Player Matchup

Tyr
Tyr
FrankieOcean
Tyr
Level 21
God Stats
1W - 1L
1,356 SR
Queue Stats
76W - 70L
1,620 Elo+
Solo
Neith
Neith
FurryForestHam
Neith
Level 28
God Stats
20W - 9L
1,689 SR
Queue Stats
122W - 109L
1,479 Elo+
Party 1
Athena
Athena
Icydragoon123
Athena
Level 28
God Stats
33W - 23L
1,261 SR
Queue Stats
111W - 92L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
MDNTRedDeath
Ao Kuang
Level 14
God Stats
26W - 14L
1,503 SR
Queue Stats
52W - 58L
1,503 Elo+
Party 1
Hera
Hera
jellyfishzeus
Hera
Level 28
God Stats
37W - 26L
1,542 SR
Queue Stats
281W - 302L
1,516 Elo+
Solo
Team Averages
Level 24
1,470 SR
1,524 Elo+

VS

Team Averages
Level 17
1,494 SR
1,529 Elo+
Cthulhu
Cthulhu
RedQ9
Cthulhu
Level 5
God Stats
3W - 5L
1,558 SR
Queue Stats
3W - 5L
1,546 Elo+
Solo
King Arthur
King Arthur
RushyNoox
King Arthur
Level 18
God Stats
66W - 79L
1,435 SR
Queue Stats
104W - 124L
1,482 Elo+
Solo
Artemis
Artemis
Sumnutzz
Artemis
Level 27
God Stats
2W - 2L
1,477 SR
Queue Stats
20W - 26L
1,380 Elo+
Solo
Set
Set
YeetyFlakes
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,778 Elo+
Solo
Kukulkan
Kukulkan
Zoe12343
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
8,964
527
9,343
14,046
9,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 5 / 5
7,799
459
8,710
11,611
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 6 / 10
8,836
520
7,119
14,803
8,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
MDNTRedDeath
Ao Kuang
15
10 / 2 / 2
9,237
543
10,931
12,092
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 0 / 1
9,720
572
7,731
5,478
1,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RedQ9
Cthulhu
12
4 / 8 / 6
7,930
466
11,216
17,543
8,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
RushyNoox
King Arthur
16
3 / 2 / 0
9,548
562
8,154
12,698
9,251
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Sumnutzz
Artemis
12
4 / 5 / 4
7,938
467
9,158
17,091
6,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
5 / 1 / 4
9,152
538
10,245
11,988
6,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Zoe12343
Kukulkan
10
0 / 8 / 2
6,931
408
2,756
9,121
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
22
Kills
16
16
Deaths
24
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
W
2
5
5
0.9
W
3
6
10
1.33
W
Ao Kuang
MDNTRedDeath
Ao Kuang
10
2
2
5.5
L
Cthulhu
RedQ9
Cthulhu
4
8
6
0.88
L
King Arthur
RushyNoox
King Arthur
3
2
0
1.5
L
Artemis
Sumnutzz
Artemis
4
5
4
1.2
L
5
1
4
7
L
Kukulkan
Zoe12343
Kukulkan
0
8
2
0.13
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,834
Damage
41,529
58,030
Taken
68,441
28,318
Mitigated
34,353
18,673
Healing
19,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,343
2,226
0
5,032
14,046
9,559
602
1,733
12,313
0
56,539
W
8,710
3,647
0
3,078
11,611
3,919
676
5,610
5,961
0
37,108
W
7,119
1,488
819
3,690
14,803
8,674
222
3,480
11,305
29,776
0
W
Ao Kuang
MDNTRedDeath
Ao Kuang
10,931
761
421
4,720
12,092
4,367
180
3,100
8,936
45,609
0
L
Cthulhu
RedQ9
Cthulhu
11,216
220
1,005
2,838
17,543
8,971
0
5,690
11,853
38,302
0
L
King Arthur
RushyNoox
King Arthur
8,154
937
0
3,948
12,698
9,251
0
3,447
9,251
8,994
53,440
L
Artemis
Sumnutzz
Artemis
9,158
4,733
490
6,579
17,091
6,245
616
8,089
9,002
0
39,441
L
10,245
3,658
0
4,999
11,988
6,549
0
3,284
8,704
0
69,887
L
Kukulkan
Zoe12343
Kukulkan
2,756
683
0
0
9,121
3,337
423
5,271
3,850
24,086
0
W
7,731
1,644
0
913
5,478
1,799
342
1,853
3,519
64,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,556
Gold Earned
41,499
420
Minions Killed
403
0
Camps Cleared
0
1,653,661
Distance Traveled
1,548,615
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,964
527
119
7
0
365,425
6
W
Neith
7,799
459
64
4
0
264,057
3
W
Athena
8,836
520
50
3
0
375,782
2
W
Ao Kuang
9,237
543
66
4
0
352,275
10
L
Cthulhu
7,930
466
43
3
0
342,663
0
L
King Arthur
9,548
562
137
8
0
330,306
4
L
Artemis
7,938
467
56
3
0
291,967
1
L
Set
9,152
538
118
7
0
360,365
0
L
Kukulkan
6,931
408
49
3
0
223,314
0
W
Hera
9,720
572
121
7
0
296,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role