Player Matchup

Ganesha
Ganesha
OmG-x-
Ganesha
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 8L
1,662 Elo+
Party 1
Chernobog
Chernobog
PrimalSpeer
Chernobog
Level 78
God Stats
2W - 2L
1,269 SR
Queue Stats
230W - 284L
1,500 Elo+
Party 1
He Bo
He Bo
RompusRuffler
He Bo
Level 107
God Stats
5W - 2L
1,929 SR
Queue Stats
238W - 226L
1,532 Elo+
Party 3
Guan Yu
Guan Yu
Towmad
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
ckstuntman
Nu Wa
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,440 Elo+
Party 3
Team Averages
Level 65
1,540 SR
1,527 Elo+

VS

Team Averages
Level 35
1,338 SR
1,210 Elo+
Chang'e
Chang'e
Bunnybuttrocket
Chang'e
Level 27
God Stats
7W - 17L
1,272 SR
Queue Stats
44W - 98L
1,224 Elo+
Party 2
Athena
Athena
LadyWuh
Athena
Level 26
God Stats
41W - 100L
1,270 SR
Queue Stats
76W - 201L
1,165 Elo+
Party 2
Persephone
Persephone
Samusfreak01
Persephone
Level 41
God Stats
21W - 43L
1,328 SR
Queue Stats
106W - 202L
1,192 Elo+
Party 2
Pele
Pele
crybby1217
Pele
Level 65
God Stats
4W - 15L
1,318 SR
Queue Stats
385W - 514L
1,299 Elo+
Party 2
Izanami
Izanami
dirgeofdefeat
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
OmG-x-
Ganesha
14
0 / 4 / 22
10,163
535
8,750
16,681
9,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
PrimalSpeer
Chernobog
19
18 / 3 / 9
12,544
660
18,002
12,682
4,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
17 / 3 / 3
13,369
704
12,809
14,216
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Towmad
Guan Yu
14
1 / 7 / 9
8,737
460
3,509
13,031
9,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
15
2 / 4 / 13
9,596
505
10,611
10,194
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 3
9,703
511
9,583
13,739
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
LadyWuh
Athena
6
0 / 5 / 0
6,228
328
116
8,845
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Samusfreak01
Persephone
14
3 / 7 / 6
9,498
500
9,006
11,202
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
11 / 9 / 4
10,723
564
16,312
16,883
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
12
1 / 12 / 6
8,451
445
7,203
16,284
4,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
40
38
Kills
21
21
Deaths
39
56
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
L
Athena
LadyWuh
Athena
0
5
0
0
W
Ganesha
OmG-x-
Ganesha
0
4
22
2.75
W
Chernobog
PrimalSpeer
Chernobog
18
3
9
7.5
W
17
3
3
6.17
L
Persephone
Samusfreak01
Persephone
3
7
6
0.86
W
Guan Yu
Towmad
Guan Yu
1
7
9
0.79
W
Nu Wa
2
4
13
2.13
L
11
9
4
1.44
L
Izanami
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,681
Damage
42,220
66,804
Taken
66,953
31,178
Mitigated
21,664
21,898
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,583
1,664
700
2,831
13,739
4,356
1,438
5,660
7,863
45,751
0
L
Athena
LadyWuh
Athena
116
0
0
1,569
8,845
3,231
0
2,521
6,198
11,078
0
W
Ganesha
OmG-x-
Ganesha
8,750
407
1,578
3,876
16,681
9,571
413
2,321
14,010
31,778
0
W
Chernobog
PrimalSpeer
Chernobog
18,002
11,172
390
4,771
12,682
4,526
8,505
4,065
8,407
0
83,450
W
12,809
1,455
0
6,055
14,216
5,212
1,091
4,106
9,746
83,731
0
L
Persephone
Samusfreak01
Persephone
9,006
221
0
900
11,202
4,211
144
7,913
3,005
42,967
0
W
Guan Yu
Towmad
Guan Yu
3,509
709
1,383
1,649
13,031
9,046
252
3,369
9,356
0
32,035
W
Nu Wa
10,611
1,253
0
2,196
10,194
2,823
1,229
3,270
6,580
48,256
0
L
16,312
2,936
0
2,610
16,883
4,993
0
7,976
8,538
0
63,719
L
Izanami
7,203
3,713
0
233
16,284
4,873
936
7,093
8,927
0
28,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,409
Gold Earned
44,603
438
Minions Killed
327
0
Camps Cleared
0
1,795,111
Distance Traveled
1,485,638
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,703
511
90
5
0
303,607
0
L
Athena
6,228
328
18
1
0
201,897
0
W
Ganesha
10,163
535
10
1
0
350,484
1
W
Chernobog
12,544
660
143
8
0
335,378
2
W
He Bo
13,369
704
134
7
0
368,013
1
L
Persephone
9,498
500
70
4
0
319,581
5
W
Guan Yu
8,737
460
56
3
0
376,956
0
W
Nu Wa
9,596
505
95
5
0
364,280
7
L
Pele
10,723
564
85
4
0
340,978
0
L
Izanami
8,451
445
64
3
0
319,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role