Player Matchup

Geb
Geb
Douglet
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
KuulPods
Agni
Level 63
God Stats
1W - 1L
1,337 SR
Queue Stats
13W - 15L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
Lazrin
Baron Samedi
Level 139
God Stats
27W - 28L
1,592 SR
Queue Stats
138W - 147L
1,402 Elo+
Solo
Neith
Neith
kikoualoe
Neith
Level 126
God Stats
3W - 5L
1,827 SR
Queue Stats
53W - 43L
1,532 Elo+
Party 2
Ne Zha
Ne Zha
xBonesbrigade
Ne Zha
Level 124
God Stats
1W - 3L
1,585 SR
Queue Stats
56W - 62L
1,466 Elo+
Party 2
Team Averages
Level 116
1,568 SR
1,474 Elo+

VS

Team Averages
Level 116
1,522 SR
1,549 Elo+
Kuzenbo
Kuzenbo
Beastbear53
Kuzenbo
Level 126
God Stats
6W - 4L
1,591 SR
Queue Stats
184W - 174L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
SMOOTHCR1M1N8L
Nu Wa
Level 160
God Stats
55W - 41L
1,543 SR
Queue Stats
316W - 376L
1,397 Elo+
Solo
Skadi
Skadi
TacoInspector54
Skadi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 74L
1,686 Elo+
Party 1
Erlang Shen
Erlang Shen
Taylor Is Buns
Erlang Shen
Level 83
God Stats
1W - 0L
1,463 SR
Queue Stats
21W - 18L
1,549 Elo+
Party 1
Zhong Kui
Zhong Kui
mfkinmarin
Zhong Kui
Level 106
God Stats
5W - 2L
1,511 SR
Queue Stats
77W - 77L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
1 / 1 / 9
10,188
728
7,060
18,390
14,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
16
1 / 7 / 8
9,498
678
9,642
11,175
3,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Lazrin
Baron Samedi
16
3 / 6 / 6
9,761
697
8,377
13,775
6,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
kikoualoe
Neith
18
7 / 3 / 5
11,207
801
16,511
13,450
5,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 9 / 4
10,720
766
8,321
19,314
6,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Beastbear53
Kuzenbo
17
4 / 4 / 12
10,870
776
11,099
15,967
20,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
3 / 1 / 13
11,224
802
16,421
5,316
2,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 5 / 9
12,310
879
6,913
10,865
4,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Taylor Is Buns
Erlang Shen
17
3 / 5 / 10
10,400
743
9,623
17,543
13,780
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
mfkinmarin
Zhong Kui
20
13 / 2 / 9
13,864
990
23,229
16,108
12,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
79
17
Kills
26
26
Deaths
17
32
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Beastbear53
Kuzenbo
4
4
12
2.5
L
Geb
1
1
9
5.5
L
Agni
1
7
8
0.71
L
Baron Samedi
Lazrin
Baron Samedi
3
6
6
1
W
3
1
13
9.5
W
3
5
9
1.5
W
Erlang Shen
Taylor Is Buns
Erlang Shen
3
5
10
1.6
L
Neith
kikoualoe
Neith
7
3
5
3.17
W
Zhong Kui
mfkinmarin
Zhong Kui
13
2
9
8.75
L
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,911
Damage
67,285
76,104
Taken
65,799
36,559
Mitigated
53,504
17,080
Healing
13,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Beastbear53
Kuzenbo
11,099
2,896
0
981
15,967
20,855
0
5,712
9,992
20,086
0
L
Geb
7,060
387
0
2,423
18,390
14,090
1
13,057
4,837
23,832
0
L
Agni
9,642
476
0
1,011
11,175
3,744
100
7,842
2,973
36,250
0
L
Baron Samedi
Lazrin
Baron Samedi
8,377
318
1,349
2,611
13,775
6,435
0
8,700
4,743
31,643
0
W
16,421
6,741
0
210
5,316
2,106
1,797
1,035
4,281
54,447
0
W
6,913
2,424
0
308
10,865
4,191
1,782
3,731
7,035
0
35,055
W
Erlang Shen
Taylor Is Buns
Erlang Shen
9,623
4,061
662
1,977
17,543
13,780
308
6,452
10,941
0
30,303
L
Neith
kikoualoe
Neith
16,511
9,012
0
4,308
13,450
5,725
115
6,869
6,255
0
51,395
W
Zhong Kui
mfkinmarin
Zhong Kui
23,229
1,255
1,264
7,998
16,108
12,572
1,479
8,227
7,659
47,892
0
L
8,321
2,143
0
5,378
19,314
6,565
0
12,505
6,474
0
42,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,374
Gold Earned
58,668
307
Minions Killed
332
5
Camps Cleared
9
1,230,601
Distance Traveled
1,293,675
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,870
776
11
1
1
263,552
5
L
Geb
10,188
728
23
2
0
279,614
2
L
Agni
9,498
678
61
4
1
224,579
0
L
Baron Samedi
9,761
697
55
4
0
234,540
10
W
Nu Wa
11,224
802
98
7
3
254,765
4
W
Skadi
12,310
879
85
6
0
233,198
1
W
Erlang Shen
10,400
743
45
3
5
265,463
2
L
Neith
11,207
801
104
7
1
249,197
1
W
Zhong Kui
13,864
990
93
7
0
276,697
2
L
Ne Zha
10,720
766
64
5
3
242,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role