Player Matchup

Sol
Sol
Itz_Cashboy
Sol
Level 129
God Stats
1W - 2L
1,387 SR
Queue Stats
42W - 37L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
X_PRICE_GAMING
Sylvanus
Level 86
God Stats
9W - 10L
1,560 SR
Queue Stats
136W - 136L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
fear_des_NUTTZ
Tsukuyomi
Level 106
God Stats
9W - 7L
1,525 SR
Queue Stats
22W - 24L
1,495 Elo+
Party 1
Team Averages
Level 107
1,490 SR
1,519 Elo+

VS

Team Averages
Level 32
1,648 SR
1,691 Elo+
Yemoja
Yemoja
Xx420stonerxX2
Yemoja
Level 14
God Stats
8W - 3L
1,449 SR
Queue Stats
9W - 3L
1,760 Elo+
Party 2
Fenrir
Fenrir
zL Majima
Fenrir
Level 26
God Stats
2W - 0L
1,689 SR
Queue Stats
2W - 1L
1,698 Elo+
Party 2
Baron Samedi
Baron Samedi
zL Yoshikage
Baron Samedi
Level 56
God Stats
8W - 0L
1,806 SR
Queue Stats
18W - 8L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 2
6,667
667
5,314
8,725
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
9
1 / 4 / 3
6,418
642
2,883
13,054
9,494
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
fear_des_NUTTZ
Tsukuyomi
10
2 / 4 / 3
7,442
744
8,324
7,652
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 9
6,295
630
3,390
6,877
3,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
zL Majima
Fenrir
12
8 / 1 / 5
8,249
825
9,226
8,572
6,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
zL Yoshikage
Baron Samedi
12
5 / 0 / 8
7,579
758
10,827
6,311
3,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
13
13
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Sylvanus
1
4
3
0.63
W
0
4
9
1.13
L
Tsukuyomi
fear_des_NUTTZ
Tsukuyomi
2
4
3
0.88
W
Fenrir
zL Majima
Fenrir
8
1
5
10.5
W
Baron Samedi
zL Yoshikage
Baron Samedi
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,521
Damage
23,443
29,431
Taken
21,760
16,039
Mitigated
12,452
8,546
Healing
7,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,314
766
0
1,718
8,725
2,834
440
3,731
4,844
27,433
0
L
Sylvanus
2,883
626
1,095
4,404
13,054
9,494
226
8,033
4,896
8,925
0
W
3,390
620
711
103
6,877
3,185
0
2,378
4,499
10,145
0
L
Tsukuyomi
fear_des_NUTTZ
Tsukuyomi
8,324
2,200
303
1,026
7,652
3,711
0
2,480
5,122
0
27,568
W
Fenrir
zL Majima
Fenrir
9,226
1,902
0
3,114
8,572
6,022
68
3,786
4,786
0
19,245
W
Baron Samedi
zL Yoshikage
Baron Samedi
10,827
1,638
874
2,899
6,311
3,245
156
2,045
4,266
34,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,527
Gold Earned
22,123
101
Minions Killed
88
0
Camps Cleared
0
461,244
Distance Traveled
537,007
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,667
667
46
5
0
144,450
2
L
Sylvanus
6,418
642
27
3
0
140,413
1
W
Yemoja
6,295
630
12
1
0
181,593
0
L
Tsukuyomi
7,442
744
28
3
0
176,381
0
W
Fenrir
8,249
825
23
2
0
181,549
2
W
Baron Samedi
7,579
758
53
5
0
173,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role