Player Matchup

Cthulhu
Cthulhu
Entrsndmn601
Cthulhu
Level 84
God Stats
6W - 4L
1,475 SR
Queue Stats
271W - 254L
1,494 Elo+
Party 1
Zeus
Zeus
PrincessPONYxxx
Zeus
Level 126
God Stats
71W - 61L
1,502 SR
Queue Stats
537W - 615L
1,478 Elo+
Party 1
Pele
Pele
devil kingdom k
Pele
Level 60
God Stats
1W - 0L
1,559 SR
Queue Stats
34W - 16L
1,528 Elo+
Party 1
Team Averages
Level 90
1,512 SR
1,500 Elo+

VS

Team Averages
Level 120
1,426 SR
1,274 Elo+
Osiris
Osiris
Core Invasion
Osiris
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,308 Elo+
Party 2
Discordia
Discordia
PapaiJulim
Discordia
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 107L
1,370 Elo+
Solo
Awilix
Awilix
UncToka
Awilix
Level 116
God Stats
0W - 3L
1,279 SR
Queue Stats
7W - 17L
1,144 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Entrsndmn601
Cthulhu
15
4 / 3 / 11
12,171
761
7,709
20,300
19,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
10 / 2 / 8
12,400
775
15,176
9,659
3,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 4 / 10
11,368
711
10,991
15,454
6,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 6
9,456
591
5,749
15,096
10,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
PapaiJulim
Discordia
14
4 / 8 / 3
10,852
678
13,828
11,300
3,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
UncToka
Awilix
13
4 / 5 / 2
10,509
657
8,605
16,282
5,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
19
Kills
8
9
Deaths
19
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
W
Cthulhu
Entrsndmn601
Cthulhu
4
3
11
3.17
L
Discordia
PapaiJulim
Discordia
4
8
3
0.69
W
10
2
8
7
L
Awilix
UncToka
Awilix
4
5
2
1
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,876
Damage
28,182
45,413
Taken
42,678
28,886
Mitigated
20,239
15,461
Healing
3,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,749
2,035
0
0
15,096
10,643
704
8,730
6,366
0
23,226
W
Cthulhu
Entrsndmn601
Cthulhu
7,709
335
716
3,515
20,300
19,001
410
5,266
15,034
36,673
0
L
Discordia
PapaiJulim
Discordia
13,828
423
366
817
11,300
3,830
360
7,461
3,839
52,877
0
W
15,176
1,096
0
4,153
9,659
3,058
1,024
4,196
5,463
64,720
0
L
Awilix
UncToka
Awilix
8,605
2,740
0
2,643
16,282
5,766
244
6,768
9,514
0
41,620
W
10,991
2,339
1,444
5,633
15,454
6,827
819
4,562
10,892
0
41,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,939
Gold Earned
30,817
199
Minions Killed
158
0
Camps Cleared
0
844,214
Distance Traveled
808,697
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,456
591
30
2
0
273,987
4
W
Cthulhu
12,171
761
50
3
0
275,416
0
L
Discordia
10,852
678
75
5
0
239,073
2
W
Zeus
12,400
775
80
5
0
275,095
2
L
Awilix
10,509
657
53
3
0
295,637
6
W
Pele
11,368
711
69
4
0
293,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role