Player Matchup

Ra
Ra
Pheejie
Ra
Level 120
God Stats
5W - 3L
1,317 SR
Queue Stats
34W - 23L
1,620 Elo+
Party 2
Cerberus
Cerberus
ownkillman500
Cerberus
Level 126
God Stats
2W - 0L
1,258 SR
Queue Stats
31W - 21L
1,620 Elo+
Party 2
Skadi
Skadi
young-kight
Skadi
Level 95
God Stats
24W - 20L
1,602 SR
Queue Stats
136W - 161L
1,511 Elo+
Party 2
Team Averages
Level 114
1,392 SR
1,583 Elo+

VS

Team Averages
Level 112
1,515 SR
1,477 Elo+
Sun Wukong
Sun Wukong
BioticTimelord
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 75L
1,439 Elo+
Party 1
Medusa
Medusa
FeralWolves
Medusa
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 17L
1,551 Elo+
Party 1
Eset
Eset
The Sea Wench69
Eset
Level 123
God Stats
1W - 3L
1,544 SR
Queue Stats
52W - 66L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 7
9,020
820
8,766
5,057
2,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
ownkillman500
Cerberus
11
2 / 1 / 9
8,454
769
8,090
8,671
4,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 3 / 6
8,025
730
6,210
6,390
2,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BioticTimelord
Sun Wukong
9
0 / 4 / 2
6,767
615
4,836
10,819
6,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
9
1 / 6 / 1
6,814
619
4,568
9,044
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 4 / 1
7,224
657
5,629
7,884
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
4
4
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BioticTimelord
Sun Wukong
0
4
2
0.25
L
Medusa
1
6
1
0.25
W
7
0
7
10.5
L
3
4
1
0.88
W
Cerberus
ownkillman500
Cerberus
2
1
9
6.5
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,066
Damage
15,033
20,118
Taken
27,747
9,240
Mitigated
11,692
5,988
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BioticTimelord
Sun Wukong
4,836
1,282
419
2,130
10,819
6,723
0
5,867
4,952
0
21,218
L
Medusa
4,568
1,318
604
1,414
9,044
2,521
0
5,908
3,136
0
22,028
W
8,766
668
1,154
2,319
5,057
2,127
394
1,418
3,639
44,914
0
L
5,629
297
273
1,595
7,884
2,448
0
5,101
2,783
24,424
0
W
Cerberus
ownkillman500
Cerberus
8,090
376
0
1,775
8,671
4,982
0
2,248
6,423
18,882
0
W
6,210
2,172
0
740
6,390
2,131
825
2,031
4,359
0
24,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,499
Gold Earned
20,805
135
Minions Killed
110
0
Camps Cleared
0
585,245
Distance Traveled
555,963
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,767
615
30
3
0
194,938
1
L
Medusa
6,814
619
39
4
0
183,758
2
W
Ra
9,020
820
75
7
0
208,375
5
L
Eset
7,224
657
41
4
0
177,267
3
W
Cerberus
8,454
769
32
3
0
203,686
3
W
Skadi
8,025
730
28
3
0
173,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role