Player Matchup

Xbalanque
Xbalanque
BowlsOfRamen
Xbalanque
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,581 Elo+
Party 3
Eset
Eset
Ragnaroq
Eset
Level 129
God Stats
37W - 27L
1,675 SR
Queue Stats
294W - 264L
1,646 Elo+
Party 3
Bacchus
Bacchus
SmiteIsBad4Head
Bacchus
Level 155
God Stats
2W - 8L
1,314 SR
Queue Stats
209W - 170L
1,642 Elo+
Party 3
Kuzenbo
Kuzenbo
TheUnknownBeast
Kuzenbo
Level 109
God Stats
23W - 30L
1,561 SR
Queue Stats
108W - 102L
1,574 Elo+
Party 3
Nemesis
Nemesis
thatsSweet
Nemesis
Level 148
God Stats
1W - 2L
1,700 SR
Queue Stats
167W - 153L
1,678 Elo+
Party 3
Team Averages
Level 133
1,550 SR
1,624 Elo+

VS

Team Averages
Level 142
1,537 SR
1,600 Elo+
Osiris
Osiris
DOUTHVADER
Osiris
Level 124
God Stats
7W - 7L
1,641 SR
Queue Stats
158W - 111L
1,670 Elo+
Party 2
Serqet
Serqet
TomahawkWarrior
Serqet
Level 160
God Stats
12W - 7L
1,386 SR
Queue Stats
458W - 467L
1,590 Elo+
Party 2
Cabrakan
Cabrakan
Tyk0n
Cabrakan
Level 157
God Stats
8W - 4L
1,559 SR
Queue Stats
374W - 364L
1,654 Elo+
Party 1
Rama
Rama
foegon
Rama
Level 126
God Stats
10W - 9L
1,601 SR
Queue Stats
740W - 748L
1,586 Elo+
Solo
Tiamat
Tiamat
hawkblade100
Tiamat
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BowlsOfRamen
Xbalanque
15
1 / 2 / 4
8,344
522
7,182
8,817
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
13
2 / 7 / 3
7,825
489
5,338
11,241
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 3 / 2
8,073
505
7,358
10,460
9,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 4 / 6
6,762
423
3,502
8,870
5,646
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
thatsSweet
Nemesis
13
6 / 6 / 5
8,251
516
7,619
11,853
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DOUTHVADER
Osiris
16
3 / 1 / 2
9,292
581
4,987
8,671
5,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 3 / 4
8,610
538
3,106
8,866
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Tyk0n
Cabrakan
13
2 / 5 / 11
8,241
515
6,100
13,814
13,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
foegon
Rama
16
1 / 1 / 5
9,311
582
4,798
8,590
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
17
12 / 3 / 5
10,165
635
16,804
10,940
9,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
12
Kills
22
22
Deaths
13
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BowlsOfRamen
Xbalanque
1
2
4
1.5
W
Osiris
DOUTHVADER
Osiris
3
1
2
4
L
Eset
2
7
3
0.5
L
2
3
2
1
L
1
4
6
1
W
4
3
4
2
W
Cabrakan
Tyk0n
Cabrakan
2
5
11
1.5
W
Rama
foegon
Rama
1
1
5
3.5
W
Tiamat
12
3
5
4.83
L
Nemesis
thatsSweet
Nemesis
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,999
Damage
35,795
51,241
Taken
50,881
25,753
Mitigated
34,524
14,427
Healing
18,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BowlsOfRamen
Xbalanque
7,182
2,827
0
5,143
8,817
2,555
711
2,240
6,577
0
64,792
W
Osiris
DOUTHVADER
Osiris
4,987
1,528
0
5,464
8,671
5,645
264
4,310
3,891
0
59,900
L
Eset
5,338
557
258
1,954
11,241
3,845
0
8,155
3,086
51,269
0
L
7,358
1,041
0
3,423
10,460
9,658
0
1,598
8,632
44,116
0
L
3,502
1,242
334
561
8,870
5,646
349
4,487
4,339
15,773
0
W
3,106
394
0
2,764
8,866
3,375
0
2,194
6,549
0
41,003
W
Cabrakan
Tyk0n
Cabrakan
6,100
658
0
2,924
13,814
13,059
198
5,075
8,556
23,049
0
W
Rama
foegon
Rama
4,798
4,216
0
5,913
8,590
2,925
1,226
149
8,441
0
77,285
W
Tiamat
16,804
2,055
0
1,887
10,940
9,520
40
3,544
7,246
73,790
0
L
Nemesis
thatsSweet
Nemesis
7,619
3,252
0
2,754
11,853
4,049
0
6,424
5,342
0
40,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,255
Gold Earned
45,619
454
Minions Killed
534
0
Camps Cleared
0
1,515,814
Distance Traveled
1,529,488
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,344
522
128
8
0
281,928
8
W
Osiris
9,292
581
126
8
0
336,084
4
L
Eset
7,825
489
107
7
0
275,807
4
L
Bacchus
8,073
505
99
6
0
298,505
5
L
Kuzenbo
6,762
423
33
2
0
325,833
4
W
Serqet
8,610
538
86
5
0
352,789
6
W
Cabrakan
8,241
515
28
2
0
277,106
0
W
Rama
9,311
582
160
10
0
251,729
5
W
Tiamat
10,165
635
134
8
0
311,780
6
L
Nemesis
8,251
516
87
5
0
333,741
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role