Player Matchup

Aphrodite
Aphrodite
ButterflyMercy
Aphrodite
Level 83
God Stats
161W - 113L
1,606 SR
Queue Stats
161W - 115L
1,583 Elo+
Party 1
Olorun
Olorun
fumiz
Olorun
Level 153
God Stats
14W - 14L
1,550 SR
Queue Stats
669W - 565L
1,600 Elo+
Party 1
Set
Set
hakeemer
Set
Level 29
God Stats
1W - 1L
1,703 SR
Queue Stats
135W - 87L
1,630 Elo+
Party 1
Medusa
Medusa
kill joy again
Medusa
Level 68
God Stats
16W - 13L
1,500 SR
Queue Stats
332W - 296L
1,549 Elo+
Party 1
Kuzenbo
Kuzenbo
that_dude_dee
Kuzenbo
Level 48
God Stats
14W - 10L
1,657 SR
Queue Stats
137W - 133L
1,489 Elo+
Solo
Team Averages
Level 76
1,603 SR
1,570 Elo+

VS

Team Averages
Level 94
1,458 SR
1,555 Elo+
Neith
Neith
PegMEHard
Neith
Level 24
God Stats
21W - 16L
1,444 SR
Queue Stats
103W - 99L
1,567 Elo+
Party 2
Artio
Artio
RyanQTNH
Artio
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 157L
1,554 Elo+
Party 3
Ra
Ra
Testsubject1993
Ra
Level 142
God Stats
4W - 2L
1,619 SR
Queue Stats
464W - 405L
1,604 Elo+
Party 2
Artemis
Artemis
Thefluffypanda69
Artemis
Level 48
God Stats
2W - 5L
1,500 SR
Queue Stats
189W - 187L
1,506 Elo+
Party 3
Raijin
Raijin
pizzapartypantz
Raijin
Level 108
God Stats
8W - 11L
1,225 SR
Queue Stats
322W - 316L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ButterflyMercy
Aphrodite
8
1 / 4 / 3
5,722
520
2,650
8,724
4,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
fumiz
Olorun
11
1 / 2 / 1
5,939
540
4,393
9,851
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 5
5,300
482
3,341
8,087
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
6 / 2 / 0
6,897
627
5,818
6,108
1,585
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
10
0 / 2 / 1
5,360
487
5,384
9,704
7,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
PegMEHard
Neith
11
2 / 1 / 4
7,107
646
5,046
4,770
1,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
RyanQTNH
Artio
11
5 / 5 / 8
7,210
655
5,093
10,371
6,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 0 / 7
6,911
628
5,768
6,254
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 4
5,736
521
2,379
6,589
1,750
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 0 / 4
6,953
632
8,905
4,440
2,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
14
14
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ButterflyMercy
Aphrodite
1
4
3
0.63
W
Neith
PegMEHard
Neith
2
1
4
4
W
Artio
RyanQTNH
Artio
5
5
8
1.8
W
1
0
7
4.5
W
1
2
4
1.5
L
Olorun
fumiz
Olorun
1
2
1
0.75
L
0
4
5
0.63
L
6
2
0
3
W
5
0
4
7
L
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,586
Damage
27,191
42,474
Taken
32,424
19,089
Mitigated
13,710
21,588
Healing
14,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ButterflyMercy
Aphrodite
2,650
349
2,100
4,115
8,724
4,638
0
5,023
3,561
15,097
0
W
Neith
PegMEHard
Neith
5,046
2,266
0
1,171
4,770
1,286
315
344
4,426
0
37,445
W
Artio
RyanQTNH
Artio
5,093
804
685
3,383
10,371
6,622
84
2,847
7,524
12,779
0
W
5,768
703
646
4,550
6,254
2,023
506
4,372
1,482
46,979
0
W
2,379
978
0
2,330
6,589
1,750
208
1,312
5,252
0
24,484
L
Olorun
fumiz
Olorun
4,393
1,805
710
5,344
9,851
3,100
212
5,036
4,504
45,203
0
L
3,341
1,270
0
2,624
8,087
2,231
0
2,928
5,058
0
22,588
L
5,818
3,035
0
2,569
6,108
1,585
0
1,182
4,926
0
40,856
W
8,905
882
0
1,241
4,440
2,029
0
3,077
1,313
39,745
0
L
Kuzenbo
5,384
1,169
0
4,126
9,704
7,535
0
4,708
4,659
27,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,218
Gold Earned
33,917
264
Minions Killed
327
0
Camps Cleared
0
1,020,663
Distance Traveled
1,074,978
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,722
520
19
2
0
197,183
2
W
Neith
7,107
646
82
7
0
209,135
3
W
Artio
7,210
655
9
1
0
215,949
1
W
Ra
6,911
628
103
9
0
217,454
3
W
Artemis
5,736
521
53
5
0
209,707
3
L
Olorun
5,939
540
86
8
0
195,435
0
L
Set
5,300
482
49
4
0
220,377
3
L
Medusa
6,897
627
65
6
0
205,332
1
W
Raijin
6,953
632
80
7
0
222,733
1
L
Kuzenbo
5,360
487
45
4
0
202,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role