Player Matchup

Loki
Loki
BANANAiDED
Loki
Level 29
God Stats
28W - 15L
1,674 SR
Queue Stats
191W - 180L
1,549 Elo+
Party 1
Hel
Hel
FemKun
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
ZAGREEUuSS
Bacchus
Level 20
God Stats
4W - 2L
1,489 SR
Queue Stats
44W - 40L
1,501 Elo+
Solo
Mulan
Mulan
elnicotrue
Mulan
Level 24
God Stats
13W - 9L
1,271 SR
Queue Stats
162W - 206L
1,201 Elo+
Party 1
Olorun
Olorun
无敌小龙虾
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,508 Elo+
Solo
Team Averages
Level 21
1,487 SR
1,452 Elo+

VS

Team Averages
Level 19
1,437 SR
1,434 Elo+
Ares
Ares
Cowboyinblood
Ares
Level 26
God Stats
9W - 3L
1,212 SR
Queue Stats
148W - 125L
1,307 Elo+
Solo
Ra
Ra
K1MiM4R0
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,351 Elo+
Solo
Chernobog
Chernobog
ZawiszaX
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 56L
1,311 Elo+
Solo
King Arthur
King Arthur
frenix98
King Arthur
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 50L
1,634 Elo+
Solo
Da Ji
Da Ji
wolterthetamer
Da Ji
Level 7
God Stats
2W - 2L
1,475 SR
Queue Stats
10W - 8L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 12 / 2
11,542
525
20,269
20,968
7,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
FemKun
Hel
1
0 / 1 / 0
5,741
261
0
519
50
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
ZAGREEUuSS
Bacchus
15
8 / 6 / 3
10,236
465
15,935
16,093
18,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
16
2 / 9 / 8
10,238
465
10,744
21,076
17,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 10 / 2
9,090
413
5,157
16,210
6,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 8
11,290
513
9,735
16,088
14,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
6 / 8 / 13
10,535
479
8,342
11,801
4,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
ZawiszaX
Chernobog
14
0 / 5 / 11
9,605
437
3,391
9,659
3,336
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
frenix98
King Arthur
19
12 / 4 / 13
12,683
577
22,697
25,768
25,841
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
11 / 3 / 8
12,365
562
15,840
16,028
9,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
91
25
Kills
38
38
Deaths
25
15
Assists
53
Player
Kills
Deaths
Assists
KDA
L
12
12
2
1.08
W
9
5
8
2.6
L
Hel
FemKun
Hel
0
1
0
0
W
6
8
13
1.56
L
Bacchus
ZAGREEUuSS
Bacchus
8
6
3
1.58
W
Chernobog
ZawiszaX
Chernobog
0
5
11
1.1
L
Mulan
2
9
8
0.67
W
King Arthur
frenix98
King Arthur
12
4
13
4.63
W
11
3
8
5
L
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,105
Damage
60,005
74,866
Taken
79,344
51,290
Mitigated
58,108
9,488
Healing
17,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,269
7,630
0
2,927
20,968
7,904
0
4,724
16,066
0
57,902
W
9,735
430
0
1,616
16,088
14,540
303
4,684
11,329
41,556
0
L
Hel
FemKun
Hel
0
0
0
0
519
50
23
153
366
927
0
W
8,342
1,529
1,083
1,651
11,801
4,769
129
4,713
7,063
30,188
0
L
Bacchus
ZAGREEUuSS
Bacchus
15,935
1,563
0
1,200
16,093
18,594
0
3,771
12,143
32,683
0
W
Chernobog
ZawiszaX
Chernobog
3,391
2,228
0
2,350
9,659
3,336
580
5,375
4,259
0
35,911
L
Mulan
10,744
2,587
0
2,030
21,076
17,857
404
3,094
17,726
195
48,160
W
King Arthur
frenix98
King Arthur
22,697
2,341
0
5,059
25,768
25,841
252
4,313
21,136
0
71,402
W
15,840
4,780
0
5,260
16,028
9,622
420
2,202
13,676
0
87,502
L
5,157
1,441
456
2,875
16,210
6,885
31
5,676
10,144
41,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,847
Gold Earned
56,478
293
Minions Killed
417
0
Camps Cleared
0
1,413,040
Distance Traveled
1,822,539
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,542
525
78
4
0
343,329
4
W
Ares
11,290
513
49
2
0
342,224
6
L
Hel
5,741
261
2
0
0
26,573
0
W
Ra
10,535
479
65
3
0
374,915
0
L
Bacchus
10,236
465
40
2
0
375,376
7
W
Chernobog
9,605
437
66
3
0
288,138
2
L
Mulan
10,238
465
96
4
0
329,009
0
W
King Arthur
12,683
577
118
5
0
407,895
3
W
Da Ji
12,365
562
119
5
0
409,367
1
L
Olorun
9,090
413
77
4
0
338,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role