Player Matchup

Bellona
Bellona
DanteDMCMDG
Bellona
Level 129
God Stats
31W - 27L
1,553 SR
Queue Stats
397W - 403L
1,465 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Neckalocapus
Kumbhakarna
Level 49
God Stats
2W - 0L
1,427 SR
Queue Stats
45W - 52L
1,468 Elo+
Party 3
Anubis
Anubis
RYUSHORYUKENBUSA
Anubis
Level 48
God Stats
5W - 7L
1,500 SR
Queue Stats
237W - 255L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
Reaperz Army
Danzaburou
Level 47
God Stats
18W - 18L
1,513 SR
Queue Stats
38W - 46L
1,433 Elo+
Party 3
Thanatos
Thanatos
derbyloke
Thanatos
Level 160
God Stats
6W - 2L
1,863 SR
Queue Stats
199W - 203L
1,491 Elo+
Party 1
Team Averages
Level 87
1,571 SR
1,469 Elo+

VS

Team Averages
Level 42
1,554 SR
1,478 Elo+
Izanami
Izanami
 
Izanami
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
HernanE17
Ra
Level 44
God Stats
7W - 8L
1,680 SR
Queue Stats
110W - 123L
1,509 Elo+
Solo
Neith
Neith
SmokeyTheBizear
Neith
Level 31
God Stats
29W - 31L
1,548 SR
Queue Stats
51W - 50L
1,432 Elo+
Solo
Loki
Loki
Squeakng
Loki
Level 28
God Stats
7W - 7L
1,547 SR
Queue Stats
45W - 45L
1,478 Elo+
Party 2
Aphrodite
Aphrodite
mbutler2
Aphrodite
Level 22
God Stats
14W - 15L
1,498 SR
Queue Stats
52W - 58L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DanteDMCMDG
Bellona
14
7 / 2 / 0
8,731
624
7,286
9,677
7,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
Neckalocapus
Kumbhakarna
12
2 / 0 / 12
8,180
584
4,170
10,728
7,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
8 / 3 / 3
9,254
661
6,394
7,367
3,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Reaperz Army
Danzaburou
14
10 / 2 / 5
9,828
702
11,801
12,700
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
derbyloke
Thanatos
13
2 / 3 / 4
8,187
585
4,063
10,398
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 2 / 1
6,576
470
1,029
4,063
1,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 9 / 1
7,275
520
3,446
12,018
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
4 / 9 / 1
8,573
612
8,622
12,580
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
9
0 / 7 / 1
5,973
427
4,223
10,383
3,016
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
mbutler2
Aphrodite
11
1 / 2 / 0
6,535
467
755
2,923
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
29
Kills
8
10
Deaths
29
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
W
Bellona
DanteDMCMDG
Bellona
7
2
0
3.5
L
3
9
1
0.39
W
Kumbhakarna
Neckalocapus
Kumbhakarna
2
0
12
8
W
8
3
3
3.17
W
Danzaburou
Reaperz Army
Danzaburou
10
2
5
6.25
L
4
9
1
0.5
L
Loki
0
7
1
0.07
W
Thanatos
derbyloke
Thanatos
2
3
4
1.33
L
Aphrodite
mbutler2
Aphrodite
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,714
Damage
18,075
50,870
Taken
41,967
27,135
Mitigated
12,085
21,415
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,029
670
0
350
4,063
1,172
642
0
4,063
0
39,418
W
Bellona
DanteDMCMDG
Bellona
7,286
2,630
0
2,546
9,677
7,389
82
332
9,317
0
44,016
L
3,446
433
0
1,722
12,018
3,405
568
6,211
5,361
39,944
0
W
Kumbhakarna
Neckalocapus
Kumbhakarna
4,170
273
0
1,806
10,728
7,760
404
1,376
9,204
16,103
0
W
6,394
461
0
2,937
7,367
3,124
2,149
1,107
6,154
45,815
0
W
Danzaburou
Reaperz Army
Danzaburou
11,801
4,100
561
7,038
12,700
5,133
4,924
828
11,824
0
48,263
L
8,622
3,992
0
2,492
12,580
3,618
0
2,159
10,349
0
36,071
L
Loki
4,223
1,478
0
1,068
10,383
3,016
0
1,441
8,870
0
23,319
W
Thanatos
derbyloke
Thanatos
4,063
488
0
6,527
10,398
3,729
0
188
10,170
0
56,497
L
Aphrodite
mbutler2
Aphrodite
755
216
999
754
2,923
874
208
163
2,760
12,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,180
Gold Earned
34,932
399
Minions Killed
331
0
Camps Cleared
0
1,290,158
Distance Traveled
1,186,739
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,576
470
91
7
0
254,207
0
W
Bellona
8,731
624
98
7
0
248,071
4
L
Ra
7,275
520
86
6
0
219,571
0
W
Kumbhakarna
8,180
584
22
2
0
301,735
2
W
Anubis
9,254
661
95
7
0
209,263
0
W
Danzaburou
9,828
702
94
7
0
248,158
2
L
Neith
8,573
612
57
4
0
190,069
0
L
Loki
5,973
427
47
3
0
252,817
1
W
Thanatos
8,187
585
90
6
0
282,931
5
L
Aphrodite
6,535
467
50
4
0
270,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role