Player Matchup

Tiamat
Tiamat
Maestru Susano
Tiamat
Level 143
God Stats
13W - 8L
1,546 SR
Queue Stats
78W - 45L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
Panjigglet
Cthulhu
Level 25
God Stats
1W - 1L
1,586 SR
Queue Stats
5W - 3L
1,055 Elo+
Party 1
Ullr
Ullr
dNk Logic
Ullr
Level 106
God Stats
1W - 0L
1,345 SR
Queue Stats
7W - 3L
1,055 Elo+
Party 1
Team Averages
Level 91
1,492 SR
1,234 Elo+

VS

Team Averages
Level 22
1,522 SR
1,376 Elo+
Bastet
Bastet
Inochi_no_ukete
Bastet
Level 26
God Stats
12W - 17L
1,476 SR
Queue Stats
107W - 198L
1,251 Elo+
Solo
Sylvanus
Sylvanus
Oharris777
Sylvanus
Level 27
God Stats
30W - 25L
1,533 SR
Queue Stats
179W - 201L
1,480 Elo+
Solo
Kukulkan
Kukulkan
X-rona-x9
Kukulkan
Level 13
God Stats
0W - 1L
1,556 SR
Queue Stats
54W - 65L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 11
14,815
705
24,671
16,514
14,701
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Panjigglet
Cthulhu
15
0 / 1 / 18
12,165
579
9,162
14,046
14,470
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
18
11 / 2 / 10
14,614
696
12,854
14,580
5,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 12 / 0
11,570
551
8,885
16,680
5,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Oharris777
Sylvanus
15
0 / 3 / 3
12,314
586
5,443
20,124
17,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
X-rona-x9
Kukulkan
17
1 / 7 / 2
12,684
604
14,774
15,639
6,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
22
Kills
3
3
Deaths
22
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
12
0
0.17
W
11
0
11
16.5
L
Sylvanus
Oharris777
Sylvanus
0
3
3
0.5
W
Cthulhu
Panjigglet
Cthulhu
0
1
18
9
L
Kukulkan
X-rona-x9
Kukulkan
1
7
2
0.29
W
Ullr
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,687
Damage
29,102
45,140
Taken
52,443
34,805
Mitigated
29,952
21,447
Healing
11,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,885
3,370
0
625
16,680
5,949
0
8,804
7,876
0
41,008
W
24,671
2,842
206
11,329
16,514
14,701
1,573
7,339
9,175
78,518
0
L
Sylvanus
Oharris777
Sylvanus
5,443
1,684
3,528
6,952
20,124
17,193
0
14,379
5,745
19,062
0
W
Cthulhu
Panjigglet
Cthulhu
9,162
283
835
4,208
14,046
14,470
324
5,296
8,750
37,963
0
L
Kukulkan
X-rona-x9
Kukulkan
14,774
210
0
408
15,639
6,810
159
10,730
4,909
77,064
0
W
Ullr
12,854
3,860
556
4,313
14,580
5,634
656
8,245
6,335
0
78,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,594
Gold Earned
36,568
241
Minions Killed
211
0
Camps Cleared
0
1,101,717
Distance Traveled
973,957
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,570
551
46
2
0
290,011
0
W
Tiamat
14,815
705
96
5
0
388,200
5
L
Sylvanus
12,314
586
29
1
0
351,716
3
W
Cthulhu
12,165
579
36
2
0
350,282
5
L
Kukulkan
12,684
604
136
6
0
332,230
6
W
Ullr
14,614
696
109
5
0
363,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role