Player Matchup

Bellona
Bellona
AicrasTheSecond
Bellona
Level 17
God Stats
0W - 4L
1,267 SR
Queue Stats
14W - 18L
1,164 Elo+
Party 3
Nemesis
Nemesis
GetP1cked
Nemesis
Level 27
God Stats
1W - 2L
1,549 SR
Queue Stats
67W - 85L
1,350 Elo+
Party 3
Cthulhu
Cthulhu
OC_ZaqpeD
Cthulhu
Level 16
God Stats
2W - 12L
1,190 SR
Queue Stats
3W - 21L
1,191 Elo+
Party 3
Danzaburou
Danzaburou
Plurule
Danzaburou
Level 54
God Stats
3W - 3L
1,704 SR
Queue Stats
181W - 232L
1,449 Elo+
Party 1
Anubis
Anubis
YKWAL33
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Team Averages
Level 26
1,442 SR
1,331 Elo+

VS

Team Averages
Level 83
1,616 SR
1,547 Elo+
Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
ManceI
Cerberus
Level 56
God Stats
2W - 1L
1,901 SR
Queue Stats
43W - 19L
1,658 Elo+
Party 2
Ares
Ares
Nezrecz
Ares
Level 41
God Stats
12W - 11L
1,650 SR
Queue Stats
211W - 189L
1,541 Elo+
Party 2
Cupid
Cupid
TheNewGuy1000
Cupid
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,477 Elo+
Solo
Nemesis
Nemesis
UnkwnownDemon25
Nemesis
Level 137
God Stats
3W - 1L
1,531 SR
Queue Stats
525W - 383L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,597
460
2,598
6,304
3,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
GetP1cked
Nemesis
8
2 / 5 / 2
5,399
540
2,825
7,054
1,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
OC_ZaqpeD
Cthulhu
9
1 / 3 / 1
5,179
518
794
5,528
2,045
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Plurule
Danzaburou
9
1 / 4 / 0
5,387
539
3,392
6,839
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
YKWAL33
Anubis
9
2 / 6 / 0
5,548
555
2,487
6,809
2,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
5 / 1 / 4
6,804
680
6,835
3,117
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ManceI
Cerberus
11
4 / 2 / 2
6,548
655
4,677
7,872
4,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
Nezrecz
Ares
9
5 / 2 / 4
6,341
634
3,869
5,379
2,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 2 / 4
6,918
692
7,142
7,211
2,069
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 0 / 2
6,971
697
1,363
5,460
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
22
22
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
4
7
L
1
4
1
0.38
L
Nemesis
GetP1cked
Nemesis
2
5
2
0.6
W
Cerberus
ManceI
Cerberus
4
2
2
2.5
W
Ares
Nezrecz
Ares
5
2
4
3.5
L
Cthulhu
OC_ZaqpeD
Cthulhu
1
3
1
0.5
L
Danzaburou
Plurule
Danzaburou
1
4
0
0.25
W
5
2
4
3.5
W
3
0
2
4
L
Anubis
YKWAL33
Anubis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,096
Damage
23,886
32,534
Taken
29,039
12,065
Mitigated
12,263
3,620
Healing
12,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,835
1,450
0
712
3,117
975
0
890
2,227
33,968
0
L
2,598
462
0
132
6,304
3,502
0
1,784
4,486
0
9,617
L
Nemesis
GetP1cked
Nemesis
2,825
691
0
704
7,054
1,962
0
2,027
5,021
0
12,377
W
Cerberus
ManceI
Cerberus
4,677
588
0
3,096
7,872
4,834
533
1,184
6,688
31,980
0
W
Ares
Nezrecz
Ares
3,869
332
0
1,454
5,379
2,445
68
227
5,152
11,786
0
L
Cthulhu
OC_ZaqpeD
Cthulhu
794
218
0
0
5,528
2,045
0
3,705
1,583
15,995
0
L
Danzaburou
Plurule
Danzaburou
3,392
1,700
0
1,871
6,839
1,829
0
4,081
2,748
0
22,826
W
7,142
4,682
28
3,605
7,211
2,069
2,272
877
6,334
0
45,410
W
1,363
342
0
3,627
5,460
1,940
0
103
5,357
0
42,017
L
Anubis
YKWAL33
Anubis
2,487
127
0
913
6,809
2,727
0
3,352
3,315
17,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,110
Gold Earned
33,582
151
Minions Killed
356
0
Camps Cleared
0
1,025,618
Distance Traveled
969,934
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,804
680
78
8
0
179,851
3
L
Bellona
4,597
460
17
2
0
226,392
3
L
Nemesis
5,399
540
18
2
0
205,504
0
W
Cerberus
6,548
655
79
8
0
198,049
0
W
Ares
6,341
634
14
1
0
172,711
3
L
Cthulhu
5,179
518
24
2
0
218,137
0
L
Danzaburou
5,387
539
59
6
0
178,674
3
W
Cupid
6,918
692
85
9
0
165,453
1
W
Nemesis
6,971
697
100
10
0
253,870
0
L
Anubis
5,548
555
33
3
0
196,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role