Player Matchup

Rama
Rama
BeGoneThhhoot
Rama
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,272 Elo+
Party 2
Odin
Odin
Cypphex
Odin
Level 60
God Stats
1W - 2L
1,493 SR
Queue Stats
10W - 12L
1,418 Elo+
Party 2
Amaterasu
Amaterasu
IDucklingI
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,346 Elo+
Party 2
Anubis
Anubis
IcePuckDuck
Anubis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,407 Elo+
Party 2
Nemesis
Nemesis
bustacapNyrDome
Nemesis
Level 23
God Stats
2W - 1L
1,788 SR
Queue Stats
4W - 7L
1,407 Elo+
Party 2
Team Averages
Level 34
1,556 SR
1,370 Elo+

VS

Team Averages
Level 36
1,460 SR
1,734 Elo+
Baron Samedi
Baron Samedi
Kovski67
Baron Samedi
Level 42
God Stats
14W - 8L
1,704 SR
Queue Stats
142W - 75L
1,767 Elo+
Party 1
Ra
Ra
RGAccentuate
Ra
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 30L
1,785 Elo+
Party 1
Arachne
Arachne
TurkleTurk
Arachne
Level 51
God Stats
2W - 2L
1,509 SR
Queue Stats
526W - 244L
1,840 Elo+
Party 1
Osiris
Osiris
crack532
Osiris
Level 32
God Stats
3W - 10L
1,049 SR
Queue Stats
138W - 187L
1,402 Elo+
Solo
Cupid
Cupid
paulwannabe
Cupid
Level 41
God Stats
2W - 1L
1,540 SR
Queue Stats
245W - 116L
1,874 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
6,298
525
4,134
6,413
1,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
Cypphex
Odin
9
0 / 4 / 3
5,434
453
3,156
5,700
3,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
IDucklingI
Amaterasu
11
2 / 3 / 1
6,296
525
3,309
8,695
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
9
1 / 7 / 0
6,001
500
5,455
9,577
4,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 6 / 0
5,974
498
4,592
10,269
3,961
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kovski67
Baron Samedi
10
4 / 1 / 9
6,772
564
4,593
5,558
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 0 / 7
6,691
558
4,694
6,449
1,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TurkleTurk
Arachne
13
7 / 0 / 8
7,800
650
7,146
8,321
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
crack532
Osiris
11
3 / 4 / 1
6,857
571
3,913
6,220
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
6 / 3 / 4
6,703
559
4,502
5,752
1,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
8
Kills
22
24
Deaths
8
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Odin
Cypphex
Odin
0
4
3
0.38
L
Amaterasu
IDucklingI
Amaterasu
2
3
1
0.83
L
Anubis
1
7
0
0.14
W
Baron Samedi
Kovski67
Baron Samedi
4
1
9
8.5
W
2
0
7
5.5
W
Arachne
TurkleTurk
Arachne
7
0
8
11
L
2
6
0
0.33
W
Osiris
crack532
Osiris
3
4
1
0.88
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,646
Damage
24,848
40,654
Taken
32,300
18,061
Mitigated
13,044
7,065
Healing
14,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,134
2,826
0
1,394
6,413
1,886
1,110
893
5,520
0
34,808
L
Odin
Cypphex
Odin
3,156
555
0
200
5,700
3,139
316
1,953
3,747
0
15,472
L
Amaterasu
IDucklingI
Amaterasu
3,309
1,016
0
2,470
8,695
4,395
320
882
7,813
0
20,135
L
Anubis
5,455
465
0
2,063
9,577
4,680
611
4,502
5,075
29,682
0
W
Baron Samedi
Kovski67
Baron Samedi
4,593
561
850
2,771
5,558
2,629
0
1,520
3,988
14,497
0
W
4,694
0
373
2,902
6,449
1,795
0
2,194
4,180
42,918
0
W
Arachne
TurkleTurk
Arachne
7,146
5,233
0
5,503
8,321
2,984
92
666
7,655
0
41,961
L
4,592
2,496
0
938
10,269
3,961
0
1,057
9,212
0
33,532
W
Osiris
crack532
Osiris
3,913
1,691
0
90
6,220
4,246
0
0
6,220
0
25,179
W
4,502
2,074
98
1,517
5,752
1,390
0
1,075
4,602
0
26,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,003
Gold Earned
34,823
272
Minions Killed
305
0
Camps Cleared
0
1,133,660
Distance Traveled
1,241,774
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,298
525
70
6
0
230,487
3
L
Odin
5,434
453
35
3
0
245,567
0
L
Amaterasu
6,296
525
50
4
0
240,870
1
L
Anubis
6,001
500
54
5
0
198,492
0
W
Baron Samedi
6,772
564
21
2
0
227,216
1
W
Ra
6,691
558
80
7
0
273,137
2
W
Arachne
7,800
650
96
8
0
284,621
1
L
Nemesis
5,974
498
63
5
0
218,244
2
W
Osiris
6,857
571
55
5
0
246,686
0
W
Cupid
6,703
559
53
4
0
210,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role