159
2,010
0
3,968
14,435
6,603
0
3,727
10,564
42,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,934
Gold Earned
40,583
526
Minions Killed
432
0
Camps Cleared
0
1,686,271
Distance Traveled
1,616,884
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,038
590
112
7
0
351,593
4
L
Chaac
8,437
496
59
3
0
329,587
0
W
Cernunnos
9,464
557
112
7
0
263,078
0
W
King Arthur
9,809
577
118
7
0
365,265
1
L
Ra
7,262
427
72
4
0
298,107
3
W
Chang'e
7,819
460
38
2
0
326,366
5
L
Tyr
8,952
527
134
8
0
332,402
4
W
Vulcan
10,804
636
146
9
0
379,969
4
L
Hachiman
7,179
422
82
5
0
292,097
2
L
Athena
8,753
515
85
5
0
364,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role