Player Matchup

Achilles
Achilles
Arvesik
Achilles
Level 8
God Stats
2W - 4L
1,381 SR
Queue Stats
8W - 12L
1,328 Elo+
Party 2
Odin
Odin
BobBro
Odin
Level 18
God Stats
7W - 8L
1,413 SR
Queue Stats
29W - 32L
1,460 Elo+
Party 2
Chernobog
Chernobog
MFGHOST
Chernobog
Level 28
God Stats
8W - 4L
1,473 SR
Queue Stats
93W - 94L
1,366 Elo+
Solo
Khepri
Khepri
Pokurwecko
Khepri
Level 14
God Stats
13W - 5L
1,636 SR
Queue Stats
20W - 18L
1,506 Elo+
Party 2
Izanami
Izanami
szczupal
Izanami
Level 15
God Stats
1W - 4L
1,139 SR
Queue Stats
24W - 24L
1,488 Elo+
Party 2
Team Averages
Level 17
1,408 SR
1,429 Elo+

VS

Team Averages
Level 17
1,449 SR
1,469 Elo+
Apollo
Apollo
DinSSKİ
Apollo
Level 18
God Stats
25W - 34L
1,215 SR
Queue Stats
470W - 429L
1,440 Elo+
Party 1
Erlang Shen
Erlang Shen
OG黄老邪
Erlang Shen
Level 28
God Stats
8W - 7L
1,597 SR
Queue Stats
118W - 129L
1,489 Elo+
Solo
Olorun
Olorun
baiyueguang
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,437 Elo+
Solo
Ymir
Ymir
mrooteiin
Ymir
Level 7
God Stats
13W - 15L
1,432 SR
Queue Stats
163W - 154L
1,428 Elo+
Party 1
Thanatos
Thanatos
thorthebrave12
Thanatos
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 26L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arvesik
Achilles
13
0 / 0 / 0
7,141
549
6,004
6,549
7,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
BobBro
Odin
13
7 / 1 / 2
7,532
579
6,524
9,495
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
MFGHOST
Chernobog
11
1 / 1 / 7
6,731
518
5,002
6,305
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Pokurwecko
Khepri
10
0 / 1 / 7
6,611
509
2,846
4,551
2,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
szczupal
Izanami
11
4 / 1 / 3
6,950
535
5,224
5,198
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DinSSKİ
Apollo
11
1 / 2 / 1
6,068
467
3,141
6,333
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
OG黄老邪
Erlang Shen
12
0 / 0 / 0
6,262
482
3,641
8,012
5,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
9
1 / 6 / 1
5,194
400
3,711
7,984
2,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
8
1 / 1 / 2
5,670
436
2,008
4,732
3,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
11
1 / 3 / 1
6,036
464
5,400
11,828
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
4
4
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
Arvesik
Achilles
0
0
0
0
W
Odin
BobBro
Odin
7
1
2
8
L
Apollo
DinSSKİ
Apollo
1
2
1
0.75
W
Chernobog
MFGHOST
Chernobog
1
1
7
4.5
L
Erlang Shen
OG黄老邪
Erlang Shen
0
0
0
0
W
Khepri
Pokurwecko
Khepri
0
1
7
3.5
L
Olorun
1
6
1
0.25
L
Ymir
1
1
2
2
W
Izanami
szczupal
Izanami
4
1
3
5.5
L
Thanatos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,600
Damage
17,901
32,098
Taken
38,889
17,217
Mitigated
16,739
13,350
Healing
14,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Arvesik
Achilles
6,004
2,180
0
2,727
6,549
7,395
282
0
6,549
0
35,479
W
Odin
BobBro
Odin
6,524
2,623
0
3,555
9,495
3,410
1,327
1,268
8,227
0
35,887
L
Apollo
DinSSKİ
Apollo
3,141
1,862
0
1,456
6,333
1,582
0
733
5,600
0
37,897
W
Chernobog
MFGHOST
Chernobog
5,002
2,817
246
2,778
6,305
1,955
1,610
2,442
3,863
0
29,432
L
Erlang Shen
OG黄老邪
Erlang Shen
3,641
1,490
0
2,190
8,012
5,898
0
0
7,489
0
30,584
W
Khepri
Pokurwecko
Khepri
2,846
243
0
1,609
4,551
2,824
503
1,225
3,326
10,010
0
L
Olorun
3,711
2,115
162
1,063
7,984
2,499
96
718
7,266
17,038
0
L
Ymir
2,008
728
0
604
4,732
3,004
0
1,047
3,685
10,586
0
W
Izanami
szczupal
Izanami
5,224
4,080
0
2,435
5,198
1,633
2,100
784
4,414
0
46,399
L
Thanatos
5,400
1,382
0
9,093
11,828
3,756
0
348
11,455
0
32,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,965
Gold Earned
29,230
314
Minions Killed
248
0
Camps Cleared
0
1,119,249
Distance Traveled
1,127,252
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,141
549
66
5
0
219,062
4
W
Odin
7,532
579
71
5
0
257,594
0
L
Apollo
6,068
467
81
6
0
217,892
3
W
Chernobog
6,731
518
56
4
0
200,121
1
L
Erlang Shen
6,262
482
74
6
0
231,353
2
W
Khepri
6,611
509
17
1
0
239,133
4
L
Olorun
5,194
400
13
1
0
196,908
0
L
Ymir
5,670
436
18
1
0
240,305
4
W
Izanami
6,950
535
104
8
0
203,339
1
L
Thanatos
6,036
464
62
5
0
240,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role