Player Matchup

Mulan
Mulan
KaseyDilla
Mulan
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 98L
1,562 Elo+
Party 2
Izanami
Izanami
Schoony189
Izanami
Level 26
God Stats
7W - 1L
1,605 SR
Queue Stats
20W - 16L
1,458 Elo+
Party 2
Kuzenbo
Kuzenbo
Steviki
Kuzenbo
Level 28
God Stats
14W - 5L
1,814 SR
Queue Stats
44W - 22L
1,702 Elo+
Party 2
Merlin
Merlin
forgetthewin
Merlin
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 87L
1,518 Elo+
Party 2
Hercules
Hercules
hayd0sbruvv
Hercules
Level 41
God Stats
8W - 5L
1,682 SR
Queue Stats
145W - 183L
1,440 Elo+
Solo
Team Averages
Level 54
1,620 SR
1,536 Elo+

VS

Team Averages
Level 51
1,704 SR
1,479 Elo+
Scylla
Scylla
ConfusedCascade
Scylla
Level 23
God Stats
5W - 3L
1,870 SR
Queue Stats
25W - 35L
1,431 Elo+
Party 1
Heimdallr
Heimdallr
Itss Diddy
Heimdallr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,448 Elo+
Party 3
Sun Wukong
Sun Wukong
Stevey671
Sun Wukong
Level 69
God Stats
8W - 6L
1,637 SR
Queue Stats
422W - 417L
1,512 Elo+
Party 1
Jormungandr
Jormungandr
falconfanatic12
Jormungandr
Level 28
God Stats
3W - 1L
1,845 SR
Queue Stats
225W - 218L
1,489 Elo+
Party 3
Tsukuyomi
Tsukuyomi
richey671
Tsukuyomi
Level 74
God Stats
36W - 15L
1,665 SR
Queue Stats
720W - 620L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
19 / 9 / 8
14,861
619
27,352
25,720
21,573
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Schoony189
Izanami
18
5 / 8 / 8
11,994
500
10,420
14,704
6,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Steviki
Kuzenbo
18
5 / 5 / 18
11,760
490
14,485
22,851
28,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
20
5 / 4 / 13
12,674
528
19,383
14,994
6,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
hayd0sbruvv
Hercules
19
2 / 4 / 5
11,655
486
5,318
14,906
16,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 10 / 8
11,458
477
11,082
17,458
7,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Itss Diddy
Heimdallr
16
1 / 5 / 11
10,553
440
12,565
16,609
7,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Stevey671
Sun Wukong
18
5 / 6 / 3
11,820
493
12,929
21,045
17,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Jormungandr
falconfanatic12
Jormungandr
15
3 / 7 / 4
9,857
411
7,560
20,440
16,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
richey671
Tsukuyomi
20
15 / 8 / 9
14,058
586
24,497
26,450
11,242
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
65
36
Kills
30
30
Deaths
36
52
Assists
35
Player
Kills
Deaths
Assists
KDA
L
6
10
8
1
L
Heimdallr
Itss Diddy
Heimdallr
1
5
11
1.3
W
Mulan
19
9
8
2.56
W
Izanami
Schoony189
Izanami
5
8
8
1.13
L
Sun Wukong
Stevey671
Sun Wukong
5
6
3
1.08
W
Kuzenbo
Steviki
Kuzenbo
5
5
18
2.8
L
Jormungandr
falconfanatic12
Jormungandr
3
7
4
0.71
W
Merlin
5
4
13
2.88
W
Hercules
hayd0sbruvv
Hercules
2
4
5
1.13
L
Tsukuyomi
richey671
Tsukuyomi
15
8
9
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,958
Damage
68,633
93,175
Taken
102,002
78,535
Mitigated
59,566
21,472
Healing
17,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,082
2,030
243
1,092
17,458
7,062
224
8,139
8,855
39,906
0
L
Heimdallr
Itss Diddy
Heimdallr
12,565
5,411
0
1,368
16,609
7,688
1,037
5,425
11,056
0
52,152
W
Mulan
27,352
5,122
0
6,556
25,720
21,573
463
4,334
21,021
0
86,213
W
Izanami
Schoony189
Izanami
10,420
5,010
0
1,230
14,704
6,412
3,609
1,339
13,365
0
87,352
L
Sun Wukong
Stevey671
Sun Wukong
12,929
1,995
0
1,998
21,045
17,244
302
4,200
16,619
0
74,144
W
Kuzenbo
Steviki
Kuzenbo
14,485
4,240
1,583
5,777
22,851
28,260
298
7,888
14,808
46,359
0
L
Jormungandr
falconfanatic12
Jormungandr
7,560
2,147
319
2,050
20,440
16,330
17
8,636
11,612
44,789
0
W
Merlin
19,383
1,125
0
3,011
14,994
6,063
142
2,324
12,440
80,371
0
W
Hercules
hayd0sbruvv
Hercules
5,318
731
0
3,315
14,906
16,227
176
2,302
12,579
14,562
47,142
L
Tsukuyomi
richey671
Tsukuyomi
24,497
5,216
0
10,248
26,450
11,242
123
7,621
18,456
0
107,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,944
Gold Earned
57,746
592
Minions Killed
496
0
Camps Cleared
0
2,180,096
Distance Traveled
2,035,003
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,458
477
76
3
0
372,991
7
L
Heimdallr
10,553
440
82
3
0
451,800
4
W
Mulan
14,861
619
112
5
0
461,865
0
W
Izanami
11,994
500
156
7
0
375,864
2
L
Sun Wukong
11,820
493
142
6
0
380,180
5
W
Kuzenbo
11,760
490
49
2
0
435,523
12
L
Jormungandr
9,857
411
60
3
0
413,814
0
W
Merlin
12,674
528
149
6
0
436,031
1
W
Hercules
11,655
486
126
5
0
470,813
4
L
Tsukuyomi
14,058
586
136
6
0
416,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role