Player Matchup
Arachne
Gold IV
Level 127
God Stats
22W - 19L
1,547 SR
Queue Stats
141W - 168L
1,407
MMR
Team Averages
Gold IV
Average Tier
Level 127
1,547 SR
1,407
MMR
VS
Team Averages
Bronze III
Average Tier
Level 116
1,356 SR
1,242
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mitch3cShine
Arachne
13
2 / 1 / 0
7,376
922
4,558
5,932
3,078
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
OLD Stone Cutting Sword
+50
Physical Power
+7%
Movement Speed
PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kaeson
Erlang Shen
9
1 / 2 / 0
5,828
729
2,536
7,986
5,930
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,828
729
25
3
0
98,022
1
W
7,376
922
71
9
0
141,409
1