Player Matchup

Cu Chulainn
Cu Chulainn
Arkadiy_PK
Cu Chulainn
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,225 Elo+
Solo
Agni
Agni
Im-60fps_L2_R2
Agni
Level 19
God Stats
3W - 4L
1,572 SR
Queue Stats
70W - 53L
1,506 Elo+
Solo
Heimdallr
Heimdallr
KAPTNBALU51
Heimdallr
Level 28
God Stats
10W - 7L
1,500 SR
Queue Stats
72W - 37L
1,501 Elo+
Solo
Neith
Neith
Robertjemieln128
Neith
Level 28
God Stats
21W - 27L
1,562 SR
Queue Stats
103W - 107L
1,519 Elo+
Solo
Ares
Ares
Thanos_elboss
Ares
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 40L
1,431 Elo+
Solo
Team Averages
Level 20
1,527 SR
1,437 Elo+

VS

Team Averages
Level 18
1,456 SR
1,450 Elo+
Olorun
Olorun
GeekGeo
Olorun
Level 29
God Stats
4W - 6L
1,775 SR
Queue Stats
149W - 178L
1,401 Elo+
Solo
Bellona
Bellona
Hurbosa
Bellona
Level 10
God Stats
2W - 18L
1,037 SR
Queue Stats
7W - 34L
1,048 Elo+
Solo
Ao Kuang
Ao Kuang
MartinMaralex
Ao Kuang
Level 19
God Stats
9W - 7L
1,468 SR
Queue Stats
49W - 67L
1,366 Elo+
Solo
Vulcan
Vulcan
q--H3LP--p
Vulcan
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
151W - 76L
1,623 Elo+
Solo
Chaac
Chaac
syventava-teippi
Chaac
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,815 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Arkadiy_PK
Cu Chulainn
14
1 / 7 / 0
9,431
410
7,243
25,270
12,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 11 / 3
8,103
352
5,470
15,499
4,523
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
KAPTNBALU51
Heimdallr
13
1 / 7 / 6
8,854
385
10,705
18,153
6,340
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 2 / 1
11,295
491
18,561
13,293
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 8 / 3
7,917
344
4,209
23,017
9,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GeekGeo
Olorun
17
3 / 2 / 7
11,607
505
10,231
8,105
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Hurbosa
Bellona
13
1 / 4 / 8
9,318
405
3,167
12,881
9,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
MartinMaralex
Ao Kuang
20
13 / 2 / 4
13,425
584
14,916
16,746
7,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
q--H3LP--p
Vulcan
20
17 / 1 / 5
15,338
667
36,954
12,212
6,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 14
11,502
500
8,744
23,339
29,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
11
Kills
35
35
Deaths
11
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Arkadiy_PK
Cu Chulainn
1
7
0
0.14
W
Olorun
GeekGeo
Olorun
3
2
7
3.25
W
Bellona
Hurbosa
Bellona
1
4
8
1.25
L
1
11
3
0.23
L
Heimdallr
KAPTNBALU51
Heimdallr
1
7
6
0.57
W
Ao Kuang
MartinMaralex
Ao Kuang
13
2
4
7.5
L
8
2
1
4.25
L
0
8
3
0.19
W
Vulcan
q--H3LP--p
Vulcan
17
1
5
19.5
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,188
Damage
74,012
95,232
Taken
73,283
37,068
Mitigated
57,455
15,615
Healing
25,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Arkadiy_PK
Cu Chulainn
7,243
1,214
0
3,070
25,270
12,284
392
19,839
5,191
8,275
49,060
W
Olorun
GeekGeo
Olorun
10,231
4,366
131
3,822
8,105
3,078
2,673
613
7,480
67,702
0
W
Bellona
Hurbosa
Bellona
3,167
1,500
0
128
12,881
9,685
820
2,961
9,814
0
13,036
L
5,470
565
0
1,541
15,499
4,523
0
10,643
4,856
29,340
0
L
Heimdallr
KAPTNBALU51
Heimdallr
10,705
5,374
0
5,241
18,153
6,340
0
9,104
9,049
0
56,883
W
Ao Kuang
MartinMaralex
Ao Kuang
14,916
3,184
0
9,065
16,746
7,943
0
1,829
14,823
101,791
0
L
18,561
9,927
0
4,762
13,293
4,727
1,161
7,460
5,833
0
80,406
L
4,209
757
0
1,001
23,017
9,194
634
14,815
8,202
23,111
0
W
Vulcan
q--H3LP--p
Vulcan
36,954
14,246
0
2,182
12,212
6,879
280
2,034
10,032
155,656
0
W
8,744
3,023
0
9,768
23,339
29,870
2,811
3,466
19,725
0
44,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,600
Gold Earned
61,190
389
Minions Killed
577
0
Camps Cleared
0
1,776,001
Distance Traveled
2,321,520
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,431
410
97
4
0
392,606
0
W
Olorun
11,607
505
112
5
0
422,128
1
W
Bellona
9,318
405
20
1
0
448,400
0
L
Agni
8,103
352
44
2
0
322,760
1
L
Heimdallr
8,854
385
77
3
0
407,104
1
W
Ao Kuang
13,425
584
138
6
0
519,570
1
L
Neith
11,295
491
143
6
0
261,090
0
L
Ares
7,917
344
28
1
0
392,441
0
W
Vulcan
15,338
667
245
11
0
481,614
4
W
Chaac
11,502
500
62
3
0
449,808
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role