Player Matchup

Baron Samedi
Baron Samedi
BakougouH3R0
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,279 Elo+
Solo
Cerberus
Cerberus
Bring_BackPluto
Cerberus
Level 6
God Stats
12W - 6L
1,730 SR
Queue Stats
183W - 185L
1,278 Elo+
Solo
Loki
Loki
DeviantNose118
Loki
Level 17
God Stats
1W - 2L
1,166 SR
Queue Stats
3W - 4L
1,315 Elo+
Party 2
Neith
Neith
DragonBornCG47
Neith
Level 18
God Stats
23W - 54L
1,350 SR
Queue Stats
25W - 63L
1,204 Elo+
Party 2
Artemis
Artemis
HaywireCap19745
Artemis
Level 16
God Stats
9W - 11L
1,426 SR
Queue Stats
36W - 67L
1,250 Elo+
Party 2
Team Averages
Level 13
1,434 SR
1,265 Elo+

VS

Team Averages
Level 15
1,443 SR
1,367 Elo+
Rama
Rama
FahttestFuhk
Rama
Level 26
God Stats
4W - 3L
1,566 SR
Queue Stats
71W - 68L
1,422 Elo+
Party 1
Ra
Ra
Ja-poopy
Ra
Level 15
God Stats
67W - 59L
1,465 SR
Queue Stats
77W - 75L
1,316 Elo+
Solo
Bellona
Bellona
King Blackdog
Bellona
Level 18
God Stats
9W - 25L
1,448 SR
Queue Stats
22W - 48L
1,279 Elo+
Party 1
Ymir
Ymir
Mister_ygk
Ymir
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Susano
Susano
chollo-roto
Susano
Level 15
God Stats
2W - 1L
1,238 SR
Queue Stats
23W - 33L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BakougouH3R0
Baron Samedi
5
0 / 4 / 1
5,876
294
583
3,154
803
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
17
5 / 4 / 4
10,271
514
7,342
15,868
12,416
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
10 / 7 / 5
11,364
568
16,278
15,571
5,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
1 / 11 / 3
8,248
412
2,732
13,276
4,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 10 / 3
9,152
458
7,862
13,419
4,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 3 / 3
13,742
687
18,422
10,418
4,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 7 / 6
11,540
577
4,660
10,961
6,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
16
3 / 2 / 1
11,182
559
4,138
13,463
10,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 3 / 5
11,543
577
4,546
19,027
16,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
17
6 / 4 / 5
11,831
592
7,103
12,272
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
18
Kills
34
36
Deaths
19
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BakougouH3R0
Baron Samedi
0
4
1
0.13
L
Cerberus
5
4
4
1.75
L
10
7
5
1.79
L
1
11
3
0.23
W
18
3
3
6.5
L
2
10
3
0.35
W
3
7
6
0.86
W
Bellona
3
2
1
1.75
W
4
3
5
2.17
W
Susano
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,797
Damage
38,869
61,288
Taken
66,141
27,680
Mitigated
43,199
9,333
Healing
14,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BakougouH3R0
Baron Samedi
583
197
0
0
3,154
803
274
0
3,154
4,826
0
L
Cerberus
7,342
486
0
7,324
15,868
12,416
0
1,363
14,505
76,931
0
L
16,278
5,600
0
1,176
15,571
5,548
0
3,712
11,859
0
46,899
L
2,732
1,571
0
833
13,276
4,281
722
1,443
11,833
0
40,855
W
18,422
12,168
0
3,808
10,418
4,239
8,206
964
9,454
0
105,735
L
7,862
3,861
0
0
13,419
4,632
0
2,688
10,731
126
40,067
W
4,660
427
1,671
1,925
10,961
6,752
4,006
1,087
9,874
45,683
0
W
Bellona
4,138
2,057
0
1,846
13,463
10,783
1,907
2,549
10,914
0
53,816
W
4,546
1,364
0
986
19,027
16,372
1,959
2,733
16,294
34,253
0
W
Susano
7,103
2,000
0
4,274
12,272
5,053
817
718
11,554
0
62,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,911
Gold Earned
59,838
416
Minions Killed
522
0
Camps Cleared
0
1,355,769
Distance Traveled
1,743,265
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,876
294
9
0
0
91,502
0
L
Cerberus
10,271
514
209
10
0
344,436
1
L
Loki
11,364
568
52
3
0
398,070
0
L
Neith
8,248
412
79
4
0
289,878
0
W
Rama
13,742
687
165
8
0
316,884
3
L
Artemis
9,152
458
67
3
0
231,883
0
W
Ra
11,540
577
100
5
0
319,515
0
W
Bellona
11,182
559
101
5
0
392,733
0
W
Ymir
11,543
577
51
3
0
335,309
2
W
Susano
11,831
592
105
5
0
378,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role