Player Matchup

Izanami
Izanami
AJ_UNFLTRD
Izanami
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Merlin
Merlin
ItsCatMasterr
Merlin
Level 17
God Stats
2W - 3L
1,222 SR
Queue Stats
17W - 9L
1,651 Elo+
Solo
Arachne
Arachne
Misuyu
Arachne
Level 18
God Stats
2W - 2L
1,385 SR
Queue Stats
61W - 51L
1,363 Elo+
Solo
Jormungandr
Jormungandr
djmowcheepow
Jormungandr
Level 16
God Stats
10W - 8L
1,405 SR
Queue Stats
31W - 39L
1,326 Elo+
Party 2
Chernobog
Chernobog
djmowcow
Chernobog
Level 20
God Stats
6W - 3L
1,576 SR
Queue Stats
69W - 67L
1,373 Elo+
Party 2
Team Averages
Level 16
1,418 SR
1,443 Elo+

VS

Team Averages
Level 18
1,567 SR
1,378 Elo+
Ah Muzen Cab
Ah Muzen Cab
Butteroni
Ah Muzen Cab
Level 18
God Stats
2W - 4L
1,737 SR
Queue Stats
54W - 95L
1,306 Elo+
Party 1
Xbalanque
Xbalanque
SoftAnarchistTTV
Xbalanque
Level 17
God Stats
7W - 7L
1,549 SR
Queue Stats
114W - 157L
1,369 Elo+
Party 1
Discordia
Discordia
Thetokengayone
Discordia
Level 14
God Stats
5W - 5L
1,552 SR
Queue Stats
55W - 82L
1,353 Elo+
Party 1
Hel
Hel
a1saucee-2
Hel
Level 26
God Stats
3W - 4L
1,440 SR
Queue Stats
64W - 74L
1,438 Elo+
Solo
Thanatos
Thanatos
heelhooked
Thanatos
Level 17
God Stats
35W - 35L
1,558 SR
Queue Stats
38W - 46L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AJ_UNFLTRD
Izanami
20
7 / 8 / 15
14,710
981
20,268
18,033
7,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 5 / 20
15,426
1,028
23,280
17,177
7,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Misuyu
Arachne
20
11 / 5 / 17
16,223
1,082
17,864
23,691
11,322
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
djmowcheepow
Jormungandr
20
2 / 7 / 19
14,173
945
15,038
31,325
34,686
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
djmowcow
Chernobog
20
15 / 3 / 15
17,100
1,140
32,130
19,134
10,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

47

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Butteroni
Ah Muzen Cab
20
0 / 5 / 9
12,898
860
12,804
13,142
5,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
20
4 / 12 / 18
15,525
1,035
26,637
26,664
11,973
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Thetokengayone
Discordia
20
7 / 8 / 13
15,341
1,023
28,277
24,286
9,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 9 / 7
13,629
909
9,758
24,431
10,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
heelhooked
Thanatos
20
15 / 6 / 7
17,703
1,180
26,005
27,076
12,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
82
40
Kills
28
28
Deaths
40
86
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Izanami
AJ_UNFLTRD
Izanami
7
8
15
1.81
L
Ah Muzen Cab
Butteroni
Ah Muzen Cab
0
5
9
0.9
W
5
5
20
3
W
Arachne
Misuyu
Arachne
11
5
17
3.9
L
Xbalanque
4
12
18
1.08
L
Discordia
Thetokengayone
Discordia
7
8
13
1.69
L
2
9
7
0.61
W
Jormungandr
djmowcheepow
Jormungandr
2
7
19
1.64
W
Chernobog
djmowcow
Chernobog
15
3
15
7.5
L
Thanatos
heelhooked
Thanatos
15
6
7
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,580
Damage
103,481
109,360
Taken
115,599
71,034
Mitigated
51,191
7,956
Healing
30,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AJ_UNFLTRD
Izanami
20,268
17,451
0
0
18,033
7,452
0
6,710
11,323
0
52,251
L
Ah Muzen Cab
Butteroni
Ah Muzen Cab
12,804
7,109
0
1,002
13,142
5,823
0
3,505
9,637
0
35,033
W
23,280
2,266
0
0
17,177
7,334
0
8,572
8,478
51,736
0
W
Arachne
Misuyu
Arachne
17,864
11,971
0
2,895
23,691
11,322
0
8,683
15,008
0
27,476
L
Xbalanque
26,637
20,474
0
2,041
26,664
11,973
0
9,268
17,396
0
54,166
L
Discordia
Thetokengayone
Discordia
28,277
1,175
318
1,289
24,286
9,724
0
7,460
16,826
44,103
0
L
9,758
1,926
7,654
6,942
24,431
10,701
0
8,851
15,580
51,765
0
W
Jormungandr
djmowcheepow
Jormungandr
15,038
2,209
735
1,284
31,325
34,686
0
9,376
21,949
29,079
0
W
Chernobog
djmowcow
Chernobog
32,130
22,849
0
3,042
19,134
10,240
0
4,694
14,108
0
65,370
L
Thanatos
heelhooked
Thanatos
26,005
7,061
0
11,666
27,076
12,970
0
9,234
17,842
0
53,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,632
Gold Earned
75,096
313
Minions Killed
319
4
Camps Cleared
4
1,308,629
Distance Traveled
1,424,176
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,710
981
100
7
0
208,765
1
L
Ah Muzen Cab
12,898
860
43
3
3
309,727
0
W
Merlin
15,426
1,028
60
4
0
258,480
1
W
Arachne
16,223
1,082
33
2
0
291,633
1
L
Xbalanque
15,525
1,035
58
4
0
237,579
0
L
Discordia
15,341
1,023
29
2
0
294,458
0
L
Hel
13,629
909
110
7
1
240,957
0
W
Jormungandr
14,173
945
32
2
1
269,845
0
W
Chernobog
17,100
1,140
88
6
3
279,906
0
L
Thanatos
17,703
1,180
79
5
0
341,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role