Player Matchup

Nemesis
Nemesis
Gold III
CriticalContour
Nemesis
Gold III
Level 156
God Stats
4W - 1L
1,790 SR
Queue Stats
98W - 86L
1,699 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
MrPnutButtaCups
Sun Wukong
Gold V
Level 157
God Stats
22W - 22L
1,617 SR
Queue Stats
125W - 126L
1,516 MMR
Party 1
Medusa
Medusa
Gold I
R3tr0T0mat0
Medusa
Gold I
Level 100
God Stats
6W - 17L
1,388 SR
Queue Stats
510W - 508L
1,604 MMR
Solo
Scylla
Scylla
Gold I
SwizzyC23
Scylla
Gold I
Level 149
God Stats
9W - 9L
1,396 SR
Queue Stats
174W - 163L
1,699 MMR
Party 2
Cerberus
Cerberus
Gold II
Vicduh
Cerberus
Gold II
Level 160
God Stats
4W - 6L
1,780 SR
Queue Stats
248W - 247L
1,607 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,594 SR
1,625 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,562 SR
1,698 MMR
Sobek
Sobek
Silver II
AsmodeoFer
Sobek
Silver II
Level 127
God Stats
1W - 0L
1,602 SR
Queue Stats
21W - 14L
1,549 MMR
Party 3
Chang'e
Chang'e
Platinum IV
JOHN-ESTEBAN
Chang'e
Platinum IV
Level 124
God Stats
1W - 2L
1,286 SR
Queue Stats
307W - 303L
1,755 MMR
Solo
Hachiman
Hachiman
Platinum IV
Undulantt
Hachiman
Platinum IV
Level 125
God Stats
8W - 6L
1,682 SR
Queue Stats
246W - 224L
1,805 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
UrbanMicrobe555
Cu Chulainn
Gold IV
Level 144
God Stats
3W - 2L
1,742 SR
Queue Stats
18W - 8L
1,711 MMR
Party 3
Awilix
Awilix
Gold V
Аlpacа
Awilix
Gold V
Level 33
God Stats
47W - 22L
1,500 SR
Queue Stats
375W - 306L
1,672 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 6
13,540
484
15,202
29,678
15,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
MrPnutButtaCups
Sun Wukong
20
5 / 8 / 3
14,709
525
17,463
28,093
24,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
20
1 / 10 / 5
14,070
503
17,276
28,846
11,368
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
SwizzyC23
Scylla
20
11 / 5 / 4
15,885
567
32,334
16,833
6,959
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
Vicduh
Cerberus
17
1 / 10 / 9
11,074
396
10,631
30,165
29,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
SetAthenaGuan YuTiamatDanzaburou

VS

Bans
TsukuyomiApolloNu WaSkadiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
20
5 / 3 / 16
14,517
518
13,613
32,982
41,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chang'e
JOHN-ESTEBAN
Chang'e
20
11 / 5 / 9
16,504
589
27,599
25,674
10,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Undulantt
Hachiman
20
8 / 4 / 4
16,250
580
22,383
28,596
11,343
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
UrbanMicrobe555
Cu Chulainn
20
7 / 4 / 11
16,646
595
20,917
38,085
39,902
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
Аlpacа
Awilix
20
10 / 4 / 11
16,964
606
23,541
28,685
18,044
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
92
20
Kills
41
41
Deaths
20
27
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sobek
5
3
16
4.33
L
2
8
6
0.63
W
Chang'e
JOHN-ESTEBAN
Chang'e
11
5
9
3.1
L
Sun Wukong
MrPnutButtaCups
Sun Wukong
5
8
3
0.81
L
Medusa
1
10
5
0.35
L
Scylla
SwizzyC23
Scylla
11
5
4
2.6
W
Hachiman
Undulantt
Hachiman
8
4
4
2.5
W
Cu Chulainn
UrbanMicrobe555
Cu Chulainn
7
4
11
3.13
L
Cerberus
Vicduh
Cerberus
1
10
9
0.55
W
Awilix
Аlpacа
Awilix
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,906
Damage
108,053
133,615
Taken
154,022
87,588
Mitigated
121,725
21,414
Healing
62,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
13,613
1,182
0
10,481
32,982
41,481
1,368
13,150
19,832
57,882
0
L
15,202
6,441
0
2,622
29,678
15,831
0
6,486
22,521
0
123,331
W
Chang'e
JOHN-ESTEBAN
Chang'e
27,599
1,628
7,034
11,425
25,674
10,955
1,259
11,262
14,412
123,178
0
L
Sun Wukong
MrPnutButtaCups
Sun Wukong
17,463
3,812
0
6,937
28,093
24,362
0
7,717
19,385
0
90,934
L
Medusa
17,276
7,509
0
4,356
28,846
11,368
0
6,268
22,284
0
125,134
L
Scylla
SwizzyC23
Scylla
32,334
3,258
0
1,015
16,833
6,959
0
7,719
8,480
104,573
0
W
Hachiman
Undulantt
Hachiman
22,383
17,625
0
14,322
28,596
11,343
5,183
5,885
22,711
0
156,256
W
Cu Chulainn
UrbanMicrobe555
Cu Chulainn
20,917
3,615
0
13,125
38,085
39,902
1,312
8,348
29,737
13,981
93,295
L
Cerberus
Vicduh
Cerberus
10,631
888
0
6,484
30,165
29,068
406
14,905
14,355
46,392
0
W
Awilix
Аlpacа
Awilix
23,541
10,961
0
5,675
28,685
18,044
187
6,530
22,155
0
146,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,278
Gold Earned
80,881
770
Minions Killed
814
0
Camps Cleared
0
2,549,797
Distance Traveled
2,686,021
32
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,517
518
83
3
0
544,127
3
L
Nemesis
13,540
484
162
6
0
556,147
12
W
Chang'e
16,504
589
180
6
0
538,116
5
L
Sun Wukong
14,709
525
175
6
0
536,671
3
L
Medusa
14,070
503
179
6
0
455,108
0
L
Scylla
15,885
567
151
5
0
533,997
9
W
Hachiman
16,250
580
201
7
0
436,939
5
W
Cu Chulainn
16,646
595
174
6
0
538,688
0
L
Cerberus
11,074
396
103
4
0
467,874
8
W
Awilix
16,964
606
176
6
0
628,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role