Player Matchup

Ymir
Ymir
CogitoergoDoleo
Ymir
Level 27
God Stats
1W - 0L
1,713 SR
Queue Stats
3W - 1L
1,267 Elo+
Party 1
Thor
Thor
Fearless Hawk i
Thor
Level 27
God Stats
1W - 0L
1,238 SR
Queue Stats
3W - 3L
1,112 Elo+
Party 1
Bakasura
Bakasura
Larzxige
Bakasura
Level 18
God Stats
5W - 1L
1,335 SR
Queue Stats
31W - 25L
1,880 Elo+
Solo
Agni
Agni
MasterJediRevan
Agni
Level 27
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 1L
1,267 Elo+
Party 1
Apollo
Apollo
TheMarkOfLux
Apollo
Level 29
God Stats
16W - 11L
1,649 SR
Queue Stats
115W - 104L
1,495 Elo+
Solo
Team Averages
Level 26
1,530 SR
1,405 Elo+

VS

Team Averages
Level 26
1,628 SR
1,429 Elo+
Jormungandr
Jormungandr
DarKxNativex21
Jormungandr
Level 18
God Stats
0W - 1L
1,490 SR
Queue Stats
3W - 7L
1,553 Elo+
Party 2
Thor
Thor
ElCheifKeif
Thor
Level 27
God Stats
2W - 2L
1,704 SR
Queue Stats
215W - 250L
1,403 Elo+
Solo
Chiron
Chiron
Killer_Budz_G84
Chiron
Level 29
God Stats
15W - 20L
1,539 SR
Queue Stats
102W - 139L
1,340 Elo+
Solo
Chang'e
Chang'e
KrisIsHidden
Chang'e
Level 26
God Stats
42W - 31L
1,807 SR
Queue Stats
122W - 122L
1,443 Elo+
Solo
Loki
Loki
RogueSpartan115
Loki
Level 29
God Stats
14W - 7L
1,599 SR
Queue Stats
45W - 54L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 9
10,012
334
5,635
23,025
22,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
1 / 7 / 13
13,042
435
11,591
19,614
8,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Larzxige
Bakasura
20
32 / 6 / 4
19,338
645
45,943
28,834
17,417
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 7 / 10
11,102
370
7,181
16,644
5,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
20
2 / 6 / 11
13,110
437
13,350
23,459
9,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarKxNativex21
Jormungandr
18
0 / 6 / 16
11,375
379
9,170
14,330
14,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 8 / 10
12,067
402
9,323
22,178
9,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
17 / 7 / 8
16,567
552
25,994
29,686
13,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
KrisIsHidden
Chang'e
17
4 / 8 / 15
13,061
435
14,865
24,870
23,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 8 / 5
14,288
476
20,045
23,185
10,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
87
36
Kills
33
34
Deaths
37
47
Assists
54
Player
Kills
Deaths
Assists
KDA
W
1
8
9
0.69
L
Jormungandr
DarKxNativex21
Jormungandr
0
6
16
1.33
L
1
8
10
0.75
W
1
7
13
1.07
L
17
7
8
3
L
Chang'e
KrisIsHidden
Chang'e
4
8
15
1.44
W
Bakasura
Larzxige
Bakasura
32
6
4
5.67
W
0
7
10
0.71
L
11
8
5
1.69
W
Apollo
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,700
Damage
79,397
111,576
Taken
114,249
63,170
Mitigated
72,115
20,370
Healing
34,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,635
522
0
832
23,025
22,712
97
4,842
18,058
16,798
0
L
Jormungandr
DarKxNativex21
Jormungandr
9,170
1,650
0
758
14,330
14,554
30
2,397
10,042
43,489
0
L
9,323
2,666
0
5,592
22,178
9,845
306
2,520
18,627
0
73,123
W
11,591
2,970
0
2,674
19,614
8,291
3,007
5,068
14,496
0
79,639
L
25,994
11,268
1,167
9,485
29,686
13,890
2,993
2,401
26,098
0
127,738
L
Chang'e
KrisIsHidden
Chang'e
14,865
1,609
8,129
9,078
24,870
23,730
1,262
1,848
20,188
41,847
0
W
Bakasura
Larzxige
Bakasura
45,943
30,677
0
10,110
28,834
17,417
1,889
5,737
22,922
0
118,236
W
7,181
559
0
0
16,644
5,748
2,218
2,643
13,601
38,320
0
L
20,045
6,088
0
618
23,185
10,096
79
2,802
19,298
0
83,300
W
Apollo
13,350
8,222
0
6,754
23,459
9,002
1,391
5,021
18,338
0
108,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,604
Gold Earned
67,358
536
Minions Killed
503
0
Camps Cleared
0
2,540,487
Distance Traveled
2,505,500
6
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,012
334
16
1
0
493,025
3
L
Jormungandr
11,375
379
58
2
0
549,559
7
L
Thor
12,067
402
128
4
0
441,076
3
W
Thor
13,042
435
125
4
0
516,196
1
L
Chiron
16,567
552
171
6
0
446,543
0
L
Chang'e
13,061
435
53
2
0
532,751
15
W
Bakasura
19,338
645
174
6
0
532,352
1
W
Agni
11,102
370
64
2
0
505,829
0
L
Loki
14,288
476
93
3
0
535,571
4
W
Apollo
13,110
437
157
5
0
493,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role