Player Matchup

Erlang Shen
Erlang Shen
LoLmaster54300
Erlang Shen
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Venodez
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
hEePo99
Merlin
Level 23
God Stats
8W - 11L
1,598 SR
Queue Stats
26W - 16L
1,569 Elo+
Solo
Cerberus
Cerberus
xxxKRISPYxxx
Cerberus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 94L
1,236 Elo+
Solo
Ne Zha
Ne Zha
年少丶冰
Ne Zha
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,520 SR
1,461 Elo+

VS

Team Averages
Level 21
1,502 SR
1,409 Elo+
Sol
Sol
Gapitano
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 82L
1,384 Elo+
Solo
Apollo
Apollo
LambaSan
Apollo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
NetRun
Anubis
Level 16
God Stats
4W - 6L
1,521 SR
Queue Stats
31W - 34L
1,481 Elo+
Solo
Yemoja
Yemoja
Rinchaa
Yemoja
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 55L
1,439 Elo+
Solo
Danzaburou
Danzaburou
toffu1
Danzaburou
Level 13
God Stats
1W - 7L
1,491 SR
Queue Stats
7W - 15L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LoLmaster54300
Erlang Shen
17
3 / 9 / 3
11,848
439
7,760
22,082
13,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Venodez
Artemis
18
2 / 10 / 19
13,374
495
19,832
15,819
7,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
hEePo99
Merlin
20
15 / 1 / 5
18,468
684
25,735
11,839
5,394
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cerberus
xxxKRISPYxxx
Cerberus
18
1 / 6 / 9
13,399
496
7,906
22,469
20,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ne Zha
20
18 / 8 / 10
17,106
634
30,234
29,345
14,775
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 3
15,038
557
15,057
23,963
10,532
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
LambaSan
Apollo
19
12 / 12 / 6
13,696
507
18,379
25,392
9,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
NetRun
Anubis
13
3 / 4 / 2
10,636
394
5,229
10,171
4,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Rinchaa
Yemoja
18
2 / 4 / 16
12,863
476
7,467
23,613
19,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
toffu1
Danzaburou
19
8 / 13 / 11
13,015
482
16,972
26,229
10,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
71
39
Kills
33
34
Deaths
39
46
Assists
38
Player
Kills
Deaths
Assists
KDA
L
8
6
3
1.58
L
Apollo
LambaSan
Apollo
12
12
6
1.25
W
Erlang Shen
LoLmaster54300
Erlang Shen
3
9
3
0.5
L
Anubis
NetRun
Anubis
3
4
2
1
L
Yemoja
Rinchaa
Yemoja
2
4
16
2.5
W
Artemis
Venodez
Artemis
2
10
19
1.15
W
Merlin
hEePo99
Merlin
15
1
5
17.5
L
Danzaburou
toffu1
Danzaburou
8
13
11
1.04
W
Cerberus
xxxKRISPYxxx
Cerberus
1
6
9
0.92
W
Ne Zha
18
8
10
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,467
Damage
63,104
101,554
Taken
109,368
62,510
Mitigated
55,133
17,561
Healing
26,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,057
5,323
0
9,698
23,963
10,532
640
5,666
18,151
127,209
10,590
L
Apollo
LambaSan
Apollo
18,379
9,235
0
3,442
25,392
9,299
1,777
6,448
18,631
0
56,891
W
Erlang Shen
LoLmaster54300
Erlang Shen
7,760
3,383
0
3,145
22,082
13,996
1,663
6,091
15,991
0
72,217
L
Anubis
NetRun
Anubis
5,229
332
0
3,587
10,171
4,617
0
5,230
4,625
43,258
0
L
Yemoja
Rinchaa
Yemoja
7,467
1,120
5,445
2,767
23,613
19,837
170
10,237
13,186
27,774
0
W
Artemis
Venodez
Artemis
19,832
11,077
0
0
15,819
7,576
475
2,534
13,285
0
64,037
W
Merlin
hEePo99
Merlin
25,735
2,545
0
1,165
11,839
5,394
6,207
4,759
7,080
137,590
0
L
Danzaburou
toffu1
Danzaburou
16,972
10,060
0
1,923
26,229
10,848
1,315
5,172
20,638
0
66,319
W
Cerberus
xxxKRISPYxxx
Cerberus
7,906
576
0
3,454
22,469
20,769
180
6,785
15,684
73,479
0
W
Ne Zha
30,234
17,033
0
9,797
29,345
14,775
2,833
6,993
22,352
0
131,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,195
Gold Earned
65,248
681
Minions Killed
535
0
Camps Cleared
0
2,285,181
Distance Traveled
1,796,884
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
15,038
557
210
8
0
404,994
4
L
Apollo
13,696
507
81
3
0
343,326
6
W
Erlang Shen
11,848
439
76
3
0
471,250
3
L
Anubis
10,636
394
102
4
0
227,494
5
L
Yemoja
12,863
476
37
1
0
452,190
8
W
Artemis
13,374
495
100
4
0
384,547
0
W
Merlin
18,468
684
241
9
0
507,811
9
L
Danzaburou
13,015
482
105
4
0
368,880
4
W
Cerberus
13,399
496
120
4
0
428,826
4
W
Ne Zha
17,106
634
144
5
0
492,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role