Player Matchup

Ra
Ra
Jettson20
Ra
Level 55
God Stats
1W - 1L
1,225 SR
Queue Stats
127W - 137L
1,542 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheRealCodyop
Ah Muzen Cab
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,540 Elo+
Party 1
Kumbhakarna
Kumbhakarna
gapeditalian
Kumbhakarna
Level 46
God Stats
1W - 0L
1,514 SR
Queue Stats
171W - 202L
1,443 Elo+
Party 1
Team Averages
Level 48
1,413 SR
1,508 Elo+

VS

Team Averages
Level 53
1,434 SR
1,428 Elo+
Rama
Rama
Stoupid
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,396 Elo+
Solo
Baba Yaga
Baba Yaga
darkposeiden
Baba Yaga
Level 117
God Stats
0W - 2L
1,302 SR
Queue Stats
11W - 10L
1,436 Elo+
Party 2
Bellona
Bellona
erebase
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 11
12,586
740
12,389
11,483
4,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
TheRealCodyop
Ah Muzen Cab
16
9 / 5 / 8
12,456
733
14,216
14,887
6,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
gapeditalian
Kumbhakarna
15
5 / 0 / 16
11,804
694
8,745
20,426
22,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Stoupid
Rama
13
0 / 8 / 3
10,081
593
5,212
14,471
5,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
darkposeiden
Baba Yaga
15
3 / 4 / 3
11,398
670
24,779
13,155
5,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
erebase
Bellona
13
4 / 10 / 3
11,097
653
10,340
18,000
13,750
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
22
Kills
7
7
Deaths
22
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
2
11
6.75
L
Rama
Stoupid
Rama
0
8
3
0.19
W
Ah Muzen Cab
TheRealCodyop
Ah Muzen Cab
9
5
8
2.6
L
Baba Yaga
darkposeiden
Baba Yaga
3
4
3
1.13
L
Bellona
erebase
Bellona
4
10
3
0.55
W
Kumbhakarna
gapeditalian
Kumbhakarna
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,350
Damage
40,331
46,796
Taken
45,626
34,285
Mitigated
24,461
12,559
Healing
7,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,389
783
2,755
3,200
11,483
4,619
1,340
6,622
4,470
63,159
0
L
Rama
Stoupid
Rama
5,212
4,177
0
3,424
14,471
5,057
0
6,866
7,605
0
41,337
W
Ah Muzen Cab
TheRealCodyop
Ah Muzen Cab
14,216
6,153
1,131
3,200
14,887
6,862
1,257
8,394
6,065
0
50,728
L
Baba Yaga
darkposeiden
Baba Yaga
24,779
1,786
0
3,614
13,155
5,654
0
5,135
8,020
66,073
0
L
Bellona
erebase
Bellona
10,340
2,009
0
272
18,000
13,750
0
9,133
8,867
0
25,569
W
Kumbhakarna
gapeditalian
Kumbhakarna
8,745
505
1,004
1,269
20,426
22,804
71
8,422
11,424
37,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,846
Gold Earned
32,576
197
Minions Killed
189
0
Camps Cleared
0
925,382
Distance Traveled
810,261
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,586
740
89
5
0
307,055
2
L
Rama
10,081
593
78
5
0
252,053
0
W
Ah Muzen Cab
12,456
733
65
4
0
288,590
0
L
Baba Yaga
11,398
670
87
5
0
292,801
3
L
Bellona
11,097
653
24
1
0
265,407
4
W
Kumbhakarna
11,804
694
43
3
0
329,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role